Player Matchup

Charybdis
Charybdis
Badkarma258
Charybdis
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
121W - 97L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
BlargMyShog2243
Sylvanus
Level 122
God Stats
2W - 4L
1,495 SR
Queue Stats
244W - 221L
1,587 Elo+
Solo
Raijin
Raijin
Dailysquirrel
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,623 Elo+
Party 1
Achilles
Achilles
Lomaximus2oo8
Achilles
Level 128
God Stats
0W - 2L
1,352 SR
Queue Stats
163W - 153L
1,654 Elo+
Party 1
Fenrir
Fenrir
RobbieEnraged
Fenrir
Level 114
God Stats
1W - 3L
1,441 SR
Queue Stats
126W - 108L
1,665 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,638 Elo+

VS

Team Averages
Level 133
1,475 SR
1,642 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JustaSandvich
Hou Yi
Level 156
God Stats
4W - 4L
1,439 SR
Queue Stats
317W - 303L
1,606 Elo+
Solo
Ares
Ares
SirJiggles
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,816 Elo+
Party 2
Ao Kuang
Ao Kuang
akumavampgoyle
Ao Kuang
Level 127
God Stats
1W - 0L
1,435 SR
Queue Stats
5W - 4L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badkarma258
Charybdis
15
4 / 4 / 1
9,383
494
10,613
17,386
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
2 / 6 / 7
8,303
437
6,007
23,558
23,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 4
8,176
430
9,092
14,811
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Lomaximus2oo8
Achilles
15
1 / 4 / 0
8,849
466
11,834
23,490
23,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 3 / 8
9,882
520
9,393
20,905
10,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
5 / 0 / 1
12,625
664
18,233
21,150
10,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
 
Vulcan
16
3 / 3 / 7
10,356
545
15,809
10,099
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 2
11,605
611
14,402
16,361
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 11
10,608
558
14,046
24,135
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
17
7 / 4 / 8
11,023
580
15,333
18,448
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
22
22
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
1
5.5
W
Vulcan
 
Vulcan
3
3
7
2.17
L
Charybdis
Badkarma258
Charybdis
4
4
1
1.13
L
Sylvanus
2
6
7
0.92
L
1
5
4
0.6
W
4
2
2
2.5
L
Achilles
Lomaximus2oo8
Achilles
1
4
0
0.25
L
4
3
8
2.67
W
3
4
11
2.13
W
Ao Kuang
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,939
Damage
77,823
100,150
Taken
90,193
71,523
Mitigated
54,603
28,377
Healing
32,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,233
3,593
0
11,746
21,150
10,808
3,403
949
20,201
0
112,541
W
Vulcan
 
Vulcan
15,809
3,560
0
1,279
10,099
4,960
258
4,048
6,051
89,125
0
L
Charybdis
Badkarma258
Charybdis
10,613
5,707
0
3,555
17,386
6,687
1,068
3,538
13,848
0
80,770
L
Sylvanus
6,007
1,953
1,979
4,821
23,558
23,151
84
16,882
6,676
26,154
0
L
9,092
1,019
104
1,673
14,811
7,314
0
9,743
5,068
65,069
0
W
14,402
6,509
0
7,063
16,361
7,122
1,906
709
15,652
0
111,326
L
Achilles
Lomaximus2oo8
Achilles
11,834
2,179
0
9,041
23,490
23,549
0
3,785
19,705
0
75,615
L
9,393
2,373
0
7,204
20,905
10,822
0
9,999
10,906
0
67,670
W
14,046
1,031
0
3,952
24,135
21,991
151
6,991
17,144
33,670
0
W
Ao Kuang
15,333
4,479
0
8,926
18,448
9,722
261
2,731
15,717
69,253
12,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
56,217
474
Minions Killed
620
0
Camps Cleared
0
1,765,674
Distance Traveled
1,983,872
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,625
664
197
10
0
456,494
5
W
Vulcan
10,356
545
132
7
0
410,942
6
L
Charybdis
9,383
494
112
6
0
328,912
3
L
Sylvanus
8,303
437
28
1
0
336,288
3
L
Raijin
8,176
430
107
6
0
332,974
2
W
Hou Yi
11,605
611
154
8
0
323,286
2
L
Achilles
8,849
466
112
6
0
361,857
4
L
Fenrir
9,882
520
115
6
0
405,643
4
W
Ares
10,608
558
26
1
0
382,083
3
W
Ao Kuang
11,023
580
111
6
0
411,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role