Player Matchup

Khepri
Khepri
 
Khepri
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Anagram
Erlang Shen
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 0L
1,827 Elo+
Party 1
Xing Tian
Xing Tian
DewTheMew
Xing Tian
Level 149
God Stats
2W - 0L
1,414 SR
Queue Stats
118W - 115L
1,668 Elo+
Party 1
Cernunnos
Cernunnos
Esmaom
Cernunnos
Level 143
God Stats
2W - 2L
1,656 SR
Queue Stats
50W - 24L
1,730 Elo+
Party 1
Poseidon
Poseidon
Longinuis
Poseidon
Level 14
God Stats
3W - 0L
1,778 SR
Queue Stats
10W - 2L
1,963 Elo+
Party 1
Team Averages
Level 94
1,531 SR
1,738 Elo+

VS

Team Averages
Level 104
1,538 SR
1,610 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
A5stargeneral
Khepri
Level 155
God Stats
6W - 8L
1,539 SR
Queue Stats
964W - 871L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
DownCastCF
Danzaburou
Level 122
God Stats
29W - 14L
1,723 SR
Queue Stats
583W - 508L
1,636 Elo+
Party 2
Thanatos
Thanatos
Joaker4
Thanatos
Level 139
God Stats
15W - 24L
1,426 SR
Queue Stats
142W - 128L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
ZiraToKoba
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 5
5,644
513
3,565
9,104
6,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Anagram
Erlang Shen
10
3 / 0 / 3
6,158
560
4,012
8,708
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
DewTheMew
Xing Tian
12
4 / 0 / 2
7,427
675
3,903
11,081
9,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Esmaom
Cernunnos
12
7 / 0 / 3
7,526
684
11,661
8,991
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Longinuis
Poseidon
10
0 / 1 / 3
6,176
561
3,460
5,095
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,663
515
2,713
5,159
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 3 / 3
5,529
503
3,348
9,322
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DownCastCF
Danzaburou
9
2 / 3 / 2
5,600
509
9,281
7,564
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Joaker4
Thanatos
9
2 / 3 / 0
5,459
496
5,170
8,438
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ZiraToKoba
Jormungandr
10
0 / 3 / 1
5,950
541
5,935
6,637
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
5
0.83
L
Merlin
 
Merlin
0
2
0
0
L
0
3
3
0.5
W
Erlang Shen
Anagram
Erlang Shen
3
0
3
4.5
W
Xing Tian
DewTheMew
Xing Tian
4
0
2
5
L
Danzaburou
DownCastCF
Danzaburou
2
3
2
1
W
Cernunnos
Esmaom
Cernunnos
7
0
3
8.5
L
Thanatos
Joaker4
Thanatos
2
3
0
0.67
W
Poseidon
Longinuis
Poseidon
0
1
3
1.5
L
Jormungandr
ZiraToKoba
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
26,447
42,979
Taken
37,120
24,433
Mitigated
18,201
11,796
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,565
1,228
0
1,107
9,104
6,089
0
2,105
6,999
16,527
0
L
Merlin
 
Merlin
2,713
75
0
620
5,159
1,981
0
1,978
3,168
47,570
0
L
3,348
757
0
2,072
9,322
6,005
0
3,154
6,123
12,731
0
W
Erlang Shen
Anagram
Erlang Shen
4,012
2,110
0
3,396
8,708
4,109
0
2,330
6,378
0
40,623
W
Xing Tian
DewTheMew
Xing Tian
3,903
327
0
1,551
11,081
9,205
0
4,865
6,216
33,562
0
L
Danzaburou
DownCastCF
Danzaburou
9,281
5,740
0
2,767
7,564
2,662
36
1,675
5,889
0
41,407
W
Cernunnos
Esmaom
Cernunnos
11,661
6,465
0
4,867
8,991
3,319
0
2,050
6,941
0
53,195
L
Thanatos
Joaker4
Thanatos
5,170
1,214
0
6,668
8,438
3,682
0
1,620
6,739
0
29,714
W
Poseidon
Longinuis
Poseidon
3,460
519
0
875
5,095
1,711
0
1,556
3,539
48,578
0
L
Jormungandr
ZiraToKoba
Jormungandr
5,935
2,918
0
779
6,637
3,871
0
2,071
4,273
44,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
28,201
350
Minions Killed
315
0
Camps Cleared
0
1,180,282
Distance Traveled
1,061,897
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,644
513
21
2
0
220,359
5
L
Merlin
5,663
515
96
9
0
199,499
6
L
Khepri
5,529
503
20
2
0
211,481
0
W
Erlang Shen
6,158
560
69
6
0
271,697
3
W
Xing Tian
7,427
675
80
7
0
233,295
3
L
Danzaburou
5,600
509
61
6
0
194,108
2
W
Cernunnos
7,526
684
90
8
0
212,277
2
L
Thanatos
5,459
496
53
5
0
265,091
3
W
Poseidon
6,176
561
90
8
0
242,654
4
L
Jormungandr
5,950
541
85
8
0
191,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role