Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Aquabanana22
Horus
Level 83
God Stats
1W - 1L
1,412 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Artemis
Artemis
Wartaff
Artemis
Level 156
God Stats
4W - 3L
1,708 SR
Queue Stats
215W - 200L
1,456 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,498 Elo+

VS

Team Averages
Level 141
1,535 SR
1,387 Elo+
Guan Yu
Guan Yu
ScotieDoesntKno
Guan Yu
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 166L
1,398 Elo+
Party 2
Hades
Hades
ringl3r
Hades
Level 142
God Stats
1W - 4L
1,589 SR
Queue Stats
91W - 137L
1,318 Elo+
Party 2
King Arthur
King Arthur
tarhan26
King Arthur
Level 129
God Stats
75W - 89L
1,516 SR
Queue Stats
151W - 193L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 7 / 4
11,544
641
10,249
16,759
8,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 5
12,195
678
11,086
22,775
27,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Wartaff
Artemis
15
4 / 5 / 3
11,791
655
18,022
18,739
8,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
12,411
690
20,124
22,407
23,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
ringl3r
Hades
17
4 / 2 / 12
12,398
689
14,933
13,275
8,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
tarhan26
King Arthur
17
7 / 4 / 5
12,655
703
17,228
23,265
18,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
17
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
7
4
0.57
W
2
5
5
0.9
L
6
2
10
5.5
W
Artemis
Wartaff
Artemis
4
5
3
1.1
L
Hades
ringl3r
Hades
4
2
12
5
L
King Arthur
tarhan26
King Arthur
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
52,285
58,273
Taken
58,947
43,641
Mitigated
50,455
11,379
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,249
555
0
3,842
16,759
8,361
0
4,445
12,314
45,235
0
W
11,086
3,699
1,473
3,859
22,775
27,145
0
6,532
16,243
0
17,722
L
20,124
2,285
1,740
7,935
22,407
23,796
665
2,180
20,227
0
61,566
W
Artemis
Wartaff
Artemis
18,022
9,985
0
2,205
18,739
8,135
0
4,381
14,358
0
42,629
L
Hades
ringl3r
Hades
14,933
1,143
1,477
3,841
13,275
8,037
664
4,549
8,726
42,852
0
L
King Arthur
tarhan26
King Arthur
17,228
2,262
0
3,125
23,265
18,622
228
4,520
18,745
0
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
37,464
151
Minions Killed
195
2
Camps Cleared
14
892,034
Distance Traveled
987,787
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,544
641
89
5
0
276,624
6
W
Horus
12,195
678
3
0
0
321,154
4
L
Guan Yu
12,411
690
71
4
7
348,298
3
W
Artemis
11,791
655
59
3
2
294,256
5
L
Hades
12,398
689
67
4
2
320,868
4
L
King Arthur
12,655
703
57
3
5
318,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role