Player Matchup

Yemoja
Yemoja
Disjointbeef
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
KGodlyy
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,272 Elo+
Solo
Thoth
Thoth
LilBabyPlut0
Thoth
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,388 Elo+
Party 1
Mulan
Mulan
Whiite Apple
Mulan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
argoboss1234
Danzaburou
Level 66
God Stats
1W - 0L
1,519 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,435 Elo+

VS

Team Averages
Level 59
1,469 SR
1,436 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Cmuhkuchii
Eset
Level 89
God Stats
3W - 4L
1,345 SR
Queue Stats
215W - 195L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
GGxNani
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
IT Prod Inc
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,468 Elo+
Party 3
Thor
Thor
fisik981
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 1 / 23
10,150
725
8,881
12,370
14,050
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KGodlyy
Amaterasu
17
9 / 3 / 19
10,973
784
18,243
16,931
12,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 0 / 28
11,279
806
27,772
6,986
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 2 / 21
11,425
816
16,360
17,323
15,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
argoboss1234
Danzaburou
19
6 / 1 / 27
11,760
840
19,724
14,167
8,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 7 / 6
8,748
625
11,529
23,364
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 4
9,661
690
13,641
14,945
7,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
GGxNani
Zhong Kui
13
0 / 6 / 2
7,839
560
7,154
18,524
17,431
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
18
2 / 3 / 5
9,504
679
9,222
21,852
18,522
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
2 / 11 / 3
8,644
617
6,982
18,966
8,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
26
33
Kills
6
7
Deaths
33
118
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
6
0.43
L
2
6
4
0.67
W
Yemoja
4
1
23
15.5
L
Zhong Kui
GGxNani
Zhong Kui
0
6
2
0.17
L
Yemoja
2
3
5
1.5
W
Amaterasu
KGodlyy
Amaterasu
9
3
19
6.17
W
5
0
28
19
W
9
2
21
9.75
W
Danzaburou
argoboss1234
Danzaburou
6
1
27
19.5
L
Thor
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,980
Damage
48,528
67,777
Taken
97,651
54,144
Mitigated
72,977
40,186
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,529
1,025
1,134
2,332
23,364
20,794
0
6,790
16,334
18,940
0
L
13,641
800
2,650
1,379
14,945
7,670
0
5,953
8,925
33,607
0
W
Yemoja
8,881
2,570
8,357
3,018
12,370
14,050
367
8,059
4,311
17,697
0
L
Zhong Kui
GGxNani
Zhong Kui
7,154
1,084
73
825
18,524
17,431
0
7,968
10,411
12,570
0
L
Yemoja
9,222
1,253
9,075
4,814
21,852
18,522
0
8,345
13,289
25,279
0
W
Amaterasu
KGodlyy
Amaterasu
18,243
8,403
2,085
4,963
16,931
12,659
1,476
11,647
5,284
0
32,322
W
27,772
1,830
1,791
2,507
6,986
3,699
803
3,402
3,584
50,637
0
W
16,360
2,216
1,246
8,940
17,323
15,251
1,585
11,270
6,053
0
24,675
W
Danzaburou
argoboss1234
Danzaburou
19,724
8,564
1,064
6,215
14,167
8,485
3,430
7,168
6,999
0
40,681
L
Thor
6,982
847
0
0
18,966
8,560
0
7,597
11,000
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,587
Gold Earned
44,396
132
Minions Killed
116
0
Camps Cleared
0
1,414,425
Distance Traveled
1,111,616
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,748
625
26
2
0
223,103
0
L
Eset
9,661
690
46
3
0
249,384
1
W
Yemoja
10,150
725
6
0
0
248,409
0
L
Zhong Kui
7,839
560
14
1
0
198,049
0
L
Yemoja
9,504
679
17
1
0
226,366
1
W
Amaterasu
10,973
784
30
2
0
300,988
1
W
Thoth
11,279
806
48
3
0
318,500
0
W
Mulan
11,425
816
10
1
0
282,632
1
W
Danzaburou
11,760
840
38
3
0
263,896
0
L
Thor
8,644
617
13
1
0
214,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role