Player Matchup

Apollo
Apollo
Ansem45
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,604 Elo+
Party 1
Ra
Ra
Schnimy
Ra
Level 101
God Stats
6W - 4L
1,586 SR
Queue Stats
140W - 98L
1,789 Elo+
Party 1
Nike
Nike
agingcrayon7263
Nike
Level 160
God Stats
5W - 1L
1,631 SR
Queue Stats
272W - 135L
1,852 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,749 Elo+

VS

Team Averages
Level 124
1,471 SR
1,547 Elo+
Vulcan
Vulcan
Avorak_Of_Zamora
Vulcan
Level 142
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheAndreh720
Hou Yi
Level 105
God Stats
1W - 3L
1,426 SR
Queue Stats
34W - 33L
1,567 Elo+
Party 2
Ares
Ares
TheTurtless
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ansem45
Apollo
11
2 / 1 / 4
7,159
651
4,588
5,655
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 6
7,789
708
12,136
8,696
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 5
7,885
717
9,536
13,383
10,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,316
665
6,995
10,413
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
1 / 4 / 2
7,153
650
6,691
9,285
4,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
8,103
737
7,336
11,848
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ansem45
Apollo
2
1
4
4
L
1
5
2
0.4
W
3
2
6
3
L
Hou Yi
1
4
2
0.5
L
2
0
2
3
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
21,022
27,734
Taken
31,546
17,382
Mitigated
22,243
5,078
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ansem45
Apollo
4,588
2,297
0
508
5,655
2,573
0
3,341
2,314
0
13,917
L
6,995
3,446
154
1,323
10,413
4,934
0
4,114
6,053
29,555
0
W
12,136
1,048
1,248
2,862
8,696
4,223
0
5,985
2,711
40,995
0
L
Hou Yi
6,691
3,298
0
1,168
9,285
4,416
171
3,580
5,517
0
19,875
L
7,336
479
0
2,002
11,848
12,893
0
3,819
7,675
14,670
0
W
9,536
1,120
0
460
13,383
10,586
0
5,292
8,091
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
22,572
127
Minions Killed
110
5
Camps Cleared
4
566,847
Distance Traveled
582,864
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,159
651
28
3
1
184,522
0
L
Vulcan
7,316
665
62
6
1
192,500
4
W
Ra
7,789
708
75
7
4
201,738
0
L
Hou Yi
7,153
650
35
3
3
181,153
1
L
Ares
8,103
737
13
1
0
209,211
1
W
Nike
7,885
717
24
2
0
180,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role