Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RandomKcuf
Ah Muzen Cab
Level 146
God Stats
12W - 6L
1,801 SR
Queue Stats
511W - 526L
1,540 Elo+
Solo
Osiris
Osiris
ShadeSwornHydra
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo
Neith
Neith
UltraDeathwing
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,397 Elo+
Solo
Agni
Agni
thiagoneviani
Agni
Level 160
God Stats
4W - 3L
1,487 SR
Queue Stats
365W - 410L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
zTheJokerz
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,284 Elo+
Solo
Team Averages
Level 93
1,558 SR
1,409 Elo+

VS

Team Averages
Level 47
1,430 SR
1,476 Elo+
Thoth
Thoth
DonKuzh
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Goshen96
Kuzenbo
Level 99
God Stats
0W - 3L
1,176 SR
Queue Stats
368W - 392L
1,443 Elo+
Solo
Fenrir
Fenrir
RaphalCarvalho
Fenrir
Level 40
God Stats
0W - 1L
1,475 SR
Queue Stats
16W - 21L
1,435 Elo+
Solo
Tyr
Tyr
dogshow95
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
whiiisper
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RandomKcuf
Ah Muzen Cab
19
8 / 5 / 13
11,612
893
20,010
12,386
5,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 19
10,096
777
6,470
13,033
12,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 13
12,199
938
18,430
8,724
4,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 17
10,940
842
18,909
9,834
4,410
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
zTheJokerz
Tsukuyomi
14
0 / 8 / 13
9,122
702
5,925
14,748
5,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DonKuzh
Thoth
16
3 / 6 / 8
9,448
727
6,479
13,117
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Goshen96
Kuzenbo
13
1 / 2 / 9
8,638
664
3,591
11,291
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
15 / 5 / 4
11,390
876
15,135
16,554
9,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 5 / 14
10,236
787
9,178
20,237
23,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
whiiisper
Zhong Kui
15
2 / 6 / 12
9,718
748
14,129
18,189
14,549
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
24
Kills
24
25
Deaths
24
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
DonKuzh
Thoth
3
6
8
1.17
L
Kuzenbo
Goshen96
Kuzenbo
1
2
9
2.75
W
Ah Muzen Cab
RandomKcuf
Ah Muzen Cab
8
5
13
2.9
L
15
5
4
3.4
W
2
5
19
2.3
W
10
2
13
8.25
L
3
5
14
2
W
4
5
17
2.5
L
Zhong Kui
whiiisper
Zhong Kui
2
6
12
1.33
W
Tsukuyomi
zTheJokerz
Tsukuyomi
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,744
Damage
48,512
58,725
Taken
79,388
32,848
Mitigated
69,875
13,103
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DonKuzh
Thoth
6,479
1,085
2,608
1,189
13,117
5,950
387
3,123
9,994
20,139
0
L
Kuzenbo
Goshen96
Kuzenbo
3,591
1,534
1,648
2,853
11,291
15,902
0
3,443
7,848
7,309
0
W
Ah Muzen Cab
RandomKcuf
Ah Muzen Cab
20,010
9,398
398
1,941
12,386
5,666
2,627
4,642
7,744
0
46,496
L
15,135
1,403
372
2,960
16,554
9,900
98
3,274
13,280
0
20,761
W
6,470
2,455
600
917
13,033
12,444
1,493
4,405
8,628
0
14,611
W
18,430
8,686
326
3,372
8,724
4,443
3,203
4,048
4,676
0
37,213
L
9,178
1,205
67
1,188
20,237
23,574
406
4,871
15,366
0
16,428
W
18,909
1,485
2,322
1,315
9,834
4,410
1,401
4,252
5,582
36,925
0
L
Zhong Kui
whiiisper
Zhong Kui
14,129
592
857
1,985
18,189
14,549
1,013
4,198
13,991
33,360
0
W
Tsukuyomi
zTheJokerz
Tsukuyomi
5,925
2,225
450
1,462
14,748
5,885
75
6,852
7,896
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,969
Gold Earned
49,430
155
Minions Killed
128
0
Camps Cleared
0
1,160,575
Distance Traveled
1,108,218
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,448
727
37
3
0
232,244
2
L
Kuzenbo
8,638
664
6
0
0
172,680
2
W
Ah Muzen Cab
11,612
893
33
3
0
197,449
0
L
Fenrir
11,390
876
13
1
0
249,492
2
W
Osiris
10,096
777
17
1
0
257,300
0
W
Neith
12,199
938
44
3
0
228,068
2
L
Tyr
10,236
787
22
2
0
227,845
0
W
Agni
10,940
842
46
4
0
230,614
0
L
Zhong Kui
9,718
748
50
4
0
225,957
1
W
Tsukuyomi
9,122
702
15
1
0
247,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role