Player Matchup

Xing Tian
Xing Tian
ACE_Villin
Xing Tian
Level 62
God Stats
12W - 10L
1,505 SR
Queue Stats
356W - 360L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Imtootired3498
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,230 Elo+
Party 1
King Arthur
King Arthur
MerlinMan73
King Arthur
Level 103
God Stats
8W - 9L
1,626 SR
Queue Stats
226W - 250L
1,376 Elo+
Solo
Lancelot
Lancelot
Nai123
Lancelot
Level 47
God Stats
1W - 3L
1,222 SR
Queue Stats
30W - 58L
1,222 Elo+
Party 1
Janus
Janus
nouchi25tyu
Janus
Level 58
God Stats
1W - 3L
1,669 SR
Queue Stats
261W - 271L
1,354 Elo+
Solo
Team Averages
Level 59
1,504 SR
1,315 Elo+

VS

Team Averages
Level 55
1,384 SR
1,297 Elo+
Bellona
Bellona
DuckieTheQuack
Bellona
Level 69
God Stats
21W - 12L
1,331 SR
Queue Stats
79W - 62L
1,368 Elo+
Solo
Cerberus
Cerberus
Tom_Lucitor14
Cerberus
Level 13
God Stats
2W - 3L
1,287 SR
Queue Stats
9W - 17L
1,277 Elo+
Party 2
Heimdallr
Heimdallr
VictorHvv
Heimdallr
Level 57
God Stats
15W - 10L
1,500 SR
Queue Stats
167W - 165L
1,305 Elo+
Solo
Mulan
Mulan
XienXienn
Mulan
Level 78
God Stats
3W - 3L
1,509 SR
Queue Stats
35W - 42L
1,263 Elo+
Party 2
Yu Huang
Yu Huang
theminger1
Yu Huang
Level 58
God Stats
1W - 0L
1,293 SR
Queue Stats
12W - 36L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACE_Villin
Xing Tian
16
6 / 3 / 4
11,095
504
11,948
23,236
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Imtootired3498
Heimdallr
12
2 / 10 / 7
8,591
391
7,915
14,876
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
MerlinMan73
King Arthur
14
1 / 11 / 2
9,251
421
9,816
21,622
26,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Nai123
Lancelot
16
5 / 8 / 3
11,328
515
13,432
18,251
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 3
10,059
457
12,621
12,918
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
12,835
583
17,380
19,259
21,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tom_Lucitor14
Cerberus
15
3 / 2 / 7
10,574
481
6,903
16,076
17,958
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
VictorHvv
Heimdallr
14
6 / 7 / 4
9,795
445
14,537
15,328
7,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
XienXienn
Mulan
18
14 / 2 / 6
12,206
555
15,016
20,142
11,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
theminger1
Yu Huang
15
3 / 3 / 5
10,507
478
10,973
14,395
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
15
Kills
36
37
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ACE_Villin
Xing Tian
6
3
4
2.67
W
10
1
6
13
L
Heimdallr
Imtootired3498
Heimdallr
2
10
7
0.55
L
King Arthur
MerlinMan73
King Arthur
1
11
2
0.18
L
Lancelot
Nai123
Lancelot
5
8
3
0.81
W
Cerberus
Tom_Lucitor14
Cerberus
3
2
7
3.25
W
Heimdallr
VictorHvv
Heimdallr
6
7
4
1.14
W
Mulan
XienXienn
Mulan
14
2
6
8.5
L
1
5
3
0.5
W
Yu Huang
theminger1
Yu Huang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
64,809
90,903
Taken
85,200
65,338
Mitigated
64,949
10,103
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ACE_Villin
Xing Tian
11,948
1,544
0
2,890
23,236
18,243
189
5,995
17,215
52,621
0
W
17,380
9,121
0
6,920
19,259
21,073
3,228
2,157
16,992
0
100,647
L
Heimdallr
Imtootired3498
Heimdallr
7,915
3,133
0
367
14,876
7,398
273
3,032
11,782
0
34,090
L
King Arthur
MerlinMan73
King Arthur
9,816
2,233
0
650
21,622
26,188
36
1,607
19,958
0
66,102
L
Lancelot
Nai123
Lancelot
13,432
3,710
0
4,355
18,251
8,524
168
4,364
13,657
0
67,078
W
Cerberus
Tom_Lucitor14
Cerberus
6,903
965
0
2,720
16,076
17,958
202
4,720
11,356
56,066
0
W
Heimdallr
VictorHvv
Heimdallr
14,537
6,382
22
3,624
15,328
7,164
686
5,738
9,556
0
54,256
W
Mulan
XienXienn
Mulan
15,016
3,291
0
9,074
20,142
11,834
530
7,291
12,425
0
80,946
L
12,621
769
0
1,841
12,918
4,985
387
2,323
10,415
80,430
0
W
Yu Huang
theminger1
Yu Huang
10,973
667
107
2,467
14,395
6,920
656
4,047
9,966
66,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
55,917
442
Minions Killed
627
0
Camps Cleared
0
1,981,996
Distance Traveled
2,049,328
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,095
504
61
3
0
433,518
1
W
Bellona
12,835
583
176
8
0
431,826
0
L
Heimdallr
8,591
391
47
2
0
321,575
0
L
King Arthur
9,251
421
97
4
0
391,367
4
L
Lancelot
11,328
515
89
4
0
441,758
0
W
Cerberus
10,574
481
144
7
0
454,581
0
W
Heimdallr
9,795
445
66
3
0
346,351
1
W
Mulan
12,206
555
117
5
0
446,426
0
L
Janus
10,059
457
148
7
0
393,778
10
W
Yu Huang
10,507
478
124
6
0
370,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role