Player Matchup

Set
Set
Platinum IV
 
Set
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
K1INGSLAYER
Chiron
Gold IV
Level 94
God Stats
17W - 13L
1,559 SR
Queue Stats
24W - 28L
1,632 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
NBDdefuzE86
Baron Samedi
Gold I
Level 97
God Stats
22W - 21L
1,606 SR
Queue Stats
103W - 109L
1,618 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,555 SR
1,583 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,508 SR
1,533 MMR
Skadi
Skadi
Silver V
Aresot009
Skadi
Silver V
Level 144
God Stats
0W - 2L
1,514 SR
Queue Stats
1W - 2L
1,611 MMR
Party 2
Anubis
Anubis
Bronze III
XxiTz_OrionxX
Anubis
Bronze III
Level 108
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
fxla95
Sylvanus
Bronze IV
Level 125
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
10 / 1 / 6
12,710
748
13,771
14,770
15,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
16
1 / 1 / 15
11,190
658
11,210
9,582
3,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NBDdefuzE86
Baron Samedi
18
6 / 1 / 9
12,110
712
20,696
10,591
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabMerlinAresCthulhuBastet

VS

Bans
BacchusGebKuzenboAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aresot009
Skadi
16
2 / 6 / 1
10,901
641
9,746
14,885
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 6 / 2
9,616
566
4,299
12,019
5,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
fxla95
Sylvanus
14
0 / 5 / 2
9,665
569
4,921
23,892
14,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
2
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
1
6
13
L
Skadi
Aresot009
Skadi
2
6
1
0.42
W
Chiron
1
1
15
8.5
W
Baron Samedi
NBDdefuzE86
Baron Samedi
6
1
9
10.5
L
0
6
2
0.17
L
Sylvanus
fxla95
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
18,966
34,943
Taken
50,796
24,536
Mitigated
25,627
20,009
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
13,771
6,185
0
6,076
14,770
15,032
915
3,045
11,725
0
60,401
L
Skadi
Aresot009
Skadi
9,746
3,862
0
2,145
14,885
6,033
138
6,382
8,503
0
38,829
W
Chiron
11,210
4,782
1,004
3,534
9,582
3,973
1,334
2,824
6,758
0
40,006
W
Baron Samedi
NBDdefuzE86
Baron Samedi
20,696
645
3,769
5,626
10,591
5,531
552
4,430
6,161
58,321
0
L
4,299
183
0
1,318
12,019
5,397
0
4,620
7,399
27,162
0
L
Sylvanus
fxla95
Sylvanus
4,921
994
1,081
7,793
23,892
14,197
0
9,870
14,022
23,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
30,182
222
Minions Killed
156
10
Camps Cleared
5
942,252
Distance Traveled
776,272
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,710
748
66
4
4
330,479
5
L
Skadi
10,901
641
80
5
3
275,065
3
W
Chiron
11,190
658
59
3
3
305,015
0
W
Baron Samedi
12,110
712
97
6
3
306,758
3
L
Anubis
9,616
566
46
3
2
230,957
4
L
Sylvanus
9,665
569
30
2
0
270,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role