Player Matchup

Thor
Thor
BeSoSmooth
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Zeus
Zeus
Jetblack88s
Zeus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Party 2
Thanatos
Thanatos
Jiraiya1064346
Thanatos
Level 2
God Stats
0W - 3L
1,296 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2
Gilgamesh
Gilgamesh
WakingBuddha
Gilgamesh
Level 49
God Stats
63W - 73L
1,468 SR
Queue Stats
170W - 190L
1,451 Elo+
Solo
Chronos
Chronos
X0danielx06061
Chronos
Level 50
God Stats
7W - 14L
1,355 SR
Queue Stats
217W - 218L
1,434 Elo+
Solo
Team Averages
Level 44
1,424 SR
1,367 Elo+

VS

Team Averages
Level 57
1,571 SR
1,419 Elo+
Khepri
Khepri
ChapelWolfwood
Khepri
Level 94
God Stats
5W - 2L
1,733 SR
Queue Stats
106W - 106L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
DeadMonkeyface9
Cliodhna
Level 29
God Stats
21W - 10L
1,827 SR
Queue Stats
57W - 51L
1,480 Elo+
Party 1
Discordia
Discordia
ZraceR4LIFE
Discordia
Level 45
God Stats
1W - 1L
1,286 SR
Queue Stats
19W - 33L
1,334 Elo+
Solo
Jing Wei
Jing Wei
iQ of Jay
Jing Wei
Level 36
God Stats
45W - 43L
1,577 SR
Queue Stats
160W - 154L
1,419 Elo+
Solo
Neith
Neith
ugaDrugLord
Neith
Level 81
God Stats
130W - 133L
1,430 SR
Queue Stats
152W - 153L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,352
935
4,288
16,835
7,441
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 2
10,407
1,041
15,527
9,345
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
16
2 / 5 / 2
10,336
1,034
3,751
12,532
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
WakingBuddha
Gilgamesh
15
0 / 1 / 4
9,549
955
4,321
6,750
5,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 3 / 4
10,682
1,068
13,665
14,751
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

192

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
12,035
1,204
6,266
11,051
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
17
8 / 2 / 11
11,900
1,190
16,207
11,506
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ZraceR4LIFE
Discordia
17
2 / 0 / 9
10,529
1,053
10,951
4,534
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
iQ of Jay
Jing Wei
17
6 / 0 / 9
11,035
1,104
11,199
7,427
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

17
4 / 2 / 9
11,359
1,136
10,341
8,905
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
5
Kills
22
22
Deaths
5
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
2
1
16
10
W
Cliodhna
8
2
11
6.75
L
2
3
2
1
L
Thanatos
2
5
2
0.6
L
Gilgamesh
WakingBuddha
Gilgamesh
0
1
4
2
L
1
3
4
1
W
Discordia
ZraceR4LIFE
Discordia
2
0
9
6.5
W
Jing Wei
iQ of Jay
Jing Wei
6
0
9
10.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
54,964
60,213
Taken
43,423
30,258
Mitigated
32,739
4,155
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,288
1,628
0
90
16,835
7,441
0
2,977
13,680
0
10,998
W
6,266
88
0
1,404
11,051
15,307
0
7,533
3,518
14,581
0
W
Cliodhna
16,207
1,147
0
1,610
11,506
6,288
0
7,336
4,170
0
23,941
L
15,527
1,628
0
85
9,345
3,796
0
3,417
5,773
32,447
0
L
Thanatos
3,751
182
0
2,935
12,532
6,811
0
3,471
8,890
0
9,595
L
Gilgamesh
WakingBuddha
Gilgamesh
4,321
357
0
410
6,750
5,523
0
2,119
4,482
0
14,802
L
13,665
4,991
0
635
14,751
6,687
0
4,426
10,171
43,662
0
W
Discordia
ZraceR4LIFE
Discordia
10,951
394
179
208
4,534
2,346
0
3,195
1,339
26,267
0
W
Jing Wei
iQ of Jay
Jing Wei
11,199
9,758
0
2,560
7,427
4,080
0
5,215
2,212
0
28,847
W
10,341
4,436
0
796
8,905
4,718
0
5,913
2,992
0
28,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,326
Gold Earned
56,858
144
Minions Killed
166
5
Camps Cleared
7
925,335
Distance Traveled
1,001,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,352
935
13
1
1
185,052
0
W
Khepri
12,035
1,204
13
1
0
213,244
0
W
Cliodhna
11,900
1,190
11
1
3
234,220
0
L
Zeus
10,407
1,041
38
4
1
164,896
0
L
Thanatos
10,336
1,034
7
1
1
216,085
1
L
Gilgamesh
9,549
955
15
2
2
159,925
0
L
Chronos
10,682
1,068
71
7
0
199,377
0
W
Discordia
10,529
1,053
38
4
0
174,072
0
W
Jing Wei
11,035
1,104
52
5
2
203,831
0
W
Neith
11,359
1,136
52
5
2
175,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role