Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ArcusMagus
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
908 Elo+
Party 2
Kukulkan
Kukulkan
DaddyWantSmoke
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
964 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,124 Elo+

VS

Team Averages
Level 105
1,372 SR
1,338 Elo+
Danzaburou
Danzaburou
Daddy_Phil_Phil
Danzaburou
Level 102
God Stats
13W - 30L
1,281 SR
Queue Stats
150W - 272L
1,173 Elo+
Solo
Merlin
Merlin
Pap1munyano
Merlin
Level 107
God Stats
88W - 84L
1,406 SR
Queue Stats
1,177W - 1,481L
1,421 Elo+
Party 1
Tyr
Tyr
isoLopi
Tyr
Level 106
God Stats
26W - 22L
1,429 SR
Queue Stats
1,244W - 1,379L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 0
9,188
574
3,343
22,153
26,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ArcusMagus
King Arthur
12
0 / 10 / 0
8,349
522
7,818
21,350
21,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
13
0 / 6 / 0
8,722
545
8,968
14,089
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daddy_Phil_Phil
Danzaburou
16
2 / 0 / 14
10,983
686
11,472
8,188
4,470
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
18
9 / 0 / 11
12,114
757
20,495
9,687
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
17
9 / 0 / 9
11,902
744
17,569
18,593
22,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
20
20
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
King Arthur
ArcusMagus
King Arthur
0
10
0
0
L
Kukulkan
0
6
0
0
W
Danzaburou
Daddy_Phil_Phil
Danzaburou
2
0
14
9
W
Merlin
9
0
11
14.5
W
Tyr
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,129
Damage
49,536
57,592
Taken
36,468
54,697
Mitigated
31,811
8,757
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,343
655
655
5,227
22,153
26,150
0
6,764
15,389
16,054
0
L
King Arthur
ArcusMagus
King Arthur
7,818
860
281
457
21,350
21,960
0
7,595
13,755
0
22,211
L
Kukulkan
8,968
881
231
1,906
14,089
6,587
0
6,683
7,406
41,404
0
W
Danzaburou
Daddy_Phil_Phil
Danzaburou
11,472
5,360
717
1,894
8,188
4,470
2,236
4,160
4,028
0
43,269
W
Merlin
20,495
169
0
3,209
9,687
4,881
851
3,777
5,910
62,090
0
W
Tyr
17,569
1,751
410
4,697
18,593
22,460
98
4,962
12,711
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
34,999
122
Minions Killed
177
1
Camps Cleared
11
739,333
Distance Traveled
916,556
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,188
574
28
2
0
235,670
1
L
King Arthur
8,349
522
33
2
1
258,400
0
L
Kukulkan
8,722
545
61
4
0
245,263
4
W
Danzaburou
10,983
686
58
4
3
268,673
2
W
Merlin
12,114
757
84
5
7
301,256
1
W
Tyr
11,902
744
35
2
1
346,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role