Player Matchup

Discordia
Discordia
BRENDA Mxx
Discordia
Level 98
God Stats
6W - 2L
1,613 SR
Queue Stats
797W - 805L
1,431 Elo+
Party 1
Izanami
Izanami
Blake Mxx3174
Izanami
Level 27
God Stats
17W - 19L
1,481 SR
Queue Stats
52W - 41L
1,458 Elo+
Party 1
Thanatos
Thanatos
UnPanDuro
Thanatos
Level 100
God Stats
34W - 38L
1,479 SR
Queue Stats
906W - 918L
1,470 Elo+
Party 1
Arachne
Arachne
spartan117 dha
Arachne
Level 85
God Stats
5W - 5L
1,488 SR
Queue Stats
604W - 576L
1,451 Elo+
Party 1
Nike
Nike
zNVz Empire
Nike
Level 45
God Stats
15W - 19L
1,399 SR
Queue Stats
207W - 244L
1,462 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,455 Elo+

VS

Team Averages
Level 53
1,452 SR
1,412 Elo+
Merlin
Merlin
AnoxicToxxic
Merlin
Level 104
God Stats
0W - 3L
1,245 SR
Queue Stats
183W - 195L
1,388 Elo+
Party 2
Athena
Athena
Downey lacy
Athena
Level 40
God Stats
16W - 13L
1,554 SR
Queue Stats
51W - 52L
1,468 Elo+
Party 2
Charybdis
Charybdis
buio-Veleno
Charybdis
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 251L
1,326 Elo+
Solo
Odin
Odin
sk8warrior
Odin
Level 38
God Stats
2W - 5L
1,325 SR
Queue Stats
40W - 50L
1,450 Elo+
Solo
Da Ji
Da Ji
vEnvyYRN-x-
Da Ji
Level 44
God Stats
27W - 25L
1,638 SR
Queue Stats
94W - 117L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BRENDA Mxx
Discordia
13
2 / 2 / 6
8,535
569
5,553
4,950
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
4 / 1 / 5
8,516
568
9,805
7,318
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
UnPanDuro
Thanatos
15
7 / 0 / 5
9,413
628
9,839
12,006
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 6
7,189
479
6,409
13,451
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 1 / 6
8,901
593
8,605
11,190
7,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 4 / 1
6,156
410
4,573
9,400
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
0 / 2 / 2
6,529
435
3,058
13,239
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
buio-Veleno
Charybdis
10
0 / 5 / 1
5,734
382
3,733
10,233
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
6,802
453
5,337
9,365
5,766
12
5 / 7 / 0
7,353
490
7,998
16,283
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
5
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Discordia
BRENDA Mxx
Discordia
2
2
6
2.5
W
Izanami
4
1
5
6.5
L
Athena
0
2
2
0.5
W
Thanatos
UnPanDuro
Thanatos
7
0
5
9.5
L
Charybdis
buio-Veleno
Charybdis
0
5
1
0.1
L
0
2
1
0.25
W
2
1
6
5
L
5
7
0
0.71
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,211
Damage
24,699
48,915
Taken
58,520
22,248
Mitigated
32,158
27,316
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,573
204
0
1,408
9,400
3,440
0
2,985
6,415
42,464
0
W
Discordia
BRENDA Mxx
Discordia
5,553
388
0
688
4,950
1,827
1,409
1,443
3,507
52,038
0
W
Izanami
9,805
6,109
0
3,700
7,318
2,669
1,893
1,495
5,823
0
79,383
L
Athena
3,058
855
199
3,310
13,239
13,199
470
570
12,669
24,845
0
W
Thanatos
UnPanDuro
Thanatos
9,839
3,624
0
13,334
12,006
6,279
449
1,413
10,593
0
70,742
L
Charybdis
buio-Veleno
Charybdis
3,733
1,686
0
2,864
10,233
2,754
808
0
10,233
0
33,614
L
5,337
902
0
1,513
9,365
5,766
0
1,134
8,231
76
34,397
W
6,409
3,675
0
5,143
13,451
4,394
0
769
12,682
0
30,587
L
7,998
2,665
0
3,810
16,283
6,999
0
864
15,419
0
46,488
W
8,605
1,582
0
4,451
11,190
7,079
1,081
2,551
8,639
0
56,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
32,574
474
Minions Killed
298
0
Camps Cleared
0
1,537,926
Distance Traveled
1,340,539
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,156
410
58
4
0
249,025
2
W
Discordia
8,535
569
88
6
0
266,309
1
W
Izanami
8,516
568
125
8
0
302,145
4
L
Athena
6,529
435
45
3
0
291,344
3
W
Thanatos
9,413
628
115
8
0
362,573
0
L
Charybdis
5,734
382
68
5
0
246,254
1
L
Odin
6,802
453
62
4
0
286,138
1
W
Arachne
7,189
479
43
3
0
312,070
6
L
Da Ji
7,353
490
65
4
0
267,778
1
W
Nike
8,901
593
103
7
0
294,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role