Player Matchup

Athena
Athena
CircusNinja115
Athena
Level 68
God Stats
29W - 18L
1,653 SR
Queue Stats
175W - 152L
1,484 Elo+
Solo
Tiamat
Tiamat
EldenSoul69
Tiamat
Level 32
God Stats
7W - 9L
1,344 SR
Queue Stats
25W - 37L
1,218 Elo+
Solo
Nike
Nike
hightalk
Nike
Level 61
God Stats
8W - 18L
1,273 SR
Queue Stats
43W - 70L
1,225 Elo+
Party 2
Set
Set
lilpoppi
Set
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
stevenSGS224
Danzaburou
Level 59
God Stats
29W - 42L
1,373 SR
Queue Stats
252W - 300L
1,312 Elo+
Solo
Team Averages
Level 73
1,429 SR
1,319 Elo+

VS

Team Averages
Level 78
1,487 SR
1,301 Elo+
Chaac
Chaac
Mercilessmike
Chaac
Level 114
God Stats
12W - 1L
1,720 SR
Queue Stats
77W - 73L
1,336 Elo+
Solo
Nu Wa
Nu Wa
SamuraiDD6666
Nu Wa
Level 77
God Stats
9W - 5L
1,543 SR
Queue Stats
376W - 391L
1,347 Elo+
Solo
Agni
Agni
Wichoide999
Agni
Level 97
God Stats
12W - 12L
1,459 SR
Queue Stats
205W - 210L
1,342 Elo+
Party 1
Artemis
Artemis
purpledream
Artemis
Level 35
God Stats
16W - 15L
1,361 SR
Queue Stats
18W - 27L
1,201 Elo+
Solo
Nemesis
Nemesis
ricardoVV1
Nemesis
Level 66
God Stats
24W - 22L
1,350 SR
Queue Stats
267W - 328L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,807
419
8,347
14,689
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
0 / 6 / 2
9,659
460
9,777
16,144
10,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
0 / 4 / 1
8,601
410
4,032
15,312
14,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 1
11,201
533
6,156
19,466
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
stevenSGS224
Danzaburou
14
6 / 3 / 3
10,051
479
13,761
15,102
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 1
12,078
575
9,516
10,915
8,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
9,068
432
12,234
17,551
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 4
11,396
543
15,894
14,591
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
purpledream
Artemis
13
0 / 5 / 2
8,316
396
7,122
12,471
4,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ricardoVV1
Nemesis
18
4 / 0 / 6
11,173
532
9,764
10,772
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
17
18
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
7
5.5
L
Tiamat
0
6
2
0.17
W
6
1
1
6.5
W
1
4
2
0.5
W
6
4
4
2
L
Nike
0
4
1
0.13
L
6
4
1
1.63
W
Artemis
purpledream
Artemis
0
5
2
0.2
W
Nemesis
ricardoVV1
Nemesis
4
0
6
7
L
Danzaburou
stevenSGS224
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
54,530
80,713
Taken
66,300
56,184
Mitigated
30,618
11,009
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,347
2,260
0
1,320
14,689
15,290
456
5,313
9,240
41,401
0
L
Tiamat
9,777
506
0
726
16,144
10,450
302
10,405
5,183
61,086
0
W
9,516
1,753
0
5,017
10,915
8,737
3,631
317
10,547
0
78,771
W
12,234
3,159
460
5,184
17,551
5,722
297
4,662
12,554
58,755
0
W
15,894
1,058
0
2,866
14,591
5,748
2,238
6,699
7,786
87,426
0
L
Nike
4,032
817
0
520
15,312
14,716
718
1,694
13,592
0
39,382
L
6,156
2,940
0
4,280
19,466
9,587
4,156
2,691
16,693
0
98,296
W
Artemis
purpledream
Artemis
7,122
3,018
0
2,202
12,471
4,984
520
3,790
8,464
0
37,203
W
Nemesis
ricardoVV1
Nemesis
9,764
5,572
0
1,224
10,772
5,427
887
1,845
8,825
0
94,703
L
Danzaburou
stevenSGS224
Danzaburou
13,761
6,123
547
3,616
15,102
6,141
1,038
7,151
7,877
0
60,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
52,031
479
Minions Killed
568
0
Camps Cleared
0
1,900,707
Distance Traveled
1,925,910
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,807
419
62
3
0
444,622
4
L
Tiamat
9,659
460
105
5
0
368,012
0
W
Chaac
12,078
575
152
7
0
374,848
6
W
Nu Wa
9,068
432
68
3
0
305,736
0
W
Agni
11,396
543
164
8
0
397,963
2
L
Nike
8,601
410
73
3
0
341,658
1
L
Set
11,201
533
143
7
0
401,137
5
W
Artemis
8,316
396
76
4
0
354,384
0
W
Nemesis
11,173
532
108
5
0
492,979
0
L
Danzaburou
10,051
479
96
5
0
345,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role