Player Matchup

Raijin
Raijin
HQerny
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,502 Elo+
Party 1
Geb
Geb
I STAB P3NGUINS
Geb
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 1
Charybdis
Charybdis
I Sonder l
Charybdis
Level 136
God Stats
0W - 2L
1,264 SR
Queue Stats
62W - 52L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
Matrix CBass
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,618 Elo+
Party 1
Mulan
Mulan
c0micazi
Mulan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,502 Elo+
Party 1
Team Averages
Level 104
1,453 SR
1,579 Elo+

VS

Team Averages
Level 128
1,478 SR
1,557 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dorigant
Kumbhakarna
Level 158
God Stats
1W - 1L
1,156 SR
Queue Stats
89W - 76L
1,529 Elo+
Party 2
Chaac
Chaac
EstivenGM
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GadMartz
Discordia
Level 156
God Stats
3W - 1L
1,736 SR
Queue Stats
86W - 52L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HQerny
Raijin
11
2 / 9 / 3
6,933
693
6,515
12,176
5,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 7
7,280
728
6,765
13,087
15,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
I Sonder l
Charybdis
14
3 / 6 / 4
8,119
812
10,537
13,207
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Matrix CBass
Cthulhu
14
2 / 5 / 8
8,155
816
13,398
14,216
16,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
c0micazi
Mulan
14
3 / 8 / 5
8,455
846
9,572
17,790
11,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
11 / 3 / 12
9,825
983
15,331
13,394
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
15
6 / 3 / 13
9,354
935
13,437
10,809
5,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Dorigant
Kumbhakarna
14
1 / 3 / 19
8,784
878
4,059
13,476
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
EstivenGM
Chaac
16
6 / 2 / 21
9,368
937
12,832
17,749
15,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
GadMartz
Discordia
17
8 / 1 / 18
9,575
958
19,789
10,041
4,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
12
Kills
32
32
Deaths
12
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
3
12
5.67
W
Danzaburou
 
Danzaburou
6
3
13
4.17
W
Kumbhakarna
Dorigant
Kumbhakarna
1
3
19
3.5
W
Chaac
EstivenGM
Chaac
6
2
21
8.25
W
Discordia
GadMartz
Discordia
8
1
18
17
L
Raijin
HQerny
Raijin
2
9
3
0.39
L
2
4
7
1.38
L
Charybdis
I Sonder l
Charybdis
3
6
4
0.83
L
Cthulhu
Matrix CBass
Cthulhu
2
5
8
1.2
L
Mulan
c0micazi
Mulan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
65,448
70,476
Taken
65,469
55,082
Mitigated
51,366
11,264
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,331
2,926
1,269
3,826
13,394
10,108
1,604
3,810
9,584
21,631
0
W
Danzaburou
 
Danzaburou
13,437
7,272
1,357
3,476
10,809
5,102
1,882
4,381
6,428
0
24,043
W
Kumbhakarna
Dorigant
Kumbhakarna
4,059
468
1,331
2,169
13,476
16,055
283
5,763
7,713
7,205
0
W
Chaac
EstivenGM
Chaac
12,832
2,984
519
6,100
17,749
15,258
453
8,217
9,532
0
23,834
W
Discordia
GadMartz
Discordia
19,789
682
2,581
2,538
10,041
4,843
1,311
4,507
5,534
31,879
0
L
Raijin
HQerny
Raijin
6,515
535
427
150
12,176
5,830
0
6,249
5,927
13,798
0
L
6,765
145
417
213
13,087
15,389
0
7,029
6,058
9,211
0
L
Charybdis
I Sonder l
Charybdis
10,537
3,655
2,368
2,230
13,207
6,635
0
9,114
4,093
0
18,995
L
Cthulhu
Matrix CBass
Cthulhu
13,398
624
949
587
14,216
16,150
0
6,612
7,604
23,138
0
L
Mulan
c0micazi
Mulan
9,572
1,649
670
3,253
17,790
11,078
0
10,175
7,615
0
15,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
46,906
74
Minions Killed
96
0
Camps Cleared
0
757,450
Distance Traveled
960,072
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,825
983
18
2
0
173,940
0
W
Danzaburou
9,354
935
35
4
0
179,104
1
W
Kumbhakarna
8,784
878
5
1
0
198,252
0
W
Chaac
9,368
937
10
1
0
209,168
2
W
Discordia
9,575
958
28
3
0
199,608
0
L
Raijin
6,933
693
17
2
0
121,930
0
L
Geb
7,280
728
0
0
0
175,096
1
L
Charybdis
8,119
812
13
1
0
147,559
3
L
Cthulhu
8,155
816
31
3
0
165,166
1
L
Mulan
8,455
846
13
1
0
147,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role