Player Matchup

Terra
Terra
Ghost K13
Terra
Level 146
God Stats
7W - 5L
1,524 SR
Queue Stats
305W - 379L
1,561 Elo+
Party 1
Scylla
Scylla
TheDillyLama
Scylla
Level 53
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 18L
1,404 Elo+
Solo
Hachiman
Hachiman
reunionreunion
Hachiman
Level 69
God Stats
1W - 11L
1,381 SR
Queue Stats
412W - 477L
1,566 Elo+
Party 1
Team Averages
Level 89
1,400 SR
1,510 Elo+

VS

Team Averages
Level 91
1,718 SR
1,421 Elo+
Chang'e
Chang'e
BowlOfDecentRice
Chang'e
Level 83
God Stats
3W - 1L
1,729 SR
Queue Stats
15W - 22L
1,293 Elo+
Party 2
Freya
Freya
Killimanjaro23
Freya
Level 160
God Stats
5W - 5L
1,541 SR
Queue Stats
344W - 343L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
TankD45
Gilgamesh
Level 29
God Stats
5W - 0L
1,885 SR
Queue Stats
20W - 22L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ghost K13
Terra
12
0 / 5 / 2
7,767
597
3,730
18,757
22,286
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
12
2 / 6 / 1
8,577
660
8,891
12,217
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
2 / 3 / 1
8,904
685
10,647
12,789
6,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,827
756
10,545
11,293
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 0 / 6
10,753
827
14,868
9,912
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TankD45
Gilgamesh
14
4 / 2 / 8
10,629
818
10,433
18,415
12,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Terra
Ghost K13
Terra
0
5
2
0.2
W
8
0
6
11
W
Gilgamesh
TankD45
Gilgamesh
4
2
8
4
L
Scylla
2
6
1
0.42
L
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
35,846
43,763
Taken
39,620
34,123
Mitigated
21,953
6,161
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,545
561
4,240
6,558
11,293
4,736
730
3,491
7,628
39,833
0
L
Terra
Ghost K13
Terra
3,730
283
2,095
1,873
18,757
22,286
0
10,373
8,384
8,968
0
W
14,868
4,054
0
3,624
9,912
5,141
1,300
2,605
7,250
51,320
5,549
W
Gilgamesh
TankD45
Gilgamesh
10,433
3,292
764
4,013
18,415
12,076
698
6,705
11,309
0
26,763
L
Scylla
8,891
183
0
897
12,217
5,795
0
7,305
4,912
33,423
0
L
Hachiman
10,647
5,670
0
1,296
12,789
6,042
0
6,841
5,948
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
31,209
121
Minions Killed
158
3
Camps Cleared
9
670,089
Distance Traveled
770,740
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,827
756
56
4
3
262,328
1
L
Terra
7,767
597
6
0
0
226,302
2
W
Freya
10,753
827
82
6
5
258,025
5
W
Gilgamesh
10,629
818
20
2
1
250,387
0
L
Scylla
8,577
660
62
5
2
208,439
1
L
Hachiman
8,904
685
53
4
1
235,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role