Player Matchup

Amaterasu
Amaterasu
FGNPenguin1
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 1
Bastet
Bastet
Fowler392
Bastet
Level 156
God Stats
3W - 9L
1,376 SR
Queue Stats
264W - 270L
1,547 Elo+
Party 1
Hel
Hel
keepSmyelin
Hel
Level 158
God Stats
1W - 3L
1,344 SR
Queue Stats
193W - 180L
1,573 Elo+
Party 1
Atlas
Atlas
tacticalbacon13
Atlas
Level 129
God Stats
2W - 3L
1,374 SR
Queue Stats
201W - 196L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
xdspanglerx
Nu Wa
Level 129
God Stats
1W - 4L
1,587 SR
Queue Stats
167W - 181L
1,480 Elo+
Party 1
Team Averages
Level 118
1,436 SR
1,528 Elo+

VS

Team Averages
Level 80
1,611 SR
1,469 Elo+
Aphrodite
Aphrodite
CasualButts
Aphrodite
Level 27
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
Level 125
God Stats
4W - 2L
1,576 SR
Queue Stats
60W - 53L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
ItsYxmil
Kukulkan
Level 92
God Stats
1W - 0L
1,627 SR
Queue Stats
12W - 10L
1,447 Elo+
Solo
Sol
Sol
arepaboyasence
Sol
Level 29
God Stats
3W - 0L
1,831 SR
Queue Stats
34W - 29L
1,531 Elo+
Party 3
Achilles
Achilles
simba546
Achilles
Level 127
God Stats
2W - 1L
1,496 SR
Queue Stats
31W - 31L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FGNPenguin1
Amaterasu
16
1 / 7 / 6
9,970
623
6,298
32,899
31,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Fowler392
Bastet
17
3 / 7 / 8
10,576
661
19,156
24,759
12,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 7 / 3
11,724
733
22,777
24,397
13,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 8 / 10
10,897
681
14,080
34,991
45,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 7 / 8
10,527
658
13,011
18,447
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CasualButts
Aphrodite
17
1 / 3 / 23
10,641
665
7,808
15,719
16,882
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
20
6 / 2 / 26
13,383
836
46,209
24,027
12,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
ItsYxmil
Kukulkan
20
9 / 4 / 20
12,689
793
29,103
16,416
8,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 5 / 18
11,975
748
21,846
17,542
7,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
simba546
Achilles
20
11 / 4 / 21
12,864
804
22,483
22,419
29,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
143
18
Kills
35
36
Deaths
18
35
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CasualButts
Aphrodite
1
3
23
4.17
W
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
6
2
26
9.5
L
Amaterasu
FGNPenguin1
Amaterasu
1
7
6
0.57
L
Bastet
Fowler392
Bastet
3
7
8
1
W
Kukulkan
ItsYxmil
Kukulkan
9
4
20
4.75
W
8
5
18
3.4
L
12
7
3
1.93
W
Achilles
simba546
Achilles
11
4
21
5.38
L
0
8
10
0.63
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,322
Damage
127,449
135,493
Taken
96,123
111,312
Mitigated
73,926
48,906
Healing
52,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CasualButts
Aphrodite
7,808
275
13,441
8,084
15,719
16,882
850
7,628
8,091
13,852
0
W
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
46,209
15,218
1,529
8,343
24,027
12,105
2,845
10,976
13,051
0
80,683
L
Amaterasu
FGNPenguin1
Amaterasu
6,298
1,304
2,065
8,264
32,899
31,298
13
14,615
17,970
0
12,170
L
Bastet
Fowler392
Bastet
19,156
3,331
1,424
4,247
24,759
12,299
1,378
11,792
12,539
0
27,793
W
Kukulkan
ItsYxmil
Kukulkan
29,103
1,775
3,801
3,834
16,416
8,026
1,842
11,631
4,785
59,229
0
W
21,846
9,128
2,538
5,156
17,542
7,333
3,026
9,608
7,934
46,590
0
L
22,777
2,314
16,988
9,471
24,397
13,143
0
9,447
14,758
33,896
0
W
Achilles
simba546
Achilles
22,483
4,423
1,055
4,592
22,419
29,580
1,095
10,025
12,394
0
31,246
L
14,080
4,623
1,603
3,271
34,991
45,859
162
14,746
19,947
30,825
0
L
13,011
2,944
521
1,052
18,447
8,713
312
8,157
10,133
36,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
61,552
176
Minions Killed
231
0
Camps Cleared
0
1,364,063
Distance Traveled
1,548,487
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,641
665
14
1
0
312,981
0
W
Ah Muzen Cab
13,383
836
80
5
0
334,317
0
L
Amaterasu
9,970
623
16
1
0
317,498
1
L
Bastet
10,576
661
25
2
0
306,674
1
W
Kukulkan
12,689
793
78
5
0
311,740
0
W
Sol
11,975
748
45
3
0
267,430
4
L
Hel
11,724
733
46
3
0
261,910
0
W
Achilles
12,864
804
14
1
0
322,019
1
L
Atlas
10,897
681
36
2
0
252,087
0
L
Nu Wa
10,527
658
53
3
0
225,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role