Player Matchup

Kukulkan
Kukulkan
JohnnyKicksAlot
Kukulkan
Level 148
God Stats
11W - 2L
1,695 SR
Queue Stats
182W - 195L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
LettuceDrip
Heimdallr
Level 111
God Stats
2W - 0L
1,594 SR
Queue Stats
51W - 83L
1,425 Elo+
Party 1
Mulan
Mulan
SkinnedRoadkill
Mulan
Level 130
God Stats
16W - 8L
1,534 SR
Queue Stats
161W - 157L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
Trilogy2k
Jormungandr
Level 85
God Stats
5W - 2L
1,546 SR
Queue Stats
127W - 146L
1,569 Elo+
Party 1
Atlas
Atlas
v3Styles
Atlas
Level 66
God Stats
8W - 11L
1,597 SR
Queue Stats
104W - 122L
1,506 Elo+
Party 1
Team Averages
Level 108
1,593 SR
1,523 Elo+

VS

Team Averages
Level 104
1,535 SR
1,513 Elo+
Sun Wukong
Sun Wukong
BIG_PAPPA_MIKE
Sun Wukong
Level 67
God Stats
3W - 5L
1,504 SR
Queue Stats
47W - 50L
1,552 Elo+
Party 3
Ah Puch
Ah Puch
MajesticFalkon
Ah Puch
Level 126
God Stats
6W - 8L
1,692 SR
Queue Stats
57W - 87L
1,426 Elo+
Party 2
Fenrir
Fenrir
MajesticWeazel
Fenrir
Level 140
God Stats
1W - 1L
1,478 SR
Queue Stats
136W - 146L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
NXTSteveNash13
Kuzenbo
Level 95
God Stats
14W - 26L
1,344 SR
Queue Stats
209W - 246L
1,553 Elo+
Party 3
Rama
Rama
ThaGREAT_BAMBlN0
Rama
Level 90
God Stats
10W - 8L
1,658 SR
Queue Stats
120W - 125L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 2 / 12
10,708
765
18,256
11,844
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LettuceDrip
Heimdallr
17
3 / 3 / 10
10,280
734
15,123
12,739
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 0 / 6
10,679
763
12,579
16,908
14,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Trilogy2k
Jormungandr
17
2 / 2 / 14
10,335
738
18,454
15,517
18,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
v3Styles
Atlas
17
6 / 1 / 12
11,411
815
12,052
22,420
31,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIG_PAPPA_MIKE
Sun Wukong
15
1 / 4 / 4
9,313
665
11,736
20,531
14,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 5 / 4
9,019
644
17,944
11,356
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 2
9,799
700
8,749
19,314
10,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 4
10,175
727
11,012
24,853
39,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
3 / 4 / 3
9,646
689
12,545
14,162
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
21
Kills
8
8
Deaths
21
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIG_PAPPA_MIKE
Sun Wukong
1
4
4
0.75
W
Kukulkan
4
2
12
5
W
Heimdallr
LettuceDrip
Heimdallr
3
3
10
2.67
L
0
5
4
0.4
L
2
7
2
0.43
L
2
1
4
4
W
6
0
6
9
L
3
4
3
1.13
W
Jormungandr
Trilogy2k
Jormungandr
2
2
14
4.5
W
Atlas
v3Styles
Atlas
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,464
Damage
61,986
79,428
Taken
90,216
77,732
Mitigated
76,321
15,443
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIG_PAPPA_MIKE
Sun Wukong
11,736
1,549
0
4,876
20,531
14,248
621
12,981
7,158
0
26,721
W
Kukulkan
18,256
1,793
0
596
11,844
6,319
731
3,657
8,187
49,895
0
W
Heimdallr
LettuceDrip
Heimdallr
15,123
10,194
0
3,028
12,739
7,415
2,678
4,133
8,606
0
44,126
L
17,944
248
0
559
11,356
5,610
0
5,793
5,471
46,368
0
L
8,749
3,036
0
1,672
19,314
10,065
0
9,158
9,816
0
38,183
L
11,012
3,351
864
5,853
24,853
39,581
0
11,712
12,829
24,203
0
W
12,579
1,082
0
5,353
16,908
14,266
997
8,014
8,894
0
32,464
L
12,545
10,623
0
3,865
14,162
6,817
0
7,783
6,180
0
35,926
W
Jormungandr
Trilogy2k
Jormungandr
18,454
4,538
318
803
15,517
18,103
541
5,428
10,089
44,652
0
W
Atlas
v3Styles
Atlas
12,052
4,912
23
5,322
22,420
31,629
337
7,724
14,696
24,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
47,952
277
Minions Killed
237
0
Camps Cleared
0
1,511,407
Distance Traveled
1,437,214
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,313
665
41
3
0
280,125
4
W
Kukulkan
10,708
765
77
6
0
324,552
4
W
Heimdallr
10,280
734
60
4
0
260,533
0
L
Ah Puch
9,019
644
57
4
0
290,732
0
L
Fenrir
9,799
700
66
5
0
298,133
1
L
Kuzenbo
10,175
727
31
2
0
300,756
3
W
Mulan
10,679
763
43
3
0
312,923
0
L
Rama
9,646
689
42
3
0
267,468
0
W
Jormungandr
10,335
738
76
5
0
269,083
0
W
Atlas
11,411
815
21
2
0
344,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role