Player Matchup

Gilgamesh
Gilgamesh
CatfishBenny
Gilgamesh
Level 48
God Stats
3W - 8L
1,069 SR
Queue Stats
88W - 103L
1,388 Elo+
Party 2
Erlang Shen
Erlang Shen
Ramosua
Erlang Shen
Level 121
God Stats
13W - 12L
1,499 SR
Queue Stats
594W - 565L
1,461 Elo+
Party 3
Bellona
Bellona
doublec504
Bellona
Level 15
God Stats
0W - 2L
1,184 SR
Queue Stats
6W - 19L
1,103 Elo+
Party 2
Chernobog
Chernobog
illWolf7
Chernobog
Level 29
God Stats
8W - 7L
1,581 SR
Queue Stats
35W - 27L
1,474 Elo+
Party 3
Neith
Neith
trSquared
Neith
Level 12
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 12L
977 Elo+
Party 2
Team Averages
Level 45
1,303 SR
1,281 Elo+

VS

Team Averages
Level 70
1,373 SR
1,393 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
DKJR301
Serqet
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
47W - 49L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
Hiphoppinhippo1
Heimdallr
Level 68
God Stats
5W - 7L
1,276 SR
Queue Stats
169W - 202L
1,343 Elo+
Party 1
Merlin
Merlin
Koehvain
Merlin
Level 103
God Stats
4W - 4L
1,286 SR
Queue Stats
107W - 97L
1,462 Elo+
Party 4
Amaterasu
Amaterasu
Sniperpenguin
Amaterasu
Level 26
God Stats
9W - 7L
1,487 SR
Queue Stats
27W - 25L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CatfishBenny
Gilgamesh
16
1 / 4 / 3
10,339
414
5,608
17,523
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Ramosua
Erlang Shen
11
5 / 3 / 5
10,287
411
8,808
19,414
17,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
doublec504
Bellona
16
1 / 9 / 0
10,969
439
6,196
22,568
21,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
illWolf7
Chernobog
19
8 / 8 / 3
12,753
510
19,791
25,925
13,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
trSquared
Neith
16
3 / 9 / 7
10,725
429
12,520
20,410
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 5 / 13
12,206
488
10,035
22,286
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
DKJR301
Serqet
18
3 / 4 / 7
12,179
487
5,107
16,615
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Hiphoppinhippo1
Heimdallr
19
5 / 7 / 5
12,799
512
18,999
21,388
10,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Koehvain
Merlin
20
12 / 2 / 5
15,404
616
19,235
15,120
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sniperpenguin
Amaterasu
20
12 / 1 / 5
15,242
610
23,180
26,274
23,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
18
Kills
32
33
Deaths
19
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
5
13
1.3
L
Gilgamesh
CatfishBenny
Gilgamesh
1
4
3
0.63
W
Serqet
DKJR301
Serqet
3
4
7
1.63
W
Heimdallr
Hiphoppinhippo1
Heimdallr
5
7
5
1.07
W
Merlin
Koehvain
Merlin
12
2
5
7.25
L
Erlang Shen
Ramosua
Erlang Shen
5
3
5
2.5
W
Amaterasu
Sniperpenguin
Amaterasu
12
1
5
14.5
L
Bellona
doublec504
Bellona
1
9
0
0.11
L
Chernobog
illWolf7
Chernobog
8
8
3
1.19
L
Neith
trSquared
Neith
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,923
Damage
76,556
105,840
Taken
101,683
73,990
Mitigated
72,762
25,832
Healing
39,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,035
2,355
2,359
7,852
22,286
23,167
1,798
714
21,572
41,298
0
L
Gilgamesh
CatfishBenny
Gilgamesh
5,608
1,624
0
3,949
17,523
10,280
0
6,459
10,710
0
72,671
W
Serqet
DKJR301
Serqet
5,107
1,521
0
6,800
16,615
7,707
65
0
16,615
0
77,845
W
Heimdallr
Hiphoppinhippo1
Heimdallr
18,999
9,567
0
4,298
21,388
10,431
5,219
0
21,388
0
100,652
W
Merlin
Koehvain
Merlin
19,235
1,557
0
3,224
15,120
7,553
1,826
0
15,120
137,469
0
L
Erlang Shen
Ramosua
Erlang Shen
8,808
4,112
2,487
5,810
19,414
17,698
234
6,030
12,724
0
27,960
W
Amaterasu
Sniperpenguin
Amaterasu
23,180
12,563
0
15,197
26,274
23,904
2,063
0
26,274
0
133,741
L
Bellona
doublec504
Bellona
6,196
2,358
0
2,619
22,568
21,966
3,155
2,496
20,028
0
57,903
L
Chernobog
illWolf7
Chernobog
19,791
13,007
0
7,982
25,925
13,170
3,332
6,426
18,860
0
110,206
L
Neith
trSquared
Neith
12,520
5,586
0
2,985
20,410
10,876
852
6,845
13,415
0
68,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
67,830
487
Minions Killed
683
0
Camps Cleared
0
2,166,855
Distance Traveled
2,337,590
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,206
488
46
2
0
429,527
5
L
Gilgamesh
10,339
414
131
5
0
417,313
1
W
Serqet
12,179
487
98
4
0
556,684
0
W
Heimdallr
12,799
512
121
5
0
393,897
2
W
Merlin
15,404
616
217
9
0
475,897
3
L
Erlang Shen
10,287
411
21
1
0
484,314
2
W
Amaterasu
15,242
610
201
8
0
481,585
3
L
Bellona
10,969
439
100
4
0
390,852
1
L
Chernobog
12,753
510
150
6
0
437,944
3
L
Neith
10,725
429
85
3
0
436,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role