Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lazer BeanZ2309
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,520 SR
Queue Stats
56W - 48L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S6 Mamba
Tsukuyomi
Level 89
God Stats
2W - 3L
1,694 SR
Queue Stats
22W - 46L
1,313 Elo+
Party 4
Arachne
Arachne
Sixeyed
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,758 Elo+
Party 4
Hel
Hel
T4LeDarkfire
Hel
Level 114
God Stats
0W - 1L
1,336 SR
Queue Stats
53W - 45L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
gerber ninja 00
Xing Tian
Level 80
God Stats
0W - 1L
1,616 SR
Queue Stats
40W - 29L
1,529 Elo+
Party 2
Team Averages
Level 86
1,533 SR
1,528 Elo+

VS

Team Averages
Level 106
1,548 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
Bangel8008
Morgan Le Fay
Level 111
God Stats
3W - 1L
1,506 SR
Queue Stats
293W - 276L
1,477 Elo+
Party 3
Achilles
Achilles
Beastoninja
Achilles
Level 119
God Stats
3W - 2L
1,490 SR
Queue Stats
138W - 97L
1,511 Elo+
Party 1
Sol
Sol
DeadbuddyTV
Sol
Level 87
God Stats
2W - 0L
1,744 SR
Queue Stats
49W - 50L
1,460 Elo+
Solo
Da Ji
Da Ji
Dingo124
Da Ji
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 127L
1,465 Elo+
Party 3
Yemoja
Yemoja
idkrada
Yemoja
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 12L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lazer BeanZ2309
Ah Muzen Cab
20
8 / 5 / 9
15,393
700
45,776
25,390
15,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
S6 Mamba
Tsukuyomi
19
2 / 7 / 11
12,489
568
22,302
28,828
15,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sixeyed
Arachne
20
4 / 6 / 11
14,420
655
16,374
35,521
30,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 4 / 10
13,807
628
20,183
24,868
17,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
gerber ninja 00
Xing Tian
19
2 / 7 / 9
13,196
600
12,815
56,134
67,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bangel8008
Morgan Le Fay
20
3 / 3 / 21
14,132
642
40,507
25,959
17,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Beastoninja
Achilles
20
9 / 4 / 11
13,891
631
31,734
32,435
44,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 3 / 16
14,090
640
39,117
22,366
13,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Dingo124
Da Ji
20
9 / 7 / 14
14,600
664
23,060
24,650
16,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
idkrada
Yemoja
20
0 / 4 / 23
13,967
635
14,227
32,491
51,869
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
21
Kills
28
29
Deaths
21
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bangel8008
Morgan Le Fay
3
3
21
4.5
W
Achilles
Beastoninja
Achilles
9
4
11
3.63
W
7
3
16
5
W
Da Ji
Dingo124
Da Ji
9
7
14
2.29
L
Ah Muzen Cab
Lazer BeanZ2309
Ah Muzen Cab
8
5
9
2.5
L
Tsukuyomi
S6 Mamba
Tsukuyomi
2
7
11
1.07
L
Arachne
Sixeyed
Arachne
4
6
11
1.58
L
5
4
10
2.5
L
Xing Tian
gerber ninja 00
Xing Tian
2
7
9
0.93
W
Yemoja
idkrada
Yemoja
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,450
Damage
148,645
170,741
Taken
137,901
146,004
Mitigated
144,201
72,827
Healing
68,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bangel8008
Morgan Le Fay
40,507
4,858
4,911
4,839
25,959
17,944
1,118
7,952
18,007
80,932
0
W
Achilles
Beastoninja
Achilles
31,734
6,852
3,602
7,422
32,435
44,874
2,041
8,399
24,036
0
45,277
W
39,117
18,577
3,868
7,612
22,366
13,034
4,368
5,545
16,821
78,175
0
W
Da Ji
Dingo124
Da Ji
23,060
5,666
2,224
2,394
24,650
16,480
524
5,291
19,359
0
40,306
L
Ah Muzen Cab
Lazer BeanZ2309
Ah Muzen Cab
45,776
18,289
1,511
6,046
25,390
15,052
515
11,523
13,867
0
92,273
L
Tsukuyomi
S6 Mamba
Tsukuyomi
22,302
4,281
1,294
2,992
28,828
15,465
1,482
17,703
11,125
0
46,009
L
Arachne
Sixeyed
Arachne
16,374
11,668
3,661
8,219
35,521
30,645
1,873
21,413
14,108
841
26,864
L
20,183
2,583
20,317
12,377
24,868
17,241
546
15,689
9,179
34,597
0
L
Xing Tian
gerber ninja 00
Xing Tian
12,815
931
993
15,417
56,134
67,601
26
27,523
28,611
22,674
0
W
Yemoja
idkrada
Yemoja
14,227
4,854
23,971
8,046
32,491
51,869
645
6,097
26,394
31,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,305
Gold Earned
70,680
216
Minions Killed
282
0
Camps Cleared
0
1,935,648
Distance Traveled
1,850,242
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,132
642
80
4
0
424,445
0
W
Achilles
13,891
631
44
2
0
383,416
5
W
Sol
14,090
640
93
4
0
337,426
0
W
Da Ji
14,600
664
31
1
0
355,002
2
L
Ah Muzen Cab
15,393
700
90
4
0
384,415
4
L
Tsukuyomi
12,489
568
48
2
0
396,386
0
L
Arachne
14,420
655
27
1
0
387,795
0
L
Hel
13,807
628
30
1
0
399,718
0
L
Xing Tian
13,196
600
21
1
0
367,334
0
W
Yemoja
13,967
635
34
2
0
349,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role