Player Matchup

Olorun
Olorun
Captian_Olimar
Olorun
Level 157
God Stats
4W - 1L
1,687 SR
Queue Stats
152W - 103L
1,707 Elo+
Party 1
Hercules
Hercules
DisconnctedLight
Hercules
Level 156
God Stats
4W - 4L
1,620 SR
Queue Stats
127W - 95L
1,767 Elo+
Party 1
Kuzenbo
Kuzenbo
MsPrincessTaco
Kuzenbo
Level 89
God Stats
13W - 10L
2,018 SR
Queue Stats
252W - 131L
1,798 Elo+
Party 1
Team Averages
Level 134
1,775 SR
1,757 Elo+

VS

Team Averages
Level 141
1,750 SR
1,596 Elo+
Atlas
Atlas
TheoIsDrunk
Atlas
Level 156
God Stats
32W - 21L
1,802 SR
Queue Stats
737W - 318L
1,604 Elo+
Solo
Fenrir
Fenrir
V3nomousCarnage
Fenrir
Level 125
God Stats
1W - 3L
1,742 SR
Queue Stats
18W - 37L
1,525 Elo+
Solo
Kukulkan
Kukulkan
k1ngk0ng666
Kukulkan
Level 142
God Stats
0W - 1L
1,704 SR
Queue Stats
75W - 48L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 11
6,750
844
6,267
6,978
3,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
9 / 0 / 4
7,798
975
10,638
9,394
3,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 11
6,963
870
5,013
6,907
7,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,141
768
5,429
10,330
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
5,224
653
3,167
7,366
3,737
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
k1ngk0ng666
Kukulkan
9
1 / 6 / 1
5,593
699
7,188
7,355
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
9
0
4
11
W
2
1
11
7.5
L
1
3
1
0.5
L
0
4
0
0
L
Kukulkan
k1ngk0ng666
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
15,784
23,279
Taken
25,051
14,404
Mitigated
15,564
9,384
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,267
3,868
785
3,584
6,978
3,077
1,785
4,097
2,881
25,162
0
W
10,638
5,310
0
3,045
9,394
3,560
781
5,286
4,108
0
19,744
W
5,013
2,291
870
1,100
6,907
7,767
52
3,501
3,406
6,325
0
L
5,429
2,292
96
1,999
10,330
8,479
0
6,072
4,258
14,294
0
L
3,167
1,185
0
1,276
7,366
3,737
0
2,229
5,137
0
6,015
L
Kukulkan
k1ngk0ng666
Kukulkan
7,188
1,170
0
0
7,355
3,348
0
3,238
4,117
23,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,511
Gold Earned
16,958
67
Minions Killed
68
4
Camps Cleared
3
470,657
Distance Traveled
363,248
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,750
844
33
4
2
138,222
0
W
Hercules
7,798
975
34
4
2
171,473
2
W
Kuzenbo
6,963
870
0
0
0
160,962
1
L
Atlas
6,141
768
14
2
0
133,345
1
L
Fenrir
5,224
653
9
1
0
105,605
1
L
Kukulkan
5,593
699
45
6
3
124,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role