Player Matchup

Cupid
Cupid
ACE224
Cupid
Level 37
God Stats
2W - 0L
1,697 SR
Queue Stats
27W - 26L
1,429 Elo+
Solo
Mulan
Mulan
Max_Titanica
Mulan
Level 141
God Stats
6W - 8L
1,448 SR
Queue Stats
343W - 389L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
PancakeGuardian
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,436 Elo+
Party 1
Chiron
Chiron
UNUSEDPEPPER
Chiron
Level 48
God Stats
4W - 1L
1,732 SR
Queue Stats
199W - 244L
1,384 Elo+
Party 1
Bakasura
Bakasura
unusedsalt
Bakasura
Level 73
God Stats
2W - 3L
1,277 SR
Queue Stats
234W - 270L
1,397 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,409 Elo+

VS

Team Averages
Level 84
1,373 SR
1,296 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Casper26003
He Bo
Level 149
God Stats
0W - 2L
1,236 SR
Queue Stats
59W - 64L
1,359 Elo+
Solo
Fenrir
Fenrir
IvanRaiden687
Fenrir
Level 108
God Stats
18W - 20L
1,131 SR
Queue Stats
479W - 620L
1,389 Elo+
Party 2
Olorun
Olorun
Kurama_Inuzuka
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 391L
1,130 Elo+
Party 2
Chronos
Chronos
SelinaVamp
Chronos
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 376L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ACE224
Cupid
18
1 / 4 / 8
11,475
675
12,140
13,321
6,482
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 6 / 14
13,549
797
18,815
29,488
34,563
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
PancakeGuardian
Sun Wukong
19
3 / 2 / 16
12,175
716
13,879
21,153
16,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
19
6 / 3 / 7
12,474
734
23,161
14,805
7,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
unusedsalt
Bakasura
20
13 / 5 / 9
14,592
858
19,368
25,234
24,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 5 / 10
12,662
745
18,417
21,402
10,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 11 / 10
10,560
621
18,154
20,707
8,874
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 10
11,328
666
16,952
24,197
30,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 4 / 14
10,870
639
6,756
13,607
9,986
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos
SelinaVamp
Chronos
18
3 / 3 / 11
11,553
680
7,813
15,675
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
29
Kills
19
20
Deaths
29
54
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
5
10
2.2
W
Cupid
ACE224
Cupid
1
4
8
1.25
L
3
11
10
0.73
L
5
6
10
1.67
L
2
4
14
2.25
W
6
6
14
2.17
W
Sun Wukong
PancakeGuardian
Sun Wukong
3
2
16
5.5
L
Chronos
SelinaVamp
Chronos
3
3
11
2.83
W
Chiron
6
3
7
3.17
W
Bakasura
unusedsalt
Bakasura
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,363
Damage
68,092
104,001
Taken
95,588
89,720
Mitigated
73,555
46,081
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,417
10,391
735
5,921
21,402
10,938
0
195
20,037
285
63,016
W
Cupid
ACE224
Cupid
12,140
4,595
1,872
1,793
13,321
6,482
890
5,280
8,041
0
28,510
L
18,154
1,953
1,619
2,041
20,707
8,874
0
0
20,121
32,019
0
L
16,952
3,960
1,961
3,347
24,197
30,854
0
124
22,609
0
24,363
L
6,756
3,896
2,422
1,269
13,607
9,986
0
66
12,764
15,685
0
W
18,815
3,135
5,407
7,146
29,488
34,563
415
9,075
19,089
816
33,948
W
Sun Wukong
PancakeGuardian
Sun Wukong
13,879
3,412
2,936
9,228
21,153
16,454
1,393
6,135
15,018
0
36,544
L
Chronos
SelinaVamp
Chronos
7,813
2,981
240
3,178
15,675
12,903
0
0
15,395
19,339
0
W
Chiron
23,161
3,803
2,480
4,346
14,805
7,506
4,922
4,534
10,271
0
45,286
W
Bakasura
unusedsalt
Bakasura
19,368
12,254
3,505
7,368
25,234
24,715
1,923
7,977
17,257
0
25,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,265
Gold Earned
56,973
178
Minions Killed
155
0
Camps Cleared
0
1,656,540
Distance Traveled
1,460,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,662
745
73
4
0
283,050
1
W
Cupid
11,475
675
25
1
0
313,431
0
L
He Bo
10,560
621
24
1
0
260,531
0
L
Fenrir
11,328
666
19
1
0
319,779
0
L
Olorun
10,870
639
16
1
0
321,784
0
W
Mulan
13,549
797
37
2
0
285,225
1
W
Sun Wukong
12,175
716
32
2
0
390,496
0
L
Chronos
11,553
680
23
1
0
275,642
0
W
Chiron
12,474
734
42
2
0
321,360
0
W
Bakasura
14,592
858
42
2
0
346,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role