Player Matchup

Neith
Neith
Derpurmom
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
LDLLastHope
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,583 Elo+
Party 2
Hercules
Hercules
kickinbears
Hercules
Level 109
God Stats
0W - 8L
1,365 SR
Queue Stats
9W - 19L
1,332 Elo+
Party 2
Team Averages
Level 77
1,455 SR
1,472 Elo+

VS

Team Averages
Level 97
1,535 SR
1,454 Elo+
Skadi
Skadi
AlvvaysHere
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 62L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
CacnYvens
Jormungandr
Level 156
God Stats
4W - 2L
1,650 SR
Queue Stats
315W - 279L
1,639 Elo+
Solo
Izanami
Izanami
Daxoixes
Izanami
Level 25
God Stats
16W - 15L
1,454 SR
Queue Stats
29W - 38L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derpurmom
Neith
10
1 / 6 / 1
6,554
655
4,491
9,186
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
0 / 5 / 3
6,114
611
5,677
10,655
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
kickinbears
Hercules
10
1 / 2 / 2
6,358
636
4,749
13,457
8,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
7,594
759
8,635
9,548
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
CacnYvens
Jormungandr
13
6 / 0 / 6
8,756
876
12,931
8,231
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Daxoixes
Izanami
12
3 / 1 / 9
7,614
761
8,083
6,925
2,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Jormungandr
CacnYvens
Jormungandr
6
0
6
9
W
Izanami
Daxoixes
Izanami
3
1
9
7.5
L
Neith
Derpurmom
Neith
1
6
1
0.25
L
Olorun
0
5
3
0.3
L
Hercules
kickinbears
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
29,649
33,298
Taken
24,704
16,616
Mitigated
14,485
8,738
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,635
2,598
0
500
9,548
3,884
481
2,173
7,375
0
28,796
W
Jormungandr
CacnYvens
Jormungandr
12,931
3,463
0
2,416
8,231
7,630
306
2,371
5,860
32,082
0
W
Izanami
Daxoixes
Izanami
8,083
4,973
0
1,850
6,925
2,971
329
1,570
5,355
0
19,337
L
Neith
Derpurmom
Neith
4,491
1,962
0
821
9,186
3,517
0
2,620
6,566
0
16,827
L
Olorun
5,677
3,059
787
2,877
10,655
4,674
0
5,975
4,680
19,409
0
L
Hercules
kickinbears
Hercules
4,749
1,182
120
4,133
13,457
8,425
0
4,882
8,575
0
15,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
23,964
95
Minions Killed
130
1
Camps Cleared
6
545,941
Distance Traveled
547,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,594
759
46
5
4
181,688
1
W
Jormungandr
8,756
876
34
3
1
188,614
2
W
Izanami
7,614
761
50
5
1
177,303
0
L
Neith
6,554
655
48
5
0
163,921
1
L
Olorun
6,114
611
29
3
0
171,597
0
L
Hercules
6,358
636
18
2
1
210,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role