Player Matchup

Charybdis
Charybdis
JamaicanMula
Charybdis
Level 29
God Stats
2W - 1L
1,567 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 1
Ares
Ares
mG x Wake
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,282 Elo+
Party 1
Sol
Sol
x8MileVigilante
Sol
Level 65
God Stats
1W - 1L
1,559 SR
Queue Stats
19W - 24L
1,317 Elo+
Party 1
Team Averages
Level 47
1,542 SR
1,288 Elo+

VS

Team Averages
Level 87
1,508 SR
1,284 Elo+
Nox
Nox
Mahain5467
Nox
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 86L
1,277 Elo+
Party 2
Thanatos
Thanatos
ShadeVictus13
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 85L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
madfire15
Heimdallr
Level 67
God Stats
26W - 20L
1,525 SR
Queue Stats
58W - 78L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JamaicanMula
Charybdis
11
2 / 5 / 6
7,234
804
6,876
10,283
3,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
3 / 2 / 8
8,189
910
3,927
13,302
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 5
8,394
933
8,913
9,864
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,576
731
6,986
8,491
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ShadeVictus13
Thanatos
11
5 / 5 / 3
7,530
837
9,237
11,488
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
madfire15
Heimdallr
11
1 / 4 / 6
6,798
755
8,605
9,513
4,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
8
9
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
JamaicanMula
Charybdis
2
5
6
1
L
2
2
3
1.75
L
Thanatos
ShadeVictus13
Thanatos
5
5
3
1.3
W
Ares
3
2
8
3.5
L
Heimdallr
madfire15
Heimdallr
1
4
6
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
24,828
33,449
Taken
29,492
19,077
Mitigated
13,672
9,254
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
JamaicanMula
Charybdis
6,876
4,787
184
1,806
10,283
3,760
1,021
2,311
7,971
0
20,844
L
6,986
954
0
500
8,491
3,714
364
2,443
6,048
17,441
0
L
Thanatos
ShadeVictus13
Thanatos
9,237
1,827
0
6,156
11,488
5,535
305
4,613
6,875
0
20,991
W
Ares
3,927
632
0
3,645
13,302
10,778
0
1,587
11,715
9,913
0
L
Heimdallr
madfire15
Heimdallr
8,605
3,877
336
1,306
9,513
4,423
823
5,090
4,423
0
22,104
W
8,913
3,440
0
3,619
9,864
4,539
1,932
3,236
6,628
31,528
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
20,904
101
Minions Killed
69
3
Camps Cleared
3
529,127
Distance Traveled
491,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,234
804
27
3
0
161,837
0
L
Nox
6,576
731
20
2
0
170,769
2
L
Thanatos
7,530
837
20
2
2
161,290
2
W
Ares
8,189
910
10
1
0
172,694
0
L
Heimdallr
6,798
755
29
3
1
159,781
1
W
Sol
8,394
933
64
7
3
194,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role