Player Matchup

Khepri
Khepri
DR_F4M1N3
Khepri
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,366 Elo+
Party 1
He Bo
He Bo
TheEternalThanos
He Bo
Level 122
God Stats
2W - 3L
1,621 SR
Queue Stats
33W - 33L
1,473 Elo+
Party 2
Sobek
Sobek
angiefireflies
Sobek
Level 107
God Stats
7W - 2L
1,719 SR
Queue Stats
110W - 95L
1,374 Elo+
Party 1
Pele
Pele
arcanum65
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,328 Elo+
Party 2
Athena
Athena
chuyneko
Athena
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
77W - 66L
1,412 Elo+
Party 1
Team Averages
Level 110
1,523 SR
1,391 Elo+

VS

Team Averages
Level 101
1,466 SR
1,486 Elo+
Eset
Eset
BlankBLS
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,678 Elo+
Solo
Set
Set
DaBhamster
Set
Level 160
God Stats
4W - 2L
1,449 SR
Queue Stats
584W - 603L
1,386 Elo+
Solo
Poseidon
Poseidon
ONTHEBOAT
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,537 Elo+
Solo
Hercules
Hercules
evilsaviour
Hercules
Level 129
God Stats
2W - 1L
1,524 SR
Queue Stats
191W - 205L
1,374 Elo+
Solo
Apollo
Apollo
originalginger21
Apollo
Level 68
God Stats
7W - 8L
1,357 SR
Queue Stats
468W - 444L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DR_F4M1N3
Khepri
18
2 / 3 / 24
11,069
791
5,740
17,107
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 2 / 12
10,713
765
16,180
11,077
6,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 17
9,579
684
8,821
20,419
23,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
16
8 / 5 / 10
9,912
708
16,138
19,379
11,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
chuyneko
Athena
18
6 / 3 / 15
9,982
713
9,355
17,356
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 6 / 8
10,995
785
16,612
14,105
7,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 8
9,578
684
5,846
12,822
11,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
ONTHEBOAT
Poseidon
19
3 / 5 / 9
11,599
829
21,626
9,629
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
evilsaviour
Hercules
17
3 / 5 / 11
10,615
758
12,979
22,415
21,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 6 / 7
10,932
781
18,111
14,097
7,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
26
Kills
16
16
Deaths
26
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
4
6
8
1.33
L
Khepri
DR_F4M1N3
Khepri
2
3
24
4.67
W
0
4
8
1
W
Poseidon
ONTHEBOAT
Poseidon
3
5
9
1.5
L
9
2
12
7.5
L
1
3
17
3.17
L
Pele
8
5
10
2.6
L
Athena
chuyneko
Athena
6
3
15
4.5
W
Hercules
evilsaviour
Hercules
3
5
11
1.7
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,234
Damage
75,174
85,338
Taken
73,068
83,147
Mitigated
53,281
26,245
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
16,612
1,595
1,953
3,275
14,105
7,999
944
8,781
5,183
32,076
0
L
Khepri
DR_F4M1N3
Khepri
5,740
135
1,739
2,365
17,107
20,998
343
6,191
10,916
18,745
0
W
5,846
2,839
1,920
2,796
12,822
11,484
777
6,043
6,669
0
14,453
W
Poseidon
ONTHEBOAT
Poseidon
21,626
3,006
202
699
9,629
4,547
1,619
6,847
2,647
59,048
0
L
16,180
714
4,400
1,748
11,077
6,479
455
5,544
5,533
31,009
0
L
8,821
526
3,234
3,076
20,419
23,543
291
12,757
7,662
15,722
0
L
Pele
16,138
4,936
1,390
4,620
19,379
11,690
574
7,874
11,505
0
31,057
L
Athena
chuyneko
Athena
9,355
2,164
1,465
2,208
17,356
20,437
169
6,033
11,323
15,922
0
W
Hercules
evilsaviour
Hercules
12,979
2,917
899
7,820
22,415
21,888
364
9,212
12,940
439
18,446
W
18,111
11,407
1,201
1,851
14,097
7,363
4,464
8,379
5,533
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
53,719
127
Minions Killed
139
0
Camps Cleared
0
1,364,436
Distance Traveled
1,193,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,995
785
28
2
0
248,553
4
L
Khepri
11,069
791
16
1
0
278,486
0
W
Set
9,578
684
8
1
0
196,963
0
W
Poseidon
11,599
829
66
5
0
241,950
0
L
He Bo
10,713
765
41
3
0
285,247
5
L
Sobek
9,579
684
19
1
0
275,351
0
L
Pele
9,912
708
40
3
0
251,991
1
L
Athena
9,982
713
11
1
0
273,361
1
W
Hercules
10,615
758
16
1
0
274,731
0
W
Apollo
10,932
781
21
2
0
231,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role