Player Matchup

Neith
Neith
Lgleon29
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
PapaSmurf710
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Siyei27
Baron Samedi
Level 58
God Stats
29W - 15L
1,522 SR
Queue Stats
52W - 39L
1,541 Elo+
Party 3
Hercules
Hercules
ThiccSaucin
Hercules
Level 86
God Stats
0W - 3L
1,275 SR
Queue Stats
68W - 60L
1,131 Elo+
Party 1
Cupid
Cupid
abeuscher
Cupid
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 38L
1,131 Elo+
Party 1
Team Averages
Level 37
1,459 SR
1,360 Elo+

VS

Team Averages
Level 57
1,507 SR
1,634 Elo+
Kuzenbo
Kuzenbo
HANGTHEBLACKS
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,571 Elo+
Party 2
Kali
Kali
Slaryn
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 60L
1,672 Elo+
Party 2
Jing Wei
Jing Wei
V1CI0USDR3AMZ
Jing Wei
Level 20
God Stats
2W - 2L
1,369 SR
Queue Stats
17W - 10L
1,686 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WheatWhizrd
Cu Chulainn
Level 22
God Stats
9W - 4L
1,612 SR
Queue Stats
12W - 6L
1,580 Elo+
Party 2
Poseidon
Poseidon
chuuupa
Poseidon
Level 62
God Stats
4W - 3L
1,555 SR
Queue Stats
85W - 65L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lgleon29
Neith
13
0 / 6 / 0
8,129
903
3,959
13,501
6,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 6 / 0
8,245
916
8,621
15,159
12,818
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Siyei27
Baron Samedi
13
0 / 10 / 0
8,355
928
12,325
25,063
14,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ThiccSaucin
Hercules
13
0 / 10 / 0
8,407
934
6,094
27,844
30,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Cupid
abeuscher
Cupid
13
0 / 12 / 0
8,345
927
4,119
22,743
10,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 0 / 23
10,269
1,141
9,545
12,805
18,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
Slaryn
Kali
18
12 / 0 / 19
12,339
1,371
22,733
11,828
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
V1CI0USDR3AMZ
Jing Wei
18
13 / 0 / 25
12,002
1,334
26,018
9,198
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
WheatWhizrd
Cu Chulainn
17
6 / 0 / 28
11,206
1,245
16,379
8,647
10,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
chuuupa
Poseidon
17
9 / 0 / 22
11,042
1,227
25,238
5,785
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
161
0
Kills
44
44
Deaths
0
0
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
0
23
15.5
L
Neith
Lgleon29
Neith
0
6
0
0
L
Yemoja
0
6
0
0
L
Baron Samedi
Siyei27
Baron Samedi
0
10
0
0
W
Kali
Slaryn
Kali
12
0
19
21.5
L
Hercules
ThiccSaucin
Hercules
0
10
0
0
W
Jing Wei
V1CI0USDR3AMZ
Jing Wei
13
0
25
25.5
W
Cu Chulainn
WheatWhizrd
Cu Chulainn
6
0
28
20
L
Cupid
abeuscher
Cupid
0
12
0
0
W
Poseidon
chuuupa
Poseidon
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
99,913
104,310
Taken
48,263
74,511
Mitigated
44,968
10,520
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
9,545
2,749
0
473
12,805
18,384
0
4,833
6,164
15,825
0
L
Neith
Lgleon29
Neith
3,959
1,723
0
283
13,501
6,407
0
4,924
8,577
0
8,165
L
Yemoja
8,621
2,469
1,584
317
15,159
12,818
0
8,545
6,614
16,805
0
L
Baron Samedi
Siyei27
Baron Samedi
12,325
893
1,916
2,366
25,063
14,539
0
6,301
18,762
27,664
0
W
Kali
Slaryn
Kali
22,733
11,194
0
5,882
11,828
7,647
0
3,643
7,404
0
43,621
L
Hercules
ThiccSaucin
Hercules
6,094
1,521
59
2,790
27,844
30,153
0
10,690
17,154
0
11,223
W
Jing Wei
V1CI0USDR3AMZ
Jing Wei
26,018
20,673
0
4,888
9,198
5,266
0
5,484
3,648
0
38,423
W
Cu Chulainn
WheatWhizrd
Cu Chulainn
16,379
3,055
0
0
8,647
10,577
0
3,313
5,162
5,797
22,913
L
Cupid
abeuscher
Cupid
4,119
2,736
373
832
22,743
10,594
0
7,026
15,717
0
13,062
W
Poseidon
chuuupa
Poseidon
25,238
4,692
426
1,034
5,785
3,094
0
3,673
2,008
44,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
56,858
87
Minions Killed
169
2
Camps Cleared
15
704,910
Distance Traveled
985,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,269
1,141
13
1
1
183,083
0
L
Neith
8,129
903
13
1
0
115,823
0
L
Yemoja
8,245
916
6
1
0
131,178
0
L
Baron Samedi
8,355
928
28
3
0
145,510
0
W
Kali
12,339
1,371
33
4
11
230,909
0
L
Hercules
8,407
934
17
2
0
151,245
0
W
Jing Wei
12,002
1,334
37
4
2
181,728
0
W
Cu Chulainn
11,206
1,245
32
4
0
205,425
0
L
Cupid
8,345
927
23
3
2
161,154
0
W
Poseidon
11,042
1,227
54
6
1
184,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role