Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Chamb3a
Aphrodite
Level 128
God Stats
9W - 1L
1,841 SR
Queue Stats
663W - 175L
1,896 Elo+
Party 2
Loki
Loki
JhayCortëz
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 52L
1,832 Elo+
Party 2
Set
Set
MastherShifu
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 74L
1,866 Elo+
Party 2
Chaac
Chaac
RevolverIOcelot
Chaac
Level 27
God Stats
15W - 1L
1,942 SR
Queue Stats
419W - 55L
1,953 Elo+
Party 2
Team Averages
Level 126
1,657 SR
1,809 Elo+

VS

Team Averages
Level 22
1,364 SR
1,155 Elo+
Chaac
Chaac
Arkzera
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,069 Elo+
Party 1
Thanatos
Thanatos
RCords
Thanatos
Level 24
God Stats
0W - 9L
1,055 SR
Queue Stats
0W - 9L
1,069 Elo+
Party 1
Neith
Neith
VictorAC97
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
gonnakilledyou
Cthulhu
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 9L
1,069 Elo+
Party 1
Kukulkan
Kukulkan
respawnbringer
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 0 / 17
10,434
1,304
13,841
4,146
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Chamb3a
Aphrodite
16
4 / 0 / 12
9,454
1,182
6,027
2,239
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 0 / 12
10,777
1,347
23,120
7,897
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 13
9,961
1,245
11,353
8,650
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 11
9,899
1,237
12,461
11,981
10,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

420

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arkzera
Chaac
13
0 / 3 / 2
7,778
972
1,372
6,744
3,841
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RCords
Thanatos
13
2 / 12 / 0
8,490
1,061
4,359
21,474
8,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
0 / 3 / 1
7,716
965
5,704
8,971
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
7,954
994
4,081
18,103
18,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
0 / 7 / 2
8,019
1,002
5,051
15,522
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
28
Kills
2
2
Deaths
28
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
17
11.5
L
Chaac
Arkzera
Chaac
0
3
2
0.33
W
Aphrodite
Chamb3a
Aphrodite
4
0
12
10
W
11
0
12
17
W
5
1
13
11.5
L
Thanatos
RCords
Thanatos
2
12
0
0.17
W
5
1
11
10.5
L
Neith
0
3
1
0.17
L
0
3
2
0.33
L
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,802
Damage
20,567
34,913
Taken
70,814
23,902
Mitigated
40,267
15,818
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,841
3,284
0
0
4,146
1,530
0
953
3,106
39,052
0
L
Chaac
Arkzera
Chaac
1,372
360
0
1,014
6,744
3,841
0
2,143
4,601
0
3,287
W
Aphrodite
Chamb3a
Aphrodite
6,027
495
8,790
1,853
2,239
1,163
0
1,823
416
14,213
0
W
23,120
5,536
0
0
7,897
3,784
0
1,003
6,790
0
29,710
W
11,353
6,197
0
1,288
8,650
7,188
0
1,565
6,357
0
32,141
L
Thanatos
RCords
Thanatos
4,359
348
0
1,385
21,474
8,908
0
5,718
15,756
0
8,595
W
12,461
2,308
0
3,887
11,981
10,237
0
3,222
7,106
0
28,625
L
Neith
5,704
2,591
0
163
8,971
3,259
0
2,429
6,542
0
9,554
L
4,081
819
0
550
18,103
18,222
0
5,672
12,431
16,015
0
L
Kukulkan
5,051
779
0
0
15,522
6,037
0
3,906
11,616
24,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
39,957
175
Minions Killed
68
14
Camps Cleared
2
897,231
Distance Traveled
629,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,434
1,304
54
7
5
175,016
0
L
Chaac
7,778
972
3
0
0
69,790
1
W
Aphrodite
9,454
1,182
36
5
1
180,667
0
W
Loki
10,777
1,347
9
1
2
190,122
0
W
Set
9,961
1,245
48
6
3
182,780
1
L
Thanatos
8,490
1,061
0
0
0
140,808
0
W
Chaac
9,899
1,237
28
4
3
168,646
3
L
Neith
7,716
965
7
1
0
122,442
0
L
Cthulhu
7,954
994
15
2
0
151,048
0
L
Kukulkan
8,019
1,002
43
5
2
144,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role