Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
iceeth
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Neith
Neith
imBobaFatt
Neith
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
208W - 210L
1,427 Elo+
Party 2
Chaac
Chaac
kylony14
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Atlas
Atlas
nastynate91
Atlas
Level 25
God Stats
3W - 8L
1,580 SR
Queue Stats
5W - 14L
1,453 Elo+
Party 2
Team Averages
Level 56
1,516 SR
1,476 Elo+

VS

Team Averages
Level 47
1,580 SR
1,546 Elo+
King Arthur
King Arthur
 
King Arthur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CAPTD0D0
Ne Zha
Level 65
God Stats
9W - 9L
1,518 SR
Queue Stats
250W - 282L
1,490 Elo+
Party 3
Scylla
Scylla
Coobertson
Scylla
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
49W - 47L
1,574 Elo+
Party 3
Khepri
Khepri
shrkfreighter
Khepri
Level 29
God Stats
8W - 4L
1,651 SR
Queue Stats
54W - 39L
1,665 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 5 / 0
4,929
448
2,256
10,727
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
iceeth
Agni
7
1 / 4 / 0
4,861
442
3,323
5,202
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
0 / 2 / 2
5,883
535
3,395
5,240
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kylony14
Chaac
9
0 / 3 / 0
4,857
442
3,638
7,209
3,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
5,178
471
2,202
8,456
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 0 / 4
7,396
672
5,994
6,688
5,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
11
1 / 0 / 1
6,478
589
2,551
4,421
1,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
CAPTD0D0
Ne Zha
11
7 / 0 / 6
7,004
637
6,219
11,285
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Coobertson
Scylla
11
2 / 0 / 3
6,538
594
3,852
3,586
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 4
5,711
519
2,290
4,244
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
W
King Arthur
 
King Arthur
5
0
4
7
W
Medusa
 
Medusa
1
0
1
1.5
W
Ne Zha
CAPTD0D0
Ne Zha
7
0
6
10
W
Scylla
Coobertson
Scylla
2
0
3
3.5
L
Agni
iceeth
Agni
1
4
0
0.25
L
Neith
0
2
2
0.5
L
Chaac
kylony14
Chaac
0
3
0
0
L
1
2
0
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,814
Damage
20,906
36,834
Taken
30,224
16,219
Mitigated
15,130
7,233
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,256
523
0
2,913
10,727
3,624
0
1,342
9,263
0
26,222
W
King Arthur
 
King Arthur
5,994
975
0
437
6,688
5,247
213
477
6,211
0
46,390
W
Medusa
 
Medusa
2,551
1,139
0
2,253
4,421
1,506
56
847
3,574
0
46,778
W
Ne Zha
CAPTD0D0
Ne Zha
6,219
2,050
0
5,317
11,285
4,759
196
2,800
8,485
0
41,983
W
Scylla
Coobertson
Scylla
3,852
327
0
545
3,586
1,159
0
498
3,088
38,145
0
L
Agni
iceeth
Agni
3,323
367
0
500
5,202
1,591
0
1,036
4,034
19,758
0
L
Neith
3,395
1,333
0
1,030
5,240
2,190
0
651
4,553
0
46,246
L
Chaac
kylony14
Chaac
3,638
931
0
1,459
7,209
3,485
0
617
6,552
0
24,091
L
2,202
1,094
0
1,331
8,456
5,329
0
2,074
6,290
16,659
0
W
2,290
734
0
396
4,244
2,459
130
903
3,341
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
33,127
225
Minions Killed
364
0
Camps Cleared
0
1,028,990
Distance Traveled
1,113,094
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,929
448
51
5
0
212,004
1
W
King Arthur
7,396
672
94
9
0
216,247
6
W
Medusa
6,478
589
94
9
0
219,091
5
W
Ne Zha
7,004
637
82
7
0
251,187
1
W
Scylla
6,538
594
81
7
0
217,434
3
L
Agni
4,861
442
34
3
0
220,580
1
L
Neith
5,883
535
83
8
0
198,695
2
L
Chaac
4,857
442
42
4
0
202,178
0
L
Atlas
5,178
471
15
1
0
195,533
4
W
Khepri
5,711
519
13
1
0
209,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role