Player Matchup

Hachiman
Hachiman
Adrino69
Hachiman
Level 3
God Stats
6W - 11L
1,168 SR
Queue Stats
16W - 50L
1,008 Elo+
Party 1
Atlas
Atlas
MicWazoski
Atlas
Level 39
God Stats
5W - 8L
1,291 SR
Queue Stats
18W - 56L
1,008 Elo+
Party 1
King Arthur
King Arthur
Zaambz
King Arthur
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,036 Elo+
Party 1
Team Averages
Level 15
1,320 SR
1,017 Elo+

VS

Team Averages
Level 62
1,360 SR
1,304 Elo+
Bellona
Bellona
CasuallyZooted
Bellona
Level 24
God Stats
7W - 1L
1,119 SR
Queue Stats
63W - 83L
1,307 Elo+
Party 2
Scylla
Scylla
Sound of minds
Scylla
Level 106
God Stats
8W - 6L
1,519 SR
Queue Stats
99W - 136L
1,309 Elo+
Solo
Cthulhu
Cthulhu
coolhandtkd
Cthulhu
Level 55
God Stats
13W - 14L
1,443 SR
Queue Stats
67W - 79L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrino69
Hachiman
13
2 / 11 / 4
10,112
595
10,805
19,166
8,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
13
0 / 3 / 6
9,966
586
10,689
26,655
24,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Zaambz
King Arthur
14
4 / 9 / 1
10,369
610
15,179
23,099
16,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
12,299
723
23,366
17,510
17,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 4 / 11
12,225
719
17,638
10,775
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
coolhandtkd
Cthulhu
17
9 / 1 / 14
13,770
810
19,926
22,509
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
23
23
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adrino69
Hachiman
2
11
4
0.36
W
8
1
9
12.5
L
Atlas
0
3
6
1
W
6
4
11
2.88
L
King Arthur
Zaambz
King Arthur
4
9
1
0.5
W
Cthulhu
coolhandtkd
Cthulhu
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
60,930
68,920
Taken
50,794
48,984
Mitigated
52,945
12,386
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adrino69
Hachiman
10,805
6,511
0
1,747
19,166
8,495
0
11,022
8,144
0
30,623
W
23,366
10,404
0
3,111
17,510
17,147
513
5,924
11,586
0
48,103
L
Atlas
10,689
4,268
365
8,083
26,655
24,170
0
11,845
14,810
27,575
0
W
17,638
2,399
0
696
10,775
5,228
1,924
2,470
8,305
62,602
0
L
King Arthur
Zaambz
King Arthur
15,179
1,419
174
2,017
23,099
16,319
0
15,051
8,048
3,563
23,135
W
Cthulhu
coolhandtkd
Cthulhu
19,926
2,789
1,745
4,328
22,509
30,570
54
5,658
16,851
47,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
38,294
97
Minions Killed
182
4
Camps Cleared
9
759,529
Distance Traveled
966,216
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,112
595
45
3
1
223,662
2
W
Bellona
12,299
723
33
2
3
350,485
2
L
Atlas
9,966
586
30
2
1
264,016
0
W
Scylla
12,225
719
102
6
5
270,929
6
L
King Arthur
10,369
610
22
1
2
271,851
0
W
Cthulhu
13,770
810
47
3
1
344,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role