Player Matchup

Skadi
Skadi
DarthMalice777
Skadi
Level 105
God Stats
0W - 1L
1,418 SR
Queue Stats
13W - 11L
1,395 Elo+
Solo
Achilles
Achilles
LEGIONAIRE1999
Achilles
Level 61
God Stats
8W - 7L
1,679 SR
Queue Stats
243W - 283L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Tom_Lucitor14
Baron Samedi
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 17L
1,297 Elo+
Party 3
Hel
Hel
XienXienn
Hel
Level 78
God Stats
1W - 3L
1,325 SR
Queue Stats
35W - 42L
1,272 Elo+
Party 3
Arachne
Arachne
XxD1RTY_DANxX
Arachne
Level 42
God Stats
7W - 8L
1,588 SR
Queue Stats
165W - 215L
1,315 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,329 Elo+

VS

Team Averages
Level 73
1,580 SR
1,394 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DragonzSlayerz2
Atlas
Level 65
God Stats
5W - 4L
1,673 SR
Queue Stats
54W - 66L
1,315 Elo+
Party 2
Medusa
Medusa
FluffyBacon136
Medusa
Level 77
God Stats
69W - 50L
1,533 SR
Queue Stats
175W - 174L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
IJustMix
Ao Kuang
Level 26
God Stats
6W - 5L
1,696 SR
Queue Stats
428W - 391L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,747
432
3,433
7,982
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
8
1 / 3 / 2
5,201
473
6,606
10,849
8,564
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Tom_Lucitor14
Baron Samedi
10
2 / 6 / 2
5,826
530
3,024
9,393
3,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 1
5,092
463
1,489
10,349
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
9
3 / 3 / 0
5,905
537
5,604
8,598
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
5 / 0 / 3
6,159
560
7,369
7,330
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
9
1 / 1 / 8
5,452
496
6,600
8,993
4,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 1
6,053
550
7,624
5,961
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
5 / 1 / 1
6,578
598
6,590
5,655
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
IJustMix
Ao Kuang
9
2 / 3 / 1
5,579
507
4,149
10,076
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
3
6.5
W
Sun Wukong
 
Sun Wukong
1
1
8
5
L
0
2
0
0
W
4
1
1
4.5
W
5
1
1
5.5
W
Ao Kuang
IJustMix
Ao Kuang
2
3
1
0.83
L
Achilles
1
3
2
0.67
L
Baron Samedi
Tom_Lucitor14
Baron Samedi
2
6
2
0.5
L
0
3
1
0.17
L
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
32,332
47,171
Taken
38,015
20,816
Mitigated
16,980
10,678
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,369
2,815
0
2,500
7,330
2,564
520
1,031
6,299
0
33,847
W
Sun Wukong
 
Sun Wukong
6,600
1,981
0
3,758
8,993
4,098
250
726
8,267
0
27,158
L
3,433
1,959
0
1,879
7,982
1,980
26
799
7,119
0
33,764
W
7,624
2,322
0
1,916
5,961
4,763
304
721
5,240
27,059
0
W
6,590
1,504
0
0
5,655
2,043
315
861
4,794
0
38,880
W
Ao Kuang
IJustMix
Ao Kuang
4,149
1,269
0
3,967
10,076
3,512
0
1,174
8,902
31,259
0
L
Achilles
6,606
1,884
0
1,684
10,849
8,564
0
3,577
6,652
0
22,710
L
Baron Samedi
Tom_Lucitor14
Baron Samedi
3,024
486
73
377
9,393
3,486
968
3,721
5,572
27,751
0
L
1,489
165
2,192
3,819
10,349
3,679
0
1,654
8,543
10,441
0
L
Arachne
5,604
4,694
0
654
8,598
3,107
0
1,028
7,512
0
32,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
29,821
208
Minions Killed
284
0
Camps Cleared
0
980,509
Distance Traveled
1,035,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,159
560
57
5
0
187,479
3
W
Sun Wukong
5,452
496
39
4
0
206,057
0
L
Skadi
4,747
432
57
5
0
149,330
4
W
Atlas
6,053
550
46
4
0
207,884
1
W
Medusa
6,578
598
68
6
0
225,164
1
W
Ao Kuang
5,579
507
74
7
0
209,078
0
L
Achilles
5,201
473
30
3
0
193,424
1
L
Baron Samedi
5,826
530
47
4
0
183,698
0
L
Hel
5,092
463
17
2
0
192,625
1
L
Arachne
5,905
537
57
5
0
261,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role