Player Matchup

Tiamat
Tiamat
Budakishix
Tiamat
Level 142
God Stats
5W - 4L
1,534 SR
Queue Stats
727W - 733L
1,537 Elo+
Solo
Raijin
Raijin
ChaosEnforcer15
Raijin
Level 142
God Stats
2W - 3L
1,425 SR
Queue Stats
62W - 79L
1,450 Elo+
Party 2
Nike
Nike
Makmoto
Nike
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 36L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Saintkoko
Ne Zha
Level 148
God Stats
4W - 1L
1,692 SR
Queue Stats
233W - 249L
1,510 Elo+
Solo
Jormungandr
Jormungandr
chubbyraptors
Jormungandr
Level 88
God Stats
1W - 0L
1,517 SR
Queue Stats
78W - 64L
1,509 Elo+
Party 2
Team Averages
Level 121
1,534 SR
1,505 Elo+

VS

Team Averages
Level 117
1,514 SR
1,547 Elo+
Hercules
Hercules
ImpurePepsi
Hercules
Level 105
God Stats
2W - 1L
1,695 SR
Queue Stats
31W - 23L
1,567 Elo+
Party 1
Chronos
Chronos
PotluckDinner00
Chronos
Level 125
God Stats
2W - 3L
1,215 SR
Queue Stats
275W - 274L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Smart Fiji
Zhong Kui
Level 109
God Stats
2W - 2L
1,510 SR
Queue Stats
34W - 39L
1,503 Elo+
Party 1
Zeus
Zeus
dalinquish
Zeus
Level 118
God Stats
4W - 1L
1,873 SR
Queue Stats
23W - 19L
1,587 Elo+
Party 1
Ullr
Ullr
uwuApache
Ullr
Level 128
God Stats
0W - 2L
1,279 SR
Queue Stats
37W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Budakishix
Tiamat
19
5 / 1 / 20
11,687
730
18,162
16,759
12,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 16
13,386
837
22,022
15,670
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
Makmoto
Nike
16
1 / 4 / 17
10,505
657
8,250
21,428
24,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
Saintkoko
Ne Zha
20
14 / 4 / 10
13,259
829
18,387
18,942
10,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
chubbyraptors
Jormungandr
19
3 / 3 / 20
11,557
722
15,149
20,752
26,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImpurePepsi
Hercules
16
1 / 9 / 6
9,651
603
10,860
22,293
20,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 7 / 2
10,771
673
11,851
23,436
9,225
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Smart Fiji
Zhong Kui
15
3 / 8 / 7
9,572
598
10,804
18,051
12,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 4 / 6
10,670
667
19,553
9,671
3,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
13
0 / 6 / 6
8,567
535
7,746
13,409
5,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
34
Kills
12
14
Deaths
34
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Budakishix
Tiamat
5
1
20
15
W
11
2
16
9.5
L
Hercules
ImpurePepsi
Hercules
1
9
6
0.44
W
Nike
Makmoto
Nike
1
4
17
2.38
L
4
7
2
0.71
W
Ne Zha
Saintkoko
Ne Zha
14
4
10
4.75
L
Zhong Kui
Smart Fiji
Zhong Kui
3
8
7
0.81
W
Jormungandr
chubbyraptors
Jormungandr
3
3
20
4.33
L
4
4
6
1.75
L
Ullr
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,970
Damage
60,814
93,551
Taken
86,860
82,980
Mitigated
50,584
35,398
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Budakishix
Tiamat
18,162
816
5,654
5,284
16,759
12,388
1,366
6,129
10,630
28,326
0
W
22,022
1,365
2,094
3,041
15,670
9,196
2,646
7,798
7,872
60,455
0
L
Hercules
ImpurePepsi
Hercules
10,860
2,650
138
2,537
22,293
20,017
0
14,020
7,795
0
16,223
W
Nike
Makmoto
Nike
8,250
349
4,362
2,812
21,428
24,336
487
9,082
12,346
0
12,042
L
11,851
3,723
888
5,962
23,436
9,225
0
15,204
7,788
28,473
0
W
Ne Zha
Saintkoko
Ne Zha
18,387
3,793
3,253
5,369
18,942
10,504
2,906
9,403
9,539
0
35,370
L
Zhong Kui
Smart Fiji
Zhong Kui
10,804
430
428
1,621
18,051
12,668
0
10,492
7,377
20,719
0
W
Jormungandr
chubbyraptors
Jormungandr
15,149
1,945
454
3,075
20,752
26,556
402
9,796
10,956
29,295
0
L
19,553
996
1,174
1,035
9,671
3,430
0
5,530
4,001
41,196
0
L
Ullr
7,746
2,891
3,012
1,964
13,409
5,244
0
8,602
4,566
0
16,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
49,231
182
Minions Killed
144
0
Camps Cleared
0
1,533,356
Distance Traveled
1,161,992
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,687
730
23
1
0
333,374
5
W
Raijin
13,386
837
105
7
0
281,441
0
L
Hercules
9,651
603
21
1
0
230,136
8
W
Nike
10,505
657
6
0
0
314,643
0
L
Chronos
10,771
673
37
2
0
245,161
0
W
Ne Zha
13,259
829
29
2
0
311,631
2
L
Zhong Kui
9,572
598
20
1
0
195,589
0
W
Jormungandr
11,557
722
19
1
0
292,267
2
L
Zeus
10,670
667
46
3
0
244,005
2
L
Ullr
8,567
535
20
1
0
247,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role