Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GloryDayZ
Thanatos
Level 29
God Stats
80W - 88L
1,573 SR
Queue Stats
85W - 105L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
IceCold343
Amaterasu
Level 49
God Stats
5W - 1L
1,604 SR
Queue Stats
75W - 82L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
Razarek
Hou Yi
Level 69
God Stats
25W - 17L
1,639 SR
Queue Stats
93W - 115L
1,470 Elo+
Party 1
Discordia
Discordia
TonyPolony
Discordia
Level 60
God Stats
2W - 9L
1,010 SR
Queue Stats
476W - 599L
1,405 Elo+
Solo
Team Averages
Level 55
1,465 SR
1,482 Elo+

VS

Team Averages
Level 99
1,571 SR
1,549 Elo+
Guan Yu
Guan Yu
BurningFleshX
Guan Yu
Level 109
God Stats
2W - 2L
1,731 SR
Queue Stats
9W - 5L
1,631 Elo+
Party 2
Izanami
Izanami
GamerBoy2010
Izanami
Level 47
God Stats
15W - 4L
1,807 SR
Queue Stats
32W - 20L
1,606 Elo+
Party 2
Atlas
Atlas
Leapcrab69
Atlas
Level 65
God Stats
13W - 15L
1,555 SR
Queue Stats
33W - 28L
1,516 Elo+
Party 2
Lancelot
Lancelot
royalbarrage
Lancelot
Level 128
God Stats
0W - 4L
1,202 SR
Queue Stats
90W - 89L
1,489 Elo+
Party 2
Hera
Hera
wiljea
Hera
Level 145
God Stats
37W - 22L
1,558 SR
Queue Stats
103W - 83L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 1 / 18
11,132
557
8,735
20,703
19,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
GloryDayZ
Thanatos
14
5 / 7 / 3
9,739
487
5,932
16,644
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
IceCold343
Amaterasu
17
4 / 3 / 6
11,579
579
13,546
22,338
16,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Razarek
Hou Yi
18
12 / 0 / 7
11,802
590
22,261
11,999
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TonyPolony
Discordia
15
1 / 4 / 7
9,878
494
7,605
10,292
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 3 / 3
9,867
493
11,864
19,613
21,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
GamerBoy2010
Izanami
17
0 / 3 / 0
10,279
514
2,427
12,971
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
1 / 6 / 4
8,176
409
7,970
17,445
18,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
royalbarrage
Lancelot
16
8 / 4 / 4
10,608
530
15,655
17,467
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
wiljea
Hera
14
2 / 7 / 6
9,562
478
12,522
14,606
6,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
23
Kills
15
15
Deaths
23
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
18
10
L
Guan Yu
4
3
3
1.83
L
Izanami
GamerBoy2010
Izanami
0
3
0
0
W
Thanatos
GloryDayZ
Thanatos
5
7
3
0.93
W
Amaterasu
IceCold343
Amaterasu
4
3
6
2.33
L
Atlas
1
6
4
0.5
W
Hou Yi
Razarek
Hou Yi
12
0
7
15.5
W
Discordia
TonyPolony
Discordia
1
4
7
1.13
L
Lancelot
royalbarrage
Lancelot
8
4
4
2.5
L
Hera
wiljea
Hera
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
50,438
81,976
Taken
82,102
52,230
Mitigated
58,825
41,782
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,735
3,984
6,337
8,463
20,703
19,940
247
7,830
12,873
0
32,215
L
Guan Yu
11,864
1,790
982
7,352
19,613
21,470
828
1,665
17,948
0
60,751
L
Izanami
GamerBoy2010
Izanami
2,427
1,712
0
3,533
12,971
4,687
4,596
0
12,971
0
104,138
W
Thanatos
GloryDayZ
Thanatos
5,932
1,078
0
11,473
16,644
7,401
2,036
2,462
14,182
0
48,368
W
Amaterasu
IceCold343
Amaterasu
13,546
6,158
0
9,407
22,338
16,135
1,160
3,609
18,729
0
84,794
L
Atlas
7,970
2,849
161
1,739
17,445
18,397
0
1,888
15,557
21,261
0
W
Hou Yi
Razarek
Hou Yi
22,261
14,565
0
3,929
11,999
4,917
990
3,744
7,622
0
104,497
W
Discordia
TonyPolony
Discordia
7,605
768
335
1,838
10,292
3,837
78
3,960
6,332
63,692
0
L
Lancelot
royalbarrage
Lancelot
15,655
5,487
0
4,979
17,467
8,271
0
1,676
15,791
0
91,719
L
Hera
wiljea
Hera
12,522
4,666
0
370
14,606
6,000
0
2,376
12,230
70,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,130
Gold Earned
48,492
491
Minions Killed
570
0
Camps Cleared
0
1,867,104
Distance Traveled
1,877,736
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,132
557
30
2
0
416,144
6
L
Guan Yu
9,867
493
95
5
0
409,427
1
L
Izanami
10,279
514
194
10
0
328,442
2
W
Thanatos
9,739
487
73
4
0
348,405
0
W
Amaterasu
11,579
579
148
7
0
380,543
3
L
Atlas
8,176
409
25
1
0
363,996
0
W
Hou Yi
11,802
590
139
7
0
375,330
1
W
Discordia
9,878
494
101
5
0
346,682
5
L
Lancelot
10,608
530
131
7
0
433,613
1
L
Hera
9,562
478
125
6
0
342,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role