Player Matchup

Kukulkan
Kukulkan
FlipyBeFlip
Kukulkan
Level 158
God Stats
18W - 16L
1,566 SR
Queue Stats
793W - 726L
1,564 Elo+
Party 1
Shiva
Shiva
SpendingAuto96
Shiva
Level 119
God Stats
4W - 3L
1,548 SR
Queue Stats
720W - 644L
1,559 Elo+
Party 1
Chiron
Chiron
UnstableVortexx
Chiron
Level 71
God Stats
9W - 6L
1,640 SR
Queue Stats
107W - 88L
1,673 Elo+
Solo
Team Averages
Level 116
1,585 SR
1,599 Elo+

VS

Team Averages
Level 104
1,672 SR
1,544 Elo+
Vulcan
Vulcan
Ugandan Bushman
Vulcan
Level 97
God Stats
34W - 42L
1,530 SR
Queue Stats
34W - 42L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
VerbalyArmed
Gilgamesh
Level 100
God Stats
8W - 3L
1,850 SR
Queue Stats
35W - 42L
1,539 Elo+
Party 2
Nemesis
Nemesis
vYoMari
Nemesis
Level 114
God Stats
1W - 2L
1,637 SR
Queue Stats
85W - 78L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlipyBeFlip
Kukulkan
13
1 / 1 / 3
9,062
647
10,391
6,714
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 3
8,444
603
7,371
14,560
14,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
10,213
730
16,875
12,733
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,573
612
10,810
11,464
6,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VerbalyArmed
Gilgamesh
8
1 / 2 / 0
7,610
544
4,104
11,038
5,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
vYoMari
Nemesis
13
2 / 2 / 1
8,675
620
9,209
16,298
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FlipyBeFlip
Kukulkan
1
1
3
2.5
W
0
1
3
1.5
L
0
2
2
0.5
W
5
1
1
5.5
L
Gilgamesh
VerbalyArmed
Gilgamesh
1
2
0
0.5
L
Nemesis
vYoMari
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,637
Damage
24,123
34,007
Taken
38,800
23,402
Mitigated
24,268
9,960
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FlipyBeFlip
Kukulkan
10,391
836
0
436
6,714
3,120
1,149
2,334
4,380
49,584
0
W
7,371
1,460
937
3,841
14,560
14,524
333
5,704
8,856
0
18,508
L
10,810
5,346
372
5,466
11,464
6,809
0
3,865
7,599
42,921
0
W
16,875
7,545
941
3,805
12,733
5,758
1,664
3,095
9,638
0
55,757
L
Gilgamesh
VerbalyArmed
Gilgamesh
4,104
780
45
677
11,038
5,746
0
2,542
8,496
0
12,083
L
Nemesis
vYoMari
Nemesis
9,209
2,830
0
4,082
16,298
11,713
0
4,225
12,073
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
24,858
197
Minions Killed
127
9
Camps Cleared
3
812,875
Distance Traveled
730,897
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,062
647
99
7
4
268,562
5
W
Shiva
8,444
603
14
1
0
294,336
2
L
Vulcan
8,573
612
69
5
1
287,613
3
W
Chiron
10,213
730
84
6
5
249,977
1
L
Gilgamesh
7,610
544
7
1
0
169,618
2
L
Nemesis
8,675
620
51
4
2
273,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role