Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Cahji
Loki
Level 84
God Stats
3W - 3L
1,582 SR
Queue Stats
128W - 119L
1,463 Elo+
Solo
Anubis
Anubis
FaBiAnCiTo3009
Anubis
Level 85
God Stats
19W - 6L
1,704 SR
Queue Stats
358W - 334L
1,488 Elo+
Solo
Chernobog
Chernobog
WoIf xv
Chernobog
Level 125
God Stats
3W - 0L
1,830 SR
Queue Stats
7W - 11L
1,416 Elo+
Party 2
Chang'e
Chang'e
lilbrownbean57
Chang'e
Level 105
God Stats
97W - 68L
1,531 SR
Queue Stats
816W - 885L
1,438 Elo+
Solo
Team Averages
Level 112
1,629 SR
1,461 Elo+

VS

Team Averages
Level 101
1,382 SR
1,430 Elo+
Vamana
Vamana
Consumedtea191
Vamana
Level 89
God Stats
3W - 5L
1,568 SR
Queue Stats
46W - 43L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
SakeKev
Sylvanus
Level 98
God Stats
0W - 4L
1,266 SR
Queue Stats
16W - 19L
1,442 Elo+
Party 1
Skadi
Skadi
StankPuh
Skadi
Level 89
God Stats
0W - 2L
1,308 SR
Queue Stats
30W - 44L
1,400 Elo+
Party 1
Raijin
Raijin
WiiMotionPluss
Raijin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,431 Elo+
Party 1
Athena
Athena
Xavius
Athena
Level 138
God Stats
7W - 15L
1,267 SR
Queue Stats
208W - 235L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 3
4,074
509
2,915
3,104
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Cahji
Loki
7
3 / 0 / 2
4,948
619
4,346
5,162
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,579
572
3,280
4,515
2,076
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
WoIf xv
Chernobog
8
1 / 0 / 2
4,795
599
1,727
3,671
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,057
632
2,782
6,412
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,156
520
1,501
4,956
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SakeKev
Sylvanus
9
0 / 1 / 0
4,885
611
4,005
5,101
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
StankPuh
Skadi
4
0 / 2 / 0
3,570
446
2,793
4,762
1,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,073
509
1,896
4,136
1,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Xavius
Athena
3
0 / 2 / 0
3,566
446
674
3,695
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Loki
Cahji
Loki
3
0
2
4
L
0
0
0
0
W
1
0
0
1
L
Sylvanus
SakeKev
Sylvanus
0
1
0
0
L
Skadi
StankPuh
Skadi
0
2
0
0
L
0
0
0
0
W
Chernobog
WoIf xv
Chernobog
1
0
2
2
L
Athena
Xavius
Athena
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
10,869
22,864
Taken
22,650
8,013
Mitigated
8,466
10,131
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,915
543
689
770
3,104
1,121
0
621
2,483
15,582
0
W
Loki
Cahji
Loki
4,346
1,159
0
540
5,162
1,376
0
395
4,767
0
23,154
L
1,501
560
0
250
4,956
1,587
0
1,745
3,179
0
17,119
W
3,280
142
0
2,484
4,515
2,076
0
1,355
3,160
28,028
0
L
Sylvanus
SakeKev
Sylvanus
4,005
1,660
0
1,821
5,101
3,090
0
2,782
2,319
24,461
8,103
L
Skadi
StankPuh
Skadi
2,793
1,564
0
432
4,762
1,101
124
1,649
2,883
0
11,419
L
1,896
128
0
250
4,136
1,200
0
1,562
2,398
23,798
0
W
Chernobog
WoIf xv
Chernobog
1,727
1,380
0
932
3,671
1,196
0
199
3,472
0
22,982
L
Athena
Xavius
Athena
674
431
0
838
3,695
1,488
32
663
2,894
7,621
0
W
2,782
719
122
4,594
6,412
2,244
0
3,207
3,205
28,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
20,250
232
Minions Killed
180
0
Camps Cleared
0
758,136
Distance Traveled
670,105
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,074
509
27
3
0
133,779
2
W
Loki
4,948
619
37
5
0
183,956
0
L
Vamana
4,156
520
42
5
0
205,848
2
W
Anubis
4,579
572
49
6
0
146,301
1
L
Sylvanus
4,885
611
65
8
0
124,588
2
L
Skadi
3,570
446
11
1
0
123,495
1
L
Raijin
4,073
509
47
6
0
149,237
1
W
Chernobog
4,795
599
54
7
0
151,862
0
L
Athena
3,566
446
15
2
0
66,937
0
W
Chang'e
5,057
632
65
8
0
142,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role