Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
Miuf II
Horus
Masters
Level 107
God Stats
2W - 0L
1,652 SR
Queue Stats
56W - 66L
2,682 MMR
Party 1
Vamana
Vamana
Diamond II
Tkew
Vamana
Diamond II
Level 85
God Stats
56W - 40L
1,724 SR
Queue Stats
120W - 121L
2,447 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,626 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,569 SR
2,190 MMR
Khepri
Khepri
Diamond V
MintAlpaca10106
Khepri
Diamond V
Level 127
God Stats
4W - 6L
1,842 SR
Queue Stats
286W - 359L
2,086 MMR
Solo
Anubis
Anubis
Diamond V
RustMan007
Anubis
Diamond V
Level 157
God Stats
2W - 4L
1,364 SR
Queue Stats
523W - 641L
2,104 MMR
Solo
Jing Wei
Jing Wei
Masters
Ysaeo
Jing Wei
Masters
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 115L
2,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 3
9,687
646
17,543
8,796
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Miuf II
Horus
15
2 / 0 / 2
10,910
727
10,949
17,222
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Tkew
Vamana
13
1 / 2 / 3
9,499
633
6,221
18,708
19,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesBaba YagaCabrakanAtlasGeb

VS

Bans
Ah Muzen CabSobekShivaAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
8,962
597
4,183
12,990
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
RustMan007
Anubis
13
2 / 3 / 0
9,045
603
10,889
12,143
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Ysaeo
Jing Wei
12
0 / 1 / 2
8,444
563
14,512
13,686
6,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
0
0
2
1
W
Horus
Miuf II
Horus
2
0
2
3
L
Anubis
RustMan007
Anubis
2
3
0
0.67
W
Vamana
Tkew
Vamana
1
2
3
1.25
L
Jing Wei
Ysaeo
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
29,584
44,726
Taken
38,819
42,369
Mitigated
29,167
23,028
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,543
7,313
0
4,351
8,796
4,104
542
2,900
5,682
60,938
5,587
L
4,183
89
0
1,046
12,990
16,591
0
6,974
6,016
13,724
0
W
Horus
Miuf II
Horus
10,949
3,512
2,342
10,770
17,222
19,183
108
6,255
10,372
0
16,944
L
Anubis
RustMan007
Anubis
10,889
564
0
2,133
12,143
6,243
0
3,268
8,875
29,051
0
W
Vamana
Tkew
Vamana
6,221
3,196
0
5,565
18,708
19,082
1,283
5,806
12,474
0
45,850
L
Jing Wei
Ysaeo
Jing Wei
14,512
12,971
0
1,330
13,686
6,333
0
5,734
7,952
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
26,451
166
Minions Killed
143
10
Camps Cleared
4
882,534
Distance Traveled
817,160
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,687
646
109
7
4
282,508
0
L
Khepri
8,962
597
14
1
1
291,835
4
W
Horus
10,910
727
8
1
1
309,369
2
L
Anubis
9,045
603
59
4
2
226,959
2
W
Vamana
9,499
633
49
3
5
290,657
5
L
Jing Wei
8,444
563
70
5
1
298,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role