Player Matchup

Charybdis
Charybdis
Easily Gags
Charybdis
Level 145
God Stats
0W - 2L
1,465 SR
Queue Stats
2W - 3L
1,306 Elo+
Party 2
Chaac
Chaac
JumperDunk
Chaac
Level 144
God Stats
1W - 2L
1,361 SR
Queue Stats
343W - 427L
1,471 Elo+
Solo
Kukulkan
Kukulkan
LuCiDKiLL3rQuEEn
Kukulkan
Level 134
God Stats
0W - 4L
1,635 SR
Queue Stats
23W - 31L
1,423 Elo+
Party 2
Team Averages
Level 141
1,487 SR
1,400 Elo+

VS

Team Averages
Level 83
1,521 SR
1,500 Elo+
Achilles
Achilles
Bungalowsa
Achilles
Level 85
God Stats
1W - 0L
1,705 SR
Queue Stats
227W - 276L
1,438 Elo+
Solo
Loki
Loki
SmEYEleyCyrus
Loki
Level 37
God Stats
4W - 3L
1,359 SR
Queue Stats
32W - 23L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Tahqe
Ao Kuang
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 236L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Easily Gags
Charybdis
17
2 / 5 / 5
13,137
597
20,050
18,817
8,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
3 / 2 / 3
14,176
644
23,349
24,401
29,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 5 / 4
13,149
598
11,801
15,594
6,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bungalowsa
Achilles
19
3 / 1 / 7
15,110
687
17,971
25,770
35,688
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 5 / 3
13,911
632
17,992
20,697
9,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Tahqe
Ao Kuang
18
5 / 1 / 4
14,101
641
15,637
28,720
26,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
12
12
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bungalowsa
Achilles
3
1
7
6.5
L
Charybdis
Easily Gags
Charybdis
2
5
5
0.9
L
Chaac
3
2
3
2.25
L
2
5
4
0.8
W
4
5
3
1.1
W
Ao Kuang
Tahqe
Ao Kuang
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
51,600
58,812
Taken
75,187
44,195
Mitigated
72,054
16,214
Healing
20,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bungalowsa
Achilles
17,971
5,078
384
7,288
25,770
35,688
810
4,083
21,687
0
46,861
L
Charybdis
Easily Gags
Charybdis
20,050
10,508
0
3,836
18,817
8,605
0
5,611
13,206
0
59,875
L
Chaac
23,349
4,370
462
11,442
24,401
29,112
405
7,947
16,454
0
62,804
L
11,801
300
0
474
15,594
6,478
0
2,899
12,695
37,955
0
W
17,992
3,838
0
1,021
20,697
9,936
1,385
4,465
16,089
0
72,432
W
Ao Kuang
Tahqe
Ao Kuang
15,637
4,051
0
11,690
28,720
26,430
1,258
4,467
24,253
53,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
43,122
217
Minions Killed
206
7
Camps Cleared
12
1,084,247
Distance Traveled
1,227,002
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,110
687
65
3
0
430,117
1
L
Charybdis
13,137
597
75
3
3
334,603
9
L
Chaac
14,176
644
70
3
0
422,918
1
L
Kukulkan
13,149
598
72
3
4
326,726
21
W
Loki
13,911
632
88
4
7
377,892
2
W
Ao Kuang
14,101
641
53
2
5
418,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role