Player Matchup

Morgan Le Fay
Morgan Le Fay
EndlessPhoenix07
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 1
Chaac
Chaac
Lokarious
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
bugsodst
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,194 Elo+
Party 1
Ymir
Ymir
graceixs7
Ymir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,232 Elo+
Party 1
Neith
Neith
mancoskiller
Neith
Level 103
God Stats
3W - 4L
1,401 SR
Queue Stats
94W - 101L
1,397 Elo+
Solo
Team Averages
Level 58
1,533 SR
1,313 Elo+

VS

Team Averages
Level 64
1,523 SR
1,433 Elo+
Artemis
Artemis
Deadlistwarri0r
Artemis
Level 54
God Stats
4W - 6L
1,229 SR
Queue Stats
97W - 112L
1,385 Elo+
Party 2
Chang'e
Chang'e
DigiGlow
Chang'e
Level 119
God Stats
4W - 10L
1,711 SR
Queue Stats
229W - 243L
1,453 Elo+
Solo
Bacchus
Bacchus
Lamonte_Games
Bacchus
Level 28
God Stats
7W - 2L
1,713 SR
Queue Stats
43W - 62L
1,338 Elo+
Party 2
Sol
Sol
Nova422
Sol
Level 58
God Stats
6W - 4L
1,468 SR
Queue Stats
200W - 219L
1,355 Elo+
Party 3
Kali
Kali
virtualking56
Kali
Level 59
God Stats
2W - 1L
1,493 SR
Queue Stats
29W - 26L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EndlessPhoenix07
Morgan Le Fay
9
0 / 5 / 1
5,319
484
2,809
8,630
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Lokarious
Chaac
8
0 / 5 / 0
4,856
441
5,082
8,342
5,436
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
6
1 / 9 / 0
4,910
446
3,516
9,040
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 2 / 0
4,672
425
824
5,853
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 1
5,199
473
4,045
5,598
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,154
559
5,814
4,306
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
DigiGlow
Chang'e
11
2 / 0 / 2
6,489
590
4,301
7,918
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
9
1 / 0 / 6
6,143
558
2,703
6,339
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
11
8 / 1 / 0
7,512
683
6,806
6,604
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 1 / 5
7,194
654
5,023
9,607
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
20
22
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Chang'e
DigiGlow
Chang'e
2
0
2
3
L
Morgan Le Fay
EndlessPhoenix07
Morgan Le Fay
0
5
1
0.1
W
Bacchus
1
0
6
4
L
Chaac
Lokarious
Chaac
0
5
0
0
W
Sol
8
1
0
8
L
Loki
1
9
0
0.11
L
Ymir
1
2
0
0.5
L
0
1
1
0.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
24,647
37,463
Taken
34,774
17,571
Mitigated
17,658
7,010
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,814
3,146
0
2,053
4,306
1,485
270
43
4,263
0
46,849
W
Chang'e
DigiGlow
Chang'e
4,301
809
63
6,153
7,918
3,518
481
0
7,918
38,896
0
L
Morgan Le Fay
EndlessPhoenix07
Morgan Le Fay
2,809
262
0
1,288
8,630
3,618
0
3,971
4,659
28,816
0
W
Bacchus
2,703
261
529
1,954
6,339
5,886
0
775
5,564
12,567
0
L
Chaac
Lokarious
Chaac
5,082
1,135
0
1,294
8,342
5,436
0
3,675
4,667
0
28,013
W
Sol
6,806
2,572
0
1,698
6,604
2,882
1,552
2,041
4,563
42,839
6,094
L
Loki
3,516
1,116
0
0
9,040
2,934
0
3,508
5,532
0
15,149
L
Ymir
824
91
108
976
5,853
3,953
0
1,011
4,842
12,661
0
L
4,045
1,601
0
3,344
5,598
1,630
0
1,002
4,596
0
45,502
W
5,023
2,412
0
2,522
9,607
3,887
0
774
8,833
0
40,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
33,492
200
Minions Killed
304
0
Camps Cleared
0
983,083
Distance Traveled
1,041,407
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,154
559
76
7
0
179,753
1
W
Chang'e
6,489
590
61
6
0
219,659
0
L
Morgan Le Fay
5,319
484
47
4
0
196,451
2
W
Bacchus
6,143
558
14
1
0
225,545
0
L
Chaac
4,856
441
38
3
0
193,950
0
W
Sol
7,512
683
82
7
0
194,776
2
L
Loki
4,910
446
18
2
0
213,275
0
L
Ymir
4,672
425
20
2
0
189,226
0
L
Neith
5,199
473
77
7
0
190,181
2
W
Kali
7,194
654
71
6
0
221,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role