Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Eddiesheen
Osiris
Gold III
Level 160
God Stats
2W - 0L
1,618 SR
Queue Stats
60W - 65L
1,581 MMR
Solo
Apollo
Apollo
Silver I
SoulxSaint
Apollo
Silver I
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 72L
1,561 MMR
Solo
Mercury
Mercury
Gold I
ThunderTheir
Mercury
Gold I
Level 143
God Stats
67W - 57L
1,563 SR
Queue Stats
213W - 199L
1,576 MMR
Solo
Ganesha
Ganesha
Gold I
pilopro
Ganesha
Gold I
Level 128
God Stats
5W - 0L
1,898 SR
Queue Stats
27W - 21L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,616 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,560 SR
1,580 MMR
Chernobog
Chernobog
Gold III
GIRTHQUAKEXL
Chernobog
Gold III
Level 62
God Stats
2W - 4L
1,462 SR
Queue Stats
114W - 107L
1,591 MMR
Solo
Cabrakan
Cabrakan
Gold III
Rasioz
Cabrakan
Gold III
Level 124
God Stats
3W - 3L
1,588 SR
Queue Stats
192W - 199L
1,572 MMR
Solo
Fenrir
Fenrir
Gold II
Smakel15
Fenrir
Gold II
Level 160
God Stats
2W - 3L
1,369 SR
Queue Stats
393W - 403L
1,591 MMR
Solo
Agni
Agni
Gold I
SoakedSock
Agni
Gold I
Level 153
God Stats
2W - 2L
1,865 SR
Queue Stats
126W - 124L
1,548 MMR
Solo
King Arthur
King Arthur
Gold II
Zervolar
King Arthur
Gold II
Level 122
God Stats
12W - 20L
1,518 SR
Queue Stats
173W - 180L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
10 / 3 / 8
15,313
613
31,422
25,613
13,276
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Eddiesheen
Osiris
20
2 / 5 / 6
14,430
577
13,172
23,673
32,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
SoulxSaint
Apollo
20
5 / 2 / 5
15,529
621
20,752
20,297
10,281
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
ThunderTheir
Mercury
20
8 / 1 / 11
16,003
640
22,243
23,503
13,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ganesha
pilopro
Ganesha
18
0 / 3 / 20
13,185
527
8,606
24,145
29,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RavanaDa JiGebLancelot

VS

Bans
AthenaKhepriNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GIRTHQUAKEXL
Chernobog
19
1 / 5 / 2
12,424
497
15,384
25,284
13,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Rasioz
Cabrakan
15
0 / 6 / 4
8,922
357
9,034
24,432
27,693
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Smakel15
Fenrir
17
5 / 7 / 3
11,537
461
8,389
25,439
17,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 4 / 3
12,093
484
24,415
19,361
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Zervolar
King Arthur
19
6 / 3 / 5
13,036
521
18,365
33,678
48,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
25
Kills
14
14
Deaths
25
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
3
8
4.67
W
Osiris
Eddiesheen
Osiris
2
5
6
1
L
Chernobog
GIRTHQUAKEXL
Chernobog
1
5
2
0.4
L
Cabrakan
Rasioz
Cabrakan
0
6
4
0.33
L
Fenrir
Smakel15
Fenrir
5
7
3
0.93
L
2
4
3
0.88
W
Apollo
SoulxSaint
Apollo
5
2
5
3.75
W
Mercury
ThunderTheir
Mercury
8
1
11
13.5
L
King Arthur
Zervolar
King Arthur
6
3
5
2.83
W
Ganesha
pilopro
Ganesha
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,195
Damage
75,587
117,231
Taken
128,194
99,227
Mitigated
116,472
37,080
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
31,422
13,342
0
8,483
25,613
13,276
4,773
14,055
11,558
140,950
0
W
Osiris
Eddiesheen
Osiris
13,172
4,288
0
4,595
23,673
32,149
805
3,720
19,953
0
104,603
L
Chernobog
GIRTHQUAKEXL
Chernobog
15,384
10,668
0
9,194
25,284
13,592
0
6,637
18,647
0
124,994
L
Cabrakan
Rasioz
Cabrakan
9,034
1,275
373
992
24,432
27,693
0
11,191
13,241
34,761
0
L
Fenrir
Smakel15
Fenrir
8,389
3,699
0
3,629
25,439
17,031
843
6,808
18,631
0
93,070
L
24,415
1,271
0
2,834
19,361
9,175
699
9,264
10,097
123,546
0
W
Apollo
SoulxSaint
Apollo
20,752
12,442
0
11,187
20,297
10,281
6,208
2,778
17,519
0
174,566
W
Mercury
ThunderTheir
Mercury
22,243
12,557
0
7,505
23,503
13,700
4,001
7,541
15,962
0
175,703
L
King Arthur
Zervolar
King Arthur
18,365
2,672
0
2,388
33,678
48,981
396
6,128
27,550
0
91,842
W
Ganesha
pilopro
Ganesha
8,606
1,046
0
5,310
24,145
29,821
307
6,663
17,482
32,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,460
Gold Earned
58,012
836
Minions Killed
702
0
Camps Cleared
0
2,481,385
Distance Traveled
2,292,668
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,313
613
192
8
0
469,367
7
W
Osiris
14,430
577
183
7
0
472,641
7
L
Chernobog
12,424
497
213
9
0
429,582
5
L
Cabrakan
8,922
357
52
2
0
448,262
5
L
Fenrir
11,537
461
117
5
0
487,164
4
L
Agni
12,093
484
188
8
0
473,419
7
W
Apollo
15,529
621
241
10
0
459,191
4
W
Mercury
16,003
640
208
8
0
596,044
5
L
King Arthur
13,036
521
132
5
0
454,241
2
W
Ganesha
13,185
527
12
0
0
484,142
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role