Player Matchup

Khepri
Khepri
DIABLO 661
Khepri
Level 134
God Stats
130W - 99L
1,704 SR
Queue Stats
188W - 156L
1,630 Elo+
Solo
Ullr
Ullr
FOFY OP
Ullr
Level 118
God Stats
13W - 25L
1,416 SR
Queue Stats
307W - 303L
1,567 Elo+
Party 1
Tyr
Tyr
FullmetalChef13
Tyr
Level 107
God Stats
3W - 0L
1,859 SR
Queue Stats
279W - 257L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NUT509
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 103L
1,594 Elo+
Party 1
Ravana
Ravana
S O B Reyxx
Ravana
Level 80
God Stats
12W - 14L
1,516 SR
Queue Stats
67W - 64L
1,524 Elo+
Party 1
Team Averages
Level 108
1,599 SR
1,574 Elo+

VS

Team Averages
Level 143
1,615 SR
1,563 Elo+
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 158
God Stats
203W - 139L
1,624 SR
Queue Stats
815W - 810L
1,548 Elo+
Solo
Vulcan
Vulcan
Magnificent___J
Vulcan
Level 156
God Stats
5W - 5L
1,468 SR
Queue Stats
302W - 300L
1,556 Elo+
Solo
Osiris
Osiris
Sweet Bib
Osiris
Level 126
God Stats
5W - 6L
1,806 SR
Queue Stats
410W - 377L
1,584 Elo+
Solo
Rama
Rama
pepperoooni
Rama
Level 129
God Stats
0W - 1L
1,445 SR
Queue Stats
146W - 134L
1,533 Elo+
Solo
Vamana
Vamana
zappydoodle
Vamana
Level 146
God Stats
248W - 156L
1,734 SR
Queue Stats
724W - 717L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DIABLO 661
Khepri
17
2 / 1 / 12
12,029
415
9,009
16,806
29,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
FOFY OP
Ullr
20
6 / 5 / 7
14,286
493
26,505
29,760
13,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
4 / 4 / 5
13,825
477
11,099
38,902
36,662
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
NUT509
Morgan Le Fay
20
13 / 2 / 7
15,234
525
33,010
26,289
17,443
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
5 / 3 / 10
14,048
484
13,648
15,435
10,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
20
6 / 4 / 5
15,662
540
30,700
18,894
8,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 9 / 0
13,343
460
10,721
21,906
11,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sweet Bib
Osiris
20
5 / 7 / 3
13,765
475
7,569
28,065
19,268
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 5 / 4
13,721
473
19,623
27,807
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
2 / 6 / 4
13,924
480
21,302
35,709
25,174
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
15
15
Deaths
31
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alexonism
Nu Wa
6
4
5
2.13
W
Khepri
DIABLO 661
Khepri
2
1
12
8
W
Ullr
FOFY OP
Ullr
6
5
7
1.9
W
4
4
5
1.63
L
1
9
0
0.11
W
Morgan Le Fay
NUT509
Morgan Le Fay
13
2
7
8.25
W
Ravana
5
3
10
3.33
L
Osiris
Sweet Bib
Osiris
5
7
3
0.93
L
1
5
4
0.6
L
Vamana
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,271
Damage
89,915
127,192
Taken
132,381
107,901
Mitigated
76,080
31,819
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alexonism
Nu Wa
30,700
10,006
0
4,558
18,894
8,601
3,165
4,122
13,776
124,916
0
W
Khepri
DIABLO 661
Khepri
9,009
1,365
0
4,042
16,806
29,879
35
4,790
12,016
50,017
0
W
Ullr
FOFY OP
Ullr
26,505
11,330
0
3,456
29,760
13,615
271
5,211
24,549
0
166,438
W
11,099
1,116
0
11,144
38,902
36,662
77
17,579
21,323
0
121,836
L
10,721
1,643
61
2,396
21,906
11,258
0
12,477
9,429
112,904
0
W
Morgan Le Fay
NUT509
Morgan Le Fay
33,010
3,664
287
7,157
26,289
17,443
339
9,407
16,882
137,567
0
W
Ravana
13,648
4,459
0
5,733
15,435
10,302
87
5,371
10,064
0
133,996
L
Osiris
Sweet Bib
Osiris
7,569
3,677
0
3,169
28,065
19,268
142
8,688
19,377
0
93,623
L
19,623
15,818
0
12,137
27,807
11,779
2,367
2,884
24,923
0
124,732
L
Vamana
21,302
12,792
0
8,718
35,709
25,174
1,096
14,903
20,806
0
137,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,422
Gold Earned
70,415
836
Minions Killed
815
0
Camps Cleared
0
2,882,783
Distance Traveled
2,586,271
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,662
540
199
7
0
502,139
4
W
Khepri
12,029
415
58
2
0
622,798
4
W
Ullr
14,286
493
197
7
0
487,131
3
W
Tyr
13,825
477
195
7
0
635,380
7
L
Vulcan
13,343
460
152
5
0
453,959
0
W
Morgan Le Fay
15,234
525
219
8
0
525,520
13
W
Ravana
14,048
484
167
6
0
611,954
5
L
Osiris
13,765
475
120
4
0
548,232
0
L
Rama
13,721
473
174
6
0
495,631
5
L
Vamana
13,924
480
170
6
0
586,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role