Player Matchup

Atlas
Atlas
Dangerousplaya
Atlas
Level 160
God Stats
8W - 8L
1,569 SR
Queue Stats
134W - 147L
1,546 Elo+
Party 1
Rama
Rama
IntimateYolanda
Rama
Level 129
God Stats
5W - 4L
1,593 SR
Queue Stats
33W - 32L
1,541 Elo+
Party 1
Bakasura
Bakasura
Order Cosmic
Bakasura
Level 123
God Stats
7W - 1L
1,867 SR
Queue Stats
105W - 90L
1,615 Elo+
Party 1
Eset
Eset
Order Mercy
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,499 Elo+
Party 1
King Arthur
King Arthur
agonyark
King Arthur
Level 126
God Stats
14W - 4L
1,842 SR
Queue Stats
110W - 113L
1,560 Elo+
Party 1
Team Averages
Level 133
1,674 SR
1,552 Elo+

VS

Team Averages
Level 67
1,469 SR
1,364 Elo+
Bacchus
Bacchus
ChunkySkidMark
Bacchus
Level 66
God Stats
16W - 26L
1,520 SR
Queue Stats
56W - 81L
1,402 Elo+
Party 2
Apollo
Apollo
Hiimjordan1
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,237 Elo+
Solo
Mercury
Mercury
Kush_IsMyOxygen
Mercury
Level 88
God Stats
0W - 2L
1,294 SR
Queue Stats
108W - 116L
1,490 Elo+
Party 2
Scylla
Scylla
Mr_Bib_
Scylla
Level 89
God Stats
3W - 7L
1,280 SR
Queue Stats
49W - 61L
1,436 Elo+
Party 2
Chaac
Chaac
temp-828734
Chaac
Level 65
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
7,665
767
5,933
6,229
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 6
7,676
768
4,739
5,136
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Order Cosmic
Bakasura
14
1 / 0 / 8
7,259
726
6,269
11,242
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 8
7,710
771
8,613
5,475
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
agonyark
King Arthur
14
5 / 0 / 5
7,536
754
5,994
5,708
4,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,607
661
5,397
9,779
6,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
0 / 3 / 0
6,628
663
4,102
7,221
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
6,500
650
3,186
8,790
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Mr_Bib_
Scylla
14
0 / 0 / 0
6,991
699
5,147
2,955
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,401
640
6,100
8,624
7,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
14
Kills
0
0
Deaths
14
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
0
10
5
L
Apollo
0
3
0
0
W
4
0
6
7
L
0
5
0
0
L
Scylla
Mr_Bib_
Scylla
0
0
0
0
W
Bakasura
Order Cosmic
Bakasura
1
0
8
5
W
4
0
8
8
W
King Arthur
agonyark
King Arthur
5
0
5
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
23,932
33,790
Taken
37,369
22,208
Mitigated
21,172
8,252
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,397
48
111
811
9,779
6,048
0
3,897
5,296
20,754
0
W
5,933
2,052
0
1,471
6,229
5,311
0
2,534
3,695
17,802
0
L
Apollo
4,102
2,785
0
914
7,221
3,140
399
3,114
3,575
0
18,809
W
4,739
3,555
0
1,237
5,136
2,500
739
870
4,266
0
19,271
L
3,186
660
0
412
8,790
3,679
0
3,522
4,757
0
12,983
L
Scylla
Mr_Bib_
Scylla
5,147
325
0
0
2,955
1,213
0
361
2,584
29,072
0
W
Bakasura
Order Cosmic
Bakasura
6,269
4,578
0
3,080
11,242
7,140
0
3,634
7,608
0
20,700
W
8,613
491
813
1,161
5,475
2,517
0
1,418
4,057
25,430
0
W
King Arthur
agonyark
King Arthur
5,994
422
0
490
5,708
4,740
0
2,088
3,620
0
15,360
L
6,100
147
0
2,206
8,624
7,092
0
3,036
4,920
0
19,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
33,127
200
Minions Killed
191
0
Camps Cleared
0
1,027,432
Distance Traveled
958,611
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,607
661
38
4
0
195,316
0
W
Atlas
7,665
767
23
2
0
183,344
0
L
Apollo
6,628
663
36
4
0
181,396
0
W
Rama
7,676
768
43
4
0
166,986
3
L
Mercury
6,500
650
31
3
0
209,204
0
L
Scylla
6,991
699
54
5
0
179,453
0
W
Bakasura
7,259
726
48
5
0
249,873
1
W
Eset
7,710
771
52
5
0
194,516
0
W
King Arthur
7,536
754
34
3
0
232,713
1
L
Chaac
6,401
640
32
3
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role