Player Matchup

Da Ji
Da Ji
HOSSstyle3
Da Ji
Level 129
God Stats
3W - 1L
1,547 SR
Queue Stats
69W - 83L
1,356 Elo+
Solo
Ra
Ra
Yourmomthrewneck
Ra
Level 109
God Stats
7W - 5L
1,705 SR
Queue Stats
149W - 212L
1,383 Elo+
Party 1
Odin
Odin
sorcerer589
Odin
Level 57
God Stats
3W - 2L
1,305 SR
Queue Stats
147W - 211L
1,371 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,370 Elo+

VS

Team Averages
Level 92
1,465 SR
1,318 Elo+
Cerberus
Cerberus
DeadpanCricket
Cerberus
Level 47
God Stats
2W - 4L
1,389 SR
Queue Stats
44W - 57L
1,307 Elo+
Party 2
Skadi
Skadi
LostSky zZz
Skadi
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
50W - 63L
1,336 Elo+
Party 2
Chang'e
Chang'e
Zuraktal
Chang'e
Level 124
God Stats
0W - 4L
1,284 SR
Queue Stats
339W - 450L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
8 / 3 / 9
9,635
876
14,515
12,628
5,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 12
9,725
884
18,120
8,897
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 2 / 11
9,143
831
8,113
12,931
11,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 6
7,866
715
6,902
15,747
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 6 / 2
8,618
783
11,323
12,324
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Zuraktal
Chang'e
10
3 / 8 / 3
7,647
695
7,499
18,974
7,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
6
6
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
6
0.75
W
Da Ji
8
3
9
4.17
L
3
6
2
0.67
W
6
1
12
12
L
Chang'e
Zuraktal
Chang'e
3
8
3
0.56
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
25,724
34,456
Taken
47,045
21,214
Mitigated
26,141
9,728
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,902
572
0
3,511
15,747
13,096
0
6,251
9,496
17,031
0
W
Da Ji
14,515
3,474
0
411
12,628
5,981
696
4,231
8,397
0
25,879
L
11,323
6,430
0
0
12,324
5,311
0
4,712
7,612
0
34,491
W
18,120
2,143
2,622
4,244
8,897
4,056
398
5,230
3,667
53,257
0
L
Chang'e
Zuraktal
Chang'e
7,499
698
1,437
4,422
18,974
7,734
0
7,379
11,595
20,676
0
W
8,113
2,961
949
1,502
12,931
11,177
438
5,266
7,665
0
17,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
24,131
117
Minions Killed
119
5
Camps Cleared
5
639,521
Distance Traveled
548,630
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,866
715
34
3
1
194,230
0
W
Da Ji
9,635
876
27
2
3
205,433
1
L
Skadi
8,618
783
62
6
3
177,882
2
W
Ra
9,725
884
80
7
2
217,046
0
L
Chang'e
7,647
695
23
2
1
176,518
1
W
Odin
9,143
831
10
1
0
217,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role