Player Matchup

Ganesha
Ganesha
DeadpanCricket
Ganesha
Level 47
God Stats
9W - 3L
1,661 SR
Queue Stats
44W - 57L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
Level 85
God Stats
254W - 407L
1,437 SR
Queue Stats
257W - 413L
1,330 Elo+
Solo
Hel
Hel
LostSky zZz
Hel
Level 105
God Stats
1W - 1L
1,253 SR
Queue Stats
50W - 63L
1,338 Elo+
Party 1
Team Averages
Level 79
1,451 SR
1,326 Elo+

VS

Team Averages
Level 99
1,551 SR
1,313 Elo+
Bellona
Bellona
BySoul_CR
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
desertcrab-
Nu Wa
Level 86
God Stats
1W - 2L
1,709 SR
Queue Stats
15W - 31L
1,319 Elo+
Party 2
Hun Batz
Hun Batz
jalzickkck49
Hun Batz
Level 123
God Stats
19W - 28L
1,445 SR
Queue Stats
275W - 372L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,971
797
5,357
12,966
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
13
3 / 0 / 3
7,564
756
7,410
6,353
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
7,818
782
10,057
7,822
3,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BySoul_CR
Bellona
10
1 / 2 / 1
6,773
677
4,405
10,067
8,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,021
602
8,280
8,655
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
jalzickkck49
Hun Batz
12
1 / 1 / 1
6,605
661
3,546
8,362
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BySoul_CR
Bellona
1
2
1
0.75
W
0
1
7
3.5
W
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
3
0
3
4.5
W
5
1
2
6
L
0
5
1
0.1
L
Hun Batz
jalzickkck49
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
16,231
27,141
Taken
27,084
20,314
Mitigated
16,465
13,464
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BySoul_CR
Bellona
4,405
1,090
390
1,890
10,067
8,671
0
6,229
3,838
0
12,439
W
5,357
301
345
3,865
12,966
14,148
23
3,201
9,765
14,424
0
W
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
7,410
2,694
0
2,453
6,353
2,498
1,335
3,115
3,238
0
39,040
W
10,057
723
3,468
3,333
7,822
3,668
290
2,312
5,510
30,907
0
L
8,280
3,826
0
470
8,655
3,594
0
5,432
3,223
23,141
0
L
Hun Batz
jalzickkck49
Hun Batz
3,546
325
0
1,120
8,362
4,200
0
4,181
4,181
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,353
Gold Earned
19,399
138
Minions Killed
95
5
Camps Cleared
3
584,024
Distance Traveled
548,705
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,773
677
22
2
1
186,085
3
W
Ganesha
7,971
797
0
0
0
203,210
2
W
Ah Muzen Cab
7,564
756
82
8
2
201,317
1
W
Hel
7,818
782
56
6
3
179,497
0
L
Nu Wa
6,021
602
40
4
0
156,452
1
L
Hun Batz
6,605
661
33
3
2
206,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role