Player Matchup

Ra
Ra
 
Ra
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ItsCaliche_CR
Medusa
Level 26
God Stats
14W - 10L
1,511 SR
Queue Stats
151W - 201L
1,220 Elo+
Party 2
Thanatos
Thanatos
ItsLuisJH__CR
Thanatos
Level 46
God Stats
14W - 24L
1,349 SR
Queue Stats
360W - 460L
1,267 Elo+
Party 2
Cupid
Cupid
KaliLaFlame
Cupid
Level 74
God Stats
26W - 24L
1,501 SR
Queue Stats
375W - 483L
1,281 Elo+
Party 2
Ymir
Ymir
Redsmothie
Ymir
Level 29
God Stats
40W - 51L
1,346 SR
Queue Stats
196W - 262L
1,310 Elo+
Party 2
Team Averages
Level 61
1,442 SR
1,316 Elo+

VS

Team Averages
Level 50
1,465 SR
1,306 Elo+
Loki
Loki
Divine-Duck69
Loki
Level 63
God Stats
14W - 15L
1,458 SR
Queue Stats
107W - 119L
1,347 Elo+
Solo
Danzaburou
Danzaburou
ItsTriggerMan
Danzaburou
Level 16
God Stats
8W - 11L
1,409 SR
Queue Stats
16W - 27L
1,269 Elo+
Party 1
Zhong Kui
Zhong Kui
SwaggeringStork
Zhong Kui
Level 67
God Stats
15W - 14L
1,444 SR
Queue Stats
131W - 125L
1,338 Elo+
Party 1
Geb
Geb
Yung Eggdrop
Geb
Level 65
God Stats
5W - 3L
1,748 SR
Queue Stats
110W - 104L
1,310 Elo+
Party 1
Anubis
Anubis
mistaG9895
Anubis
Level 41
God Stats
2W - 3L
1,264 SR
Queue Stats
139W - 174L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
17 / 1 / 4
11,493
575
17,941
14,102
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 7
9,123
456
7,097
10,187
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ItsLuisJH__CR
Thanatos
15
8 / 1 / 10
9,958
498
7,538
14,490
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
14 / 2 / 7
11,394
570
23,132
21,868
9,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 18
10,441
522
9,917
20,591
22,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
8,130
407
9,348
19,089
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
ItsTriggerMan
Danzaburou
14
1 / 9 / 0
8,624
431
9,465
17,114
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SwaggeringStork
Zhong Kui
14
4 / 4 / 0
9,978
499
17,015
17,181
13,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 4
9,324
466
9,266
16,966
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
mistaG9895
Anubis
12
0 / 14 / 0
7,420
371
6,460
17,086
8,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
41
Kills
8
8
Deaths
41
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
17
1
4
19
L
2
9
0
0.22
W
0
1
7
3.5
W
Thanatos
ItsLuisJH__CR
Thanatos
8
1
10
13
L
Danzaburou
ItsTriggerMan
Danzaburou
1
9
0
0.11
W
14
2
7
8.75
W
2
3
18
3.67
L
Zhong Kui
SwaggeringStork
Zhong Kui
4
4
0
1
L
1
5
4
0.6
L
Anubis
mistaG9895
Anubis
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,625
Damage
51,554
81,238
Taken
87,436
50,238
Mitigated
53,424
42,620
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,941
1,671
2,473
3,999
14,102
7,216
2,063
6,846
7,004
71,103
0
L
9,348
2,576
0
4,296
19,089
6,760
549
7,865
10,752
0
61,059
W
7,097
4,264
0
3,003
10,187
4,724
570
4,988
4,889
0
59,488
W
Thanatos
ItsLuisJH__CR
Thanatos
7,538
1,878
0
14,110
14,490
6,340
356
3,916
10,436
0
44,245
L
Danzaburou
ItsTriggerMan
Danzaburou
9,465
3,233
0
3,767
17,114
7,414
0
4,228
12,782
0
64,175
W
23,132
15,340
1,092
14,182
21,868
9,673
3,271
8,332
13,442
0
97,704
W
9,917
2,210
408
3,353
20,591
22,285
389
7,613
12,726
36,991
0
L
Zhong Kui
SwaggeringStork
Zhong Kui
17,015
845
0
8,437
17,181
13,285
294
3,947
13,041
65,031
0
L
9,266
1,080
0
1,603
16,966
17,731
0
3,819
13,040
32,113
0
L
Anubis
mistaG9895
Anubis
6,460
1,142
0
743
17,086
8,234
445
6,779
9,963
37,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
43,476
473
Minions Killed
379
0
Camps Cleared
0
1,939,661
Distance Traveled
1,633,025
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,493
575
121
6
0
391,441
2
L
Loki
8,130
407
78
4
0
353,610
4
W
Medusa
9,123
456
99
5
0
386,157
0
W
Thanatos
9,958
498
76
4
0
449,761
0
L
Danzaburou
8,624
431
96
5
0
327,678
0
W
Cupid
11,394
570
131
7
0
345,563
0
W
Ymir
10,441
522
46
2
0
366,739
0
L
Zhong Kui
9,978
499
123
6
0
351,986
3
L
Geb
9,324
466
32
2
0
365,063
2
L
Anubis
7,420
371
50
3
0
234,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role