Player Matchup

Fenrir
Fenrir
DahyunBestWaifu
Fenrir
Level 155
God Stats
5W - 2L
1,655 SR
Queue Stats
64W - 47L
1,656 Elo+
Party 1
Medusa
Medusa
Support0rTroll
Medusa
Level 57
God Stats
1W - 1L
1,777 SR
Queue Stats
33W - 19L
1,783 Elo+
Party 1
Eset
Eset
hwaryûn
Eset
Level 160
God Stats
6W - 1L
1,721 SR
Queue Stats
145W - 110L
1,680 Elo+
Party 1
Team Averages
Level 124
1,718 SR
1,706 Elo+

VS

Team Averages
Level 84
1,666 SR
1,652 Elo+
Achilles
Achilles
FluxMotion1191
Achilles
Level 79
God Stats
94W - 52L
1,780 SR
Queue Stats
233W - 150L
1,800 Elo+
Party 2
Baron Samedi
Baron Samedi
Vaevictum
Baron Samedi
Level 132
God Stats
61W - 37L
1,753 SR
Queue Stats
542W - 351L
1,780 Elo+
Party 2
Ne Zha
Ne Zha
babayaga18709
Ne Zha
Level 41
God Stats
6W - 14L
1,465 SR
Queue Stats
12W - 31L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
11,037
788
6,742
16,378
17,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 1 / 6
10,592
757
20,578
14,550
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
3 / 1 / 9
9,659
690
10,270
9,345
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 4 / 0
9,413
672
9,125
14,831
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Vaevictum
Baron Samedi
13
0 / 4 / 2
8,239
589
9,232
13,980
11,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 4
8,479
606
11,949
13,379
5,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Achilles
4
4
0
1
W
7
1
6
10
L
Baron Samedi
Vaevictum
Baron Samedi
0
4
2
0.25
L
0
5
4
0.4
W
Eset
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
30,306
40,273
Taken
42,190
28,443
Mitigated
36,510
13,748
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,742
1,043
0
4,566
16,378
17,081
369
4,097
11,981
0
13,416
L
Achilles
9,125
1,686
0
1,308
14,831
18,887
0
5,272
9,559
0
14,213
W
20,578
8,467
0
4,799
14,550
7,135
1,942
3,560
10,707
0
77,192
L
Baron Samedi
Vaevictum
Baron Samedi
9,232
784
1,243
2,358
13,980
11,637
23
2,846
11,134
44,094
0
L
11,949
1,232
339
2,517
13,379
5,986
0
2,513
10,866
0
36,556
W
Eset
10,270
1,390
1,554
2,829
9,345
4,227
563
1,760
7,511
29,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
26,131
170
Minions Killed
144
8
Camps Cleared
4
778,472
Distance Traveled
760,259
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,037
788
12
1
0
264,530
2
L
Achilles
9,413
672
17
1
1
257,359
4
W
Medusa
10,592
757
111
8
4
264,709
2
L
Baron Samedi
8,239
589
100
7
1
254,318
3
L
Ne Zha
8,479
606
27
2
2
248,582
4
W
Eset
9,659
690
47
3
4
249,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role