Player Matchup

Eset
Eset
Ire Tv
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,437 Elo+
Solo
Cabrakan
Cabrakan
JJRB123
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,440 Elo+
Solo
Da Ji
Da Ji
KyleTheKonqueror
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 2
Thanatos
Thanatos
Vivid625
Thanatos
Level 156
God Stats
7W - 12L
1,337 SR
Queue Stats
456W - 508L
1,476 Elo+
Solo
Fafnir
Fafnir
bboyjamba
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,487 Elo+
Party 2
Team Averages
Level 103
1,467 SR
1,466 Elo+

VS

Team Averages
Level 115
1,408 SR
1,427 Elo+
Hou Yi
Hou Yi
ECHOsemaj
Hou Yi
Level 121
God Stats
1W - 3L
1,130 SR
Queue Stats
69W - 71L
1,423 Elo+
Party 1
Bacchus
Bacchus
Maurus Arcanum
Bacchus
Level 160
God Stats
9W - 15L
1,391 SR
Queue Stats
946W - 974L
1,473 Elo+
Solo
Tiamat
Tiamat
NOcapp_headshot
Tiamat
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 52L
1,385 Elo+
Party 1
Ares
Ares
evil-swagg-mafia
Ares
Level 99
God Stats
4W - 0L
1,519 SR
Queue Stats
112W - 118L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
prezilewinsky
Heimdallr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 39L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ire Tv
Eset
20
3 / 6 / 9
12,655
666
25,217
20,991
14,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
JJRB123
Cabrakan
17
3 / 7 / 8
10,983
578
15,381
23,678
44,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 9
11,758
619
14,278
20,198
14,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Vivid625
Thanatos
19
4 / 12 / 8
12,118
638
12,347
25,464
15,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
bboyjamba
Fafnir
19
4 / 6 / 11
11,639
613
9,118
32,815
50,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ECHOsemaj
Hou Yi
20
10 / 3 / 16
14,285
752
28,919
15,982
9,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
7 / 5 / 20
12,915
680
17,119
24,021
41,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 20
14,415
759
25,887
19,309
17,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
3 / 3 / 24
13,812
727
12,510
25,696
44,261
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
prezilewinsky
Heimdallr
20
7 / 3 / 19
13,691
721
22,684
21,515
12,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
135
19
Kills
36
37
Deaths
19
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ECHOsemaj
Hou Yi
10
3
16
6
L
Eset
Ire Tv
Eset
3
6
9
1.25
L
Cabrakan
JJRB123
Cabrakan
3
7
8
1
L
5
6
9
1.58
W
7
5
20
3.4
W
9
5
20
3.8
L
Thanatos
Vivid625
Thanatos
4
12
8
0.67
L
Fafnir
bboyjamba
Fafnir
4
6
11
1.58
W
3
3
24
5
W
Heimdallr
prezilewinsky
Heimdallr
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
107,119
123,146
Taken
106,523
138,693
Mitigated
125,972
32,676
Healing
38,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ECHOsemaj
Hou Yi
28,919
10,213
1,346
3,491
15,982
9,633
1,638
9,343
6,422
0
64,542
L
Eset
Ire Tv
Eset
25,217
1,283
4,345
3,820
20,991
14,149
276
8,129
12,529
63,882
0
L
Cabrakan
JJRB123
Cabrakan
15,381
1,811
990
2,260
23,678
44,079
99
10,968
12,364
23,421
0
L
14,278
2,221
1,650
1,436
20,198
14,570
0
7,396
12,466
0
31,297
W
17,119
1,679
1,977
5,008
24,021
41,769
423
7,403
16,213
34,047
0
W
25,887
2,312
1,399
5,787
19,309
17,768
1,006
10,951
8,168
38,751
0
L
Thanatos
Vivid625
Thanatos
12,347
2,416
2,128
9,947
25,464
15,352
238
12,719
12,176
0
26,885
L
Fafnir
bboyjamba
Fafnir
9,118
2,563
1,499
4,601
32,815
50,543
160
14,058
18,095
13,791
0
W
12,510
421
2,598
6,115
25,696
44,261
116
9,160
16,295
19,226
0
W
Heimdallr
prezilewinsky
Heimdallr
22,684
6,974
2,180
8,642
21,515
12,541
2,689
11,529
8,554
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
69,118
183
Minions Killed
195
0
Camps Cleared
0
1,737,972
Distance Traveled
1,698,506
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,285
752
70
4
0
336,719
3
L
Eset
12,655
666
78
4
0
312,277
1
L
Cabrakan
10,983
578
17
1
0
382,204
0
L
Da Ji
11,758
619
44
2
0
339,021
0
W
Bacchus
12,915
680
26
1
0
342,060
0
W
Tiamat
14,415
759
33
2
0
373,455
0
L
Thanatos
12,118
638
33
2
0
357,033
0
L
Fafnir
11,639
613
11
1
0
347,437
0
W
Ares
13,812
727
7
0
0
332,837
0
W
Heimdallr
13,691
721
59
3
0
313,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role