Player Matchup

Guan Yu
Guan Yu
BustaWeight
Guan Yu
Level 122
God Stats
4W - 2L
1,560 SR
Queue Stats
145W - 131L
1,464 Elo+
Party 1
Sol
Sol
Diller_Whale
Sol
Level 103
God Stats
11W - 4L
1,490 SR
Queue Stats
182W - 202L
1,426 Elo+
Party 1
Persephone
Persephone
ImMsKitty
Persephone
Level 105
God Stats
21W - 25L
1,470 SR
Queue Stats
83W - 79L
1,413 Elo+
Party 1
Bastet
Bastet
MKGoku182
Bastet
Level 106
God Stats
2W - 1L
1,616 SR
Queue Stats
168W - 185L
1,397 Elo+
Party 1
Cerberus
Cerberus
kingofwhales11
Cerberus
Level 39
God Stats
5W - 2L
1,493 SR
Queue Stats
10W - 7L
1,537 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,448 Elo+

VS

Team Averages
Level 43
1,437 SR
1,335 Elo+
Ravana
Ravana
JJ2TURNT
Ravana
Level 64
God Stats
5W - 4L
1,580 SR
Queue Stats
68W - 73L
1,437 Elo+
Party 3
Horus
Horus
KingDready_
Horus
Level 69
God Stats
14W - 15L
1,475 SR
Queue Stats
108W - 116L
1,411 Elo+
Party 2
Hachiman
Hachiman
RocketMonkey15
Hachiman
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 3
Vulcan
Vulcan
StrictTree1
Vulcan
Level 35
God Stats
7W - 7L
1,495 SR
Queue Stats
83W - 113L
1,270 Elo+
Solo
Ganesha
Ganesha
SuperDudePTown
Ganesha
Level 41
God Stats
1W - 5L
1,391 SR
Queue Stats
111W - 152L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BustaWeight
Guan Yu
13
0 / 2 / 6
8,848
442
9,586
16,510
16,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 3 / 9
10,123
506
17,900
17,349
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
ImMsKitty
Persephone
16
6 / 0 / 3
10,681
534
17,742
11,770
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bastet
MKGoku182
Bastet
15
4 / 2 / 6
9,455
473
11,494
21,887
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
3 / 2 / 11
9,595
480
5,683
23,166
27,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JJ2TURNT
Ravana
15
1 / 4 / 3
9,230
462
7,842
16,541
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 2 / 2
9,578
479
14,263
19,060
17,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
12
0 / 4 / 3
8,121
406
6,872
13,057
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
1 / 5 / 2
8,783
439
20,491
12,877
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 4
8,184
409
8,370
19,953
25,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
19
Kills
8
9
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BustaWeight
Guan Yu
0
2
6
1.5
W
6
3
9
3.5
W
Persephone
ImMsKitty
Persephone
6
0
3
7.5
L
Ravana
JJ2TURNT
Ravana
1
4
3
0.63
L
4
2
2
2.5
W
Bastet
MKGoku182
Bastet
4
2
6
3.5
L
Hachiman
0
4
3
0.38
L
Vulcan
1
5
2
0.4
L
2
4
4
1
W
Cerberus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,405
Damage
57,838
90,682
Taken
81,488
65,810
Mitigated
64,364
34,104
Healing
25,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BustaWeight
Guan Yu
9,586
1,669
1,127
3,150
16,510
16,281
757
5,634
10,876
0
65,240
W
17,900
7,231
419
7,867
17,349
7,578
2,661
5,832
11,517
66,516
7,979
W
Persephone
ImMsKitty
Persephone
17,742
1,156
529
4,757
11,770
5,275
1,094
5,941
5,829
92,131
0
L
Ravana
JJ2TURNT
Ravana
7,842
2,014
0
6,010
16,541
8,607
0
6,235
10,306
0
67,386
L
14,263
5,807
2,144
9,516
19,060
17,875
0
7,083
11,977
0
76,718
W
Bastet
MKGoku182
Bastet
11,494
4,910
0
10,091
21,887
9,547
933
3,665
18,222
0
69,953
L
Hachiman
6,872
4,282
0
2,209
13,057
5,544
1,098
5,861
7,196
0
55,854
L
Vulcan
20,491
10,494
372
3,052
12,877
7,115
0
8,616
4,261
80,632
0
L
8,370
1,186
857
1,348
19,953
25,223
0
11,101
8,852
22,902
0
W
Cerberus
5,683
509
956
5,208
23,166
27,129
883
7,789
15,377
30,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
43,896
507
Minions Killed
474
0
Camps Cleared
0
1,917,751
Distance Traveled
1,952,891
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,848
442
101
5
0
368,254
8
W
Sol
10,123
506
123
6
0
343,773
1
W
Persephone
10,681
534
134
7
0
364,136
2
L
Ravana
9,230
462
110
6
0
432,446
1
L
Horus
9,578
479
126
6
0
397,567
1
W
Bastet
9,455
473
106
5
0
448,290
1
L
Hachiman
8,121
406
110
6
0
352,228
0
L
Vulcan
8,783
439
122
6
0
370,279
1
L
Ganesha
8,184
409
6
0
0
400,371
2
W
Cerberus
9,595
480
43
2
0
393,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role