Player Matchup

Chiron
Chiron
AchillesPeleus
Chiron
Level 160
God Stats
5W - 4L
1,466 SR
Queue Stats
322W - 227L
1,687 Elo+
Party 1
Agni
Agni
BlinkRuneOP
Agni
Level 124
God Stats
4W - 2L
1,263 SR
Queue Stats
189W - 119L
1,837 Elo+
Party 1
Ganesha
Ganesha
Gooooooose
Ganesha
Level 159
God Stats
6W - 0L
2,017 SR
Queue Stats
77W - 23L
1,840 Elo+
Party 1
Jormungandr
Jormungandr
Hеntai
Jormungandr
Level 48
God Stats
3W - 0L
1,893 SR
Queue Stats
100W - 10L
1,947 Elo+
Party 1
Chaac
Chaac
MayheM4517
Chaac
Level 129
God Stats
15W - 0L
2,132 SR
Queue Stats
109W - 38L
1,868 Elo+
Party 1
Team Averages
Level 124
1,754 SR
1,836 Elo+

VS

Team Averages
Level 121
1,511 SR
1,591 Elo+
Izanami
Izanami
Athozz1926
Izanami
Level 160
God Stats
0W - 1L
1,627 SR
Queue Stats
142W - 131L
1,619 Elo+
Party 2
Ymir
Ymir
Carrions
Ymir
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,653 Elo+
Party 2
Thor
Thor
ChrisBlink
Thor
Level 129
God Stats
0W - 2L
1,311 SR
Queue Stats
23W - 21L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
TWBauer
Zhong Kui
Level 106
God Stats
3W - 3L
1,441 SR
Queue Stats
47W - 29L
1,606 Elo+
Party 2
Vamana
Vamana
The Edgy Muffin
Vamana
Level 129
God Stats
1W - 1L
1,678 SR
Queue Stats
147W - 141L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 20
10,511
809
18,341
9,528
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 21
9,880
760
17,493
9,229
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Gooooooose
Ganesha
17
0 / 1 / 32
10,216
786
8,282
11,731
15,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Hеntai
Jormungandr
18
5 / 3 / 21
10,877
837
10,505
14,372
15,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
19
15 / 4 / 16
11,647
896
23,618
21,737
20,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athozz1926
Izanami
19
6 / 4 / 2
11,232
864
7,881
14,970
7,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
1 / 7 / 7
9,418
724
7,274
20,824
22,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 6
8,518
655
7,172
15,507
7,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TWBauer
Zhong Kui
14
2 / 9 / 4
8,628
664
9,259
17,574
10,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 6
8,661
666
9,455
22,559
22,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
36
35
Kills
11
11
Deaths
35
110
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
20
19
L
Izanami
Athozz1926
Izanami
6
4
2
1.75
W
6
3
21
5.5
L
Ymir
1
7
7
0.64
L
1
7
6
0.57
W
Ganesha
Gooooooose
Ganesha
0
1
32
16
W
Jormungandr
Hеntai
Jormungandr
5
3
21
5.17
W
Chaac
15
4
16
5.75
L
Zhong Kui
TWBauer
Zhong Kui
2
9
4
0.44
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,239
Damage
41,041
66,597
Taken
91,434
59,149
Mitigated
70,165
18,849
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,341
6,402
1,382
3,212
9,528
4,574
4,141
2,370
7,088
0
48,679
L
Izanami
Athozz1926
Izanami
7,881
3,389
0
2,051
14,970
7,538
0
6,548
8,422
0
62,061
W
17,493
1,788
346
2,113
9,229
3,938
1,340
2,154
7,003
33,060
0
L
Ymir
7,274
654
0
2,229
20,824
22,003
0
9,021
11,803
14,225
0
L
7,172
499
0
574
15,507
7,466
0
5,354
10,153
0
28,749
W
Ganesha
Gooooooose
Ganesha
8,282
719
1,918
1,675
11,731
15,351
358
3,746
7,835
23,619
0
W
Jormungandr
Hеntai
Jormungandr
10,505
2,079
1,038
1,020
14,372
15,166
15
3,335
10,857
29,552
0
W
Chaac
23,618
8,150
0
6,145
21,737
20,120
890
5,046
16,466
0
55,097
L
Zhong Kui
TWBauer
Zhong Kui
9,259
575
0
1,348
17,574
10,559
0
8,580
8,994
19,513
0
L
9,455
3,427
1,163
5,340
22,559
22,599
0
6,777
15,782
560
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
46,457
244
Minions Killed
212
0
Camps Cleared
0
1,348,353
Distance Traveled
1,203,583
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,511
809
51
4
0
277,281
1
L
Izanami
11,232
864
111
9
0
257,298
1
W
Agni
9,880
760
35
3
0
290,069
4
L
Ymir
9,418
724
14
1
0
232,632
3
L
Thor
8,518
655
45
3
0
231,794
1
W
Ganesha
10,216
786
17
1
0
269,964
2
W
Jormungandr
10,877
837
53
4
0
238,763
0
W
Chaac
11,647
896
88
7
0
272,276
1
L
Zhong Kui
8,628
664
22
2
0
236,937
3
L
Vamana
8,661
666
20
2
0
244,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role