Player Matchup

Agni
Agni
FRICKHECK
Agni
Level 28
God Stats
3W - 0L
1,770 SR
Queue Stats
102W - 113L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
Mrgingerfreak
Heimdallr
Level 84
God Stats
1W - 0L
1,250 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 1
King Arthur
King Arthur
StinkGuy
King Arthur
Level 58
God Stats
4W - 5L
1,549 SR
Queue Stats
17W - 14L
1,881 Elo+
Party 1
Apollo
Apollo
Thwek
Apollo
Level 46
God Stats
10W - 4L
1,929 SR
Queue Stats
92W - 80L
1,597 Elo+
Solo
Cerberus
Cerberus
dbwillis1
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,540 Elo+
Party 1
Team Averages
Level 49
1,600 SR
1,636 Elo+

VS

Team Averages
Level 93
1,654 SR
1,620 Elo+
Loki
Loki
Pusidan
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
dcioffi
Kuzenbo
Level 123
God Stats
3W - 3L
1,647 SR
Queue Stats
274W - 233L
1,661 Elo+
Party 2
Jormungandr
Jormungandr
georgehali123
Jormungandr
Level 27
God Stats
3W - 2L
1,783 SR
Queue Stats
37W - 34L
1,625 Elo+
Party 2
Artemis
Artemis
pooseejews
Artemis
Level 125
God Stats
1W - 2L
1,689 SR
Queue Stats
44W - 36L
1,622 Elo+
Party 2
Agni
Agni
xRoguexRaiderx
Agni
Level 148
God Stats
2W - 1L
1,651 SR
Queue Stats
197W - 152L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 8
8,815
464
7,625
8,151
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mrgingerfreak
Heimdallr
16
3 / 2 / 8
10,284
541
13,956
14,652
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
StinkGuy
King Arthur
15
6 / 2 / 5
10,171
535
15,485
21,301
19,925
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Thwek
Apollo
16
5 / 2 / 3
10,439
549
11,332
16,016
7,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
dbwillis1
Cerberus
13
4 / 3 / 8
9,039
476
7,637
21,735
17,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pusidan
Loki
14
1 / 2 / 1
8,288
436
3,860
16,904
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
dcioffi
Kuzenbo
12
1 / 2 / 3
8,182
431
6,617
18,189
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
georgehali123
Jormungandr
14
4 / 6 / 1
9,120
480
9,863
19,789
20,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pooseejews
Artemis
12
0 / 3 / 3
7,749
408
8,799
11,271
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 2
9,668
509
15,153
11,958
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
11
11
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
8
2.5
W
Heimdallr
Mrgingerfreak
Heimdallr
3
2
8
3.5
L
Loki
Pusidan
Loki
1
2
1
0.75
W
King Arthur
StinkGuy
King Arthur
6
2
5
4.25
W
Apollo
Thwek
Apollo
5
2
3
3.25
W
Cerberus
dbwillis1
Cerberus
4
3
8
2.67
L
Kuzenbo
dcioffi
Kuzenbo
1
2
3
1.25
L
Jormungandr
georgehali123
Jormungandr
4
6
1
0.75
L
Artemis
pooseejews
Artemis
0
3
3
0.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
44,292
81,855
Taken
78,111
53,741
Mitigated
59,099
27,828
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,625
640
0
765
8,151
3,042
330
4,182
3,969
51,111
0
W
Heimdallr
Mrgingerfreak
Heimdallr
13,956
8,326
0
6,506
14,652
6,533
790
7,130
7,522
0
87,982
L
Loki
Pusidan
Loki
3,860
1,393
0
625
16,904
6,980
0
2,260
14,644
0
75,107
W
King Arthur
StinkGuy
King Arthur
15,485
1,062
266
5,938
21,301
19,925
289
9,460
11,841
0
70,745
W
Apollo
Thwek
Apollo
11,332
9,084
0
8,127
16,016
7,114
1,241
4,400
11,616
0
90,898
W
Cerberus
dbwillis1
Cerberus
7,637
794
294
5,932
21,735
17,127
72
6,993
14,116
35,191
0
L
Kuzenbo
dcioffi
Kuzenbo
6,617
2,184
0
3,566
18,189
22,231
0
4,731
13,458
30,036
0
L
Jormungandr
georgehali123
Jormungandr
9,863
4,280
0
426
19,789
20,004
942
3,215
16,574
62,008
0
L
Artemis
pooseejews
Artemis
8,799
4,172
0
2,662
11,271
4,448
0
1,120
10,151
0
52,944
L
15,153
1,797
0
1,164
11,958
5,436
0
3,936
8,022
73,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
43,007
500
Minions Killed
468
0
Camps Cleared
0
1,815,017
Distance Traveled
1,848,342
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,815
464
75
4
0
368,501
5
W
Heimdallr
10,284
541
141
7
0
352,004
0
L
Loki
8,288
436
117
6
0
495,891
3
W
King Arthur
10,171
535
82
4
0
403,312
8
W
Apollo
10,439
549
136
7
0
327,354
2
W
Cerberus
9,039
476
66
3
0
363,846
4
L
Kuzenbo
8,182
431
36
2
0
390,195
11
L
Jormungandr
9,120
480
92
5
0
304,081
0
L
Artemis
7,749
408
86
5
0
314,612
0
L
Agni
9,668
509
137
7
0
343,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role