Player Matchup

Hera
Hera
FuchsiaFurey
Hera
Level 23
God Stats
2W - 10L
1,346 SR
Queue Stats
6W - 13L
1,149 Elo+
Party 1
Gilgamesh
Gilgamesh
SwagDaddy694200
Gilgamesh
Level 65
God Stats
4W - 7L
1,316 SR
Queue Stats
48W - 88L
1,251 Elo+
Party 1
Lancelot
Lancelot
xLOOSExCANONNx
Lancelot
Level 115
God Stats
0W - 2L
1,414 SR
Queue Stats
61W - 114L
1,317 Elo+
Party 1
Team Averages
Level 68
1,359 SR
1,239 Elo+

VS

Team Averages
Level 49
1,414 SR
1,244 Elo+
Medusa
Medusa
SkyChief420
Medusa
Level 28
God Stats
1W - 4L
1,241 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XXSnipingxWolfXX
Nu Wa
Level 43
God Stats
2W - 8L
1,500 SR
Queue Stats
2W - 20L
1,116 Elo+
Party 2
Kuzenbo
Kuzenbo
bozo_bones
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 16L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 5
14,605
584
7,734
17,869
13,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SwagDaddy694200
Gilgamesh
20
4 / 5 / 7
15,430
617
22,241
27,154
26,561
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
20
8 / 4 / 3
16,352
654
32,424
34,861
26,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 4 / 4
17,045
682
23,912
23,000
14,061
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 7 / 8
15,790
632
20,027
17,831
9,749
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
bozo_bones
Kuzenbo
20
5 / 1 / 7
18,138
726
16,865
30,899
79,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
12
12
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Medusa
6
4
4
2
L
Gilgamesh
SwagDaddy694200
Gilgamesh
4
5
7
1.5
W
1
7
8
0.71
W
Kuzenbo
bozo_bones
Kuzenbo
5
1
7
8.5
L
Lancelot
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
60,804
79,884
Taken
71,730
66,107
Mitigated
103,479
14,942
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,734
3,036
59
4,756
17,869
13,126
1,401
7,008
10,861
67,875
0
W
Medusa
23,912
13,135
1,234
4,537
23,000
14,061
1,127
3,724
19,276
0
92,629
L
Gilgamesh
SwagDaddy694200
Gilgamesh
22,241
7,081
0
575
27,154
26,561
0
15,205
11,949
4,883
54,528
W
20,027
7,748
305
3,028
17,831
9,749
1,338
1,785
16,046
74,197
0
W
Kuzenbo
bozo_bones
Kuzenbo
16,865
5,125
485
4,700
30,899
79,669
1,245
5,363
25,536
39,423
0
L
Lancelot
32,424
7,571
0
9,552
34,861
26,420
0
15,314
19,547
1,561
100,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
50,973
288
Minions Killed
239
12
Camps Cleared
7
1,272,447
Distance Traveled
1,180,279
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,605
584
103
4
0
360,901
0
W
Medusa
17,045
682
98
4
4
400,725
0
L
Gilgamesh
15,430
617
63
3
3
470,414
2
W
Nu Wa
15,790
632
109
4
3
353,268
5
W
Kuzenbo
18,138
726
32
1
0
426,286
3
L
Lancelot
16,352
654
122
5
9
441,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role