Player Matchup

Nox
Nox
PapiChulox
Nox
Level 114
God Stats
1W - 0L
1,181 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 2
Anhur
Anhur
SmitePlayer5752
Anhur
Level 133
God Stats
1W - 0L
1,437 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 2
Fenrir
Fenrir
cooldude759
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Team Averages
Level 111
1,373 SR
1,671 Elo+

VS

Team Averages
Level 142
1,597 SR
1,914 Elo+
Scylla
Scylla
Chef
Scylla
Level 160
God Stats
4W - 3L
1,563 SR
Queue Stats
237W - 88L
1,893 Elo+
Party 1
Ullr
Ullr
YuckyDucky
Ullr
Level 121
God Stats
6W - 2L
1,866 SR
Queue Stats
32W - 10L
1,924 Elo+
Party 1
Lancelot
Lancelot
YuiAyanami
Lancelot
Level 144
God Stats
3W - 2L
1,363 SR
Queue Stats
240W - 112L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
11,507
767
8,974
9,787
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 9
11,627
775
18,367
15,124
6,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
4 / 4 / 14
11,835
789
9,263
20,866
26,432
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chef
Scylla
15
3 / 7 / 4
10,445
696
10,795
14,935
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 5
10,042
669
10,999
11,858
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
YuiAyanami
Lancelot
13
3 / 7 / 5
9,781
652
12,413
14,747
8,431
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
9
11
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chef
Scylla
3
7
4
0.71
W
7
3
10
4
W
7
4
9
2.88
L
3
5
5
1.1
L
Lancelot
YuiAyanami
Lancelot
3
7
5
0.79
W
Fenrir
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
34,207
45,777
Taken
41,540
38,056
Mitigated
17,419
8,175
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chef
Scylla
10,795
830
108
919
14,935
4,246
0
4,219
10,716
35,667
0
W
8,974
1,368
0
250
9,787
4,741
697
2,874
6,913
35,381
0
W
18,367
11,547
0
4,308
15,124
6,883
2,356
3,862
11,262
0
63,881
L
10,999
1,960
0
610
11,858
4,742
0
2,185
9,673
0
34,252
L
Lancelot
YuiAyanami
Lancelot
12,413
1,656
0
1,178
14,747
8,431
0
3,324
11,381
0
24,761
W
Fenrir
9,263
2,203
0
3,617
20,866
26,432
53
4,628
16,238
562
17,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
30,268
159
Minions Killed
141
8
Camps Cleared
5
739,924
Distance Traveled
804,810
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,445
696
66
4
4
246,898
3
W
Nox
11,507
767
55
4
2
244,428
0
W
Anhur
11,627
775
94
6
4
233,966
3
L
Ullr
10,042
669
54
4
0
276,030
6
L
Lancelot
9,781
652
21
1
1
281,882
5
W
Fenrir
11,835
789
10
1
2
261,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role