Player Matchup

Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
El-Boss7Cyber
Danzaburou
Level 112
God Stats
2W - 3L
1,416 SR
Queue Stats
102W - 91L
1,407 Elo+
Party 3
Ares
Ares
LSUOilBaw
Ares
Level 104
God Stats
16W - 9L
1,505 SR
Queue Stats
286W - 303L
1,442 Elo+
Party 2
Ravana
Ravana
itscalledamouse
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,467 Elo+
Party 2
Rama
Rama
vetrose
Rama
Level 140
God Stats
7W - 5L
1,678 SR
Queue Stats
267W - 270L
1,454 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,454 Elo+

VS

Team Averages
Level 60
1,635 SR
1,301 Elo+
Chaac
Chaac
Arlequin17
Chaac
Level 114
God Stats
12W - 8L
1,731 SR
Queue Stats
471W - 527L
1,403 Elo+
Solo
Medusa
Medusa
CaptainMurica72
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3ath-The-Sloth
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
45W - 49L
1,413 Elo+
Solo
Cerberus
Cerberus
VoodooHoodoo29
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 1
Hun Batz
Hun Batz
asessinouwu
Hun Batz
Level 48
God Stats
2W - 2L
1,692 SR
Queue Stats
43W - 46L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
4 / 4 / 16
11,408
761
20,288
15,036
9,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
El-Boss7Cyber
Danzaburou
20
11 / 3 / 10
12,850
857
25,031
14,877
9,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
1 / 3 / 19
10,518
701
12,198
18,903
29,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 2 / 14
11,188
746
8,874
18,018
20,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
vetrose
Rama
19
7 / 4 / 11
11,468
765
21,136
16,210
9,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 5 / 9
11,702
780
14,684
26,167
27,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 7
9,105
607
13,986
14,002
7,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
D3ath-The-Sloth
Ah Muzen Cab
17
2 / 7 / 13
9,794
653
19,136
19,815
10,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
1 / 8 / 8
9,017
601
6,658
20,683
20,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
asessinouwu
Hun Batz
18
7 / 4 / 6
10,320
688
11,549
13,285
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
59
28
Kills
16
16
Deaths
28
70
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
16
3
L
Chaac
5
5
9
1.9
L
1
4
7
1.13
L
Ah Muzen Cab
D3ath-The-Sloth
Ah Muzen Cab
2
7
13
1.21
W
Danzaburou
El-Boss7Cyber
Danzaburou
11
3
10
5.33
W
Ares
1
3
19
3.5
L
Cerberus
1
8
8
0.63
L
Hun Batz
asessinouwu
Hun Batz
7
4
6
2.5
W
5
2
14
6
W
Rama
vetrose
Rama
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,527
Damage
66,013
83,044
Taken
93,952
77,664
Mitigated
72,625
23,914
Healing
29,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,288
3,865
1,499
1,066
15,036
9,222
2,134
1,008
14,028
39,059
0
L
Chaac
14,684
1,481
4,255
9,475
26,167
27,395
95
8,870
17,297
0
30,223
L
13,986
5,601
1,072
3,135
14,002
7,090
135
5,523
8,479
0
27,011
L
Ah Muzen Cab
D3ath-The-Sloth
Ah Muzen Cab
19,136
9,068
1,367
5,540
19,815
10,328
315
5,762
14,053
0
31,736
W
Danzaburou
El-Boss7Cyber
Danzaburou
25,031
7,481
1,757
3,557
14,877
9,412
2,753
869
14,008
0
44,480
W
Ares
12,198
594
2,193
1,869
18,903
29,253
664
2,018
16,885
20,596
0
L
Cerberus
6,658
301
66
2,103
20,683
20,587
0
8,318
12,365
15,776
0
L
Hun Batz
asessinouwu
Hun Batz
11,549
1,768
445
2,264
13,285
7,225
0
4,013
9,272
0
23,562
W
8,874
1,411
2,624
5,908
18,018
20,055
494
1,380
16,638
0
15,770
W
Rama
vetrose
Rama
21,136
11,381
881
2,560
16,210
9,722
1,450
1,383
14,827
0
44,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
49,938
178
Minions Killed
150
0
Camps Cleared
0
1,357,542
Distance Traveled
1,192,334
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,408
761
51
3
0
259,210
0
L
Chaac
11,702
780
32
2
0
217,236
4
L
Medusa
9,105
607
27
2
0
269,644
4
L
Ah Muzen Cab
9,794
653
41
3
0
237,465
0
W
Danzaburou
12,850
857
34
2
0
254,793
4
W
Ares
10,518
701
19
1
0
267,779
0
L
Cerberus
9,017
601
25
2
0
161,558
1
L
Hun Batz
10,320
688
25
2
0
306,431
4
W
Ravana
11,188
746
18
1
0
342,207
0
W
Rama
11,468
765
56
4
0
233,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role