Player Matchup

Thanatos
Thanatos
GeasyDuck
Thanatos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 136L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
KobaCage
Aphrodite
Level 46
God Stats
6W - 14L
1,174 SR
Queue Stats
101W - 177L
1,365 Elo+
Party 2
Chaac
Chaac
SteveeWonder
Chaac
Level 25
God Stats
4W - 9L
1,298 SR
Queue Stats
38W - 84L
1,251 Elo+
Party 2
Team Averages
Level 34
1,324 SR
1,320 Elo+

VS

Team Averages
Level 45
1,447 SR
1,433 Elo+
Nu Wa
Nu Wa
Jectt
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
JetCylinder
Baron Samedi
Level 80
God Stats
32W - 41L
1,475 SR
Queue Stats
394W - 525L
1,481 Elo+
Solo
Fenrir
Fenrir
Tman144566
Fenrir
Level 48
God Stats
1W - 0L
1,366 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeasyDuck
Thanatos
16
5 / 9 / 3
12,854
612
20,296
35,080
18,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KobaCage
Aphrodite
18
4 / 5 / 7
12,741
607
15,066
27,484
15,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 8
12,807
610
17,128
39,965
32,940
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jectt
Nu Wa
16
1 / 9 / 13
12,716
606
18,888
16,449
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JetCylinder
Baron Samedi
20
15 / 1 / 5
16,561
789
51,558
22,764
14,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Tman144566
Fenrir
20
4 / 2 / 14
15,585
742
20,044
31,758
51,129
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
20
20
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GeasyDuck
Thanatos
5
9
3
0.72
W
Nu Wa
Jectt
Nu Wa
1
9
13
0.83
W
Baron Samedi
JetCylinder
Baron Samedi
15
1
5
17.5
L
Aphrodite
KobaCage
Aphrodite
4
5
7
1.5
L
3
6
8
1.17
W
Fenrir
Tman144566
Fenrir
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,490
Damage
90,490
102,529
Taken
70,971
66,393
Mitigated
72,546
38,243
Healing
26,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GeasyDuck
Thanatos
20,296
5,852
0
14,074
35,080
18,224
128
21,657
12,726
0
47,054
W
Nu Wa
Jectt
Nu Wa
18,888
5,689
0
321
16,449
7,114
1,461
3,741
12,496
49,891
0
W
Baron Samedi
JetCylinder
Baron Samedi
51,558
4,916
6,048
14,275
22,764
14,303
292
4,916
17,438
116,500
0
L
Aphrodite
KobaCage
Aphrodite
15,066
1,538
4,968
13,701
27,484
15,229
0
20,522
6,548
53,789
0
L
17,128
1,974
0
5,500
39,965
32,940
179
26,633
12,809
0
56,840
W
Fenrir
Tman144566
Fenrir
20,044
5,157
0
6,102
31,758
51,129
955
7,376
23,814
0
38,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
44,862
216
Minions Killed
212
2
Camps Cleared
12
1,086,242
Distance Traveled
1,058,834
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,854
612
48
2
0
364,677
5
W
Nu Wa
12,716
606
54
3
0
295,076
3
W
Baron Samedi
16,561
789
138
7
8
335,643
1
L
Aphrodite
12,741
607
82
4
0
347,031
2
L
Chaac
12,807
610
86
4
2
374,534
2
W
Fenrir
15,585
742
20
1
4
428,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role